Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 3344902690981769885 7 jessie the Vexing (level 1, -1/15 HPs) Began as a Demigod Hexslinger on June 6, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (135 turns). jessie the Vexing (Demigod Hexslinger) Turns: 135, Time: 00:00:31 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 73% Magic: 4/4 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} Skills: - Level 0.8 Fighting * Level 2.4 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm hits you. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. No target in view! No target in view! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.......# .....⌠... #.#####†###..⌠....# #.#.#(#..###....### #.#...#..# ##>## ## ##.#......# ## .. ..#...#..# #.#.#.#.#.## #...#####.# #g@.....# ##.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.. ... ### #.. You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jessie the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 135 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, st_stairs_10, minmay_misc_feat_tiny, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.4 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 36 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 40 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 0 | 40 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts