Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 14376025640677069864 24 jessie the Shooter (level 2, 0/22 HPs) Began as a Demigod Hexslinger on June 3, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1011 turns). jessie the Shooter (Demigod Hexslinger) Turns: 1011, Time: 00:02:46 Health: 0/22 AC: 8 Str: 9 XL: 2 Next: 60% Magic: 5/5 EV: 11 Int: 15 God: Gold: 61 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + n - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a +0 pair of gloves (worn) j - a +0 cloak (worn) Jewellery n - a +4 ring of protection (worn) Scrolls b - a scroll of poison f - a scroll of fear {unknown} i - 3 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of noise {unknown} m - a scroll of enchant weapon {unknown} Potions d - a potion of might {unknown} e - a potion of heal wounds {unknown} g - a potion of curing {unknown} Skills: - Level 0.8 Fighting * Level 3.1 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you from afar with a +0 trident. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .........#.##.....# #.......##.###.#..# ##.....###.# ###..# ##...## #.. ...# ##+## ### #.## ####.###### #.# #.........# #@# .....####.# #.# #.#...###.# #@# .......##.# #)# ......###.# #.# ......###.######.# #.#..............# #.#.†####.######## ..........# ####.###### #.# You could see Terence. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins 2 quokkas A ball python (D:1) 5 bats 4 endoplasms (D:1) 3 frilled lizards 8 goblins 2 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jessie the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 48 | D:1 | Reached skill level 2 in Ranged Weapons 152 | D:1 | Reached XP level 2. HP: 8/22 MP: 5/5 717 | D:2 | Reached skill level 3 in Ranged Weapons 747 | D:2 | Noticed Terence 1011 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_loops_corners, corexii_leaking_fountain, kennysheep_minor_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.1 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 105 Armour: Robe || 29 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1036 | 981 | 55 | 0 | 714 | 2 | 518.0 | Dungeon | 1036 | 981 | 55 | 0 | 714 | 2 | 518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 701 daAuts D:2: 335 daAuts