jessie Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 24, D:1) a +0 chain mail (13, -1, D:1) a +0 dagger (17, -9, D:1) a +0 war axe (23, 12, D:1) 3 boomerangs (24, 35, D:1) the inkwell talisman of the Illusory Hells {Harm rF+} [inkwell talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. (32, 26, D:1) 3 stones (34, 26, D:1) a +0 war axe of electrocution (39, 44, D:1) a +0 mace (45, 20, D:1) a +2 antimagic dagger (54, 13, D:1) a +0 dagger a goblin skeleton (59, -3, D:1) a hobgoblin corpse (skeletalised by now) (63, 14, D:1) a frilled lizard corpse (skeletalised by now) (63, 26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xelow's Weapon Emporium 5 stones (7 gold) a +0 sling (21 gold) a +4 antimagic halberd (476 gold) a +0 mace (42 gold) a +0 mace (42 gold) a +0 rapier (77 gold) [Shop] Lumn's Weapon Boutique a +2 mace of holy wrath (243 gold) a +2 short sword of holy wrath (243 gold) a +0 vampiric great sword (448 gold) a +0 club (7 gold) a +0 club (7 gold) a +0 sling (21 gold) a +0 whip (35 gold) a +3 morningstar of protection (338 gold) [Shop] Ifay's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (unknown) (90 gold) a scroll of enchant weapon (unknown) (90 gold) a scroll of amnesia (48 gold) (0, 0, D:2) a +0 plate armour (0, 3, D:2) a +0 ring mail (1, 11, D:2) a +0 dagger (2, -10, D:2) an orb of mayhem (10, -1, D:2) the +0 pair of boots "Vufyn" {Rampage Int+3} Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). (11, 27, D:2) a +0 club a goblin skeleton (16, 7, D:2) a +0 club (18, 4, D:2) a +0 cloak (31, 35, D:2) a +0 falchion (40, 26, D:2) 7 stones (43, 28, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, -34, D:3) a +0 club a +0 sling (19, 5, D:3) a +0 dagger (20, -18, D:3) a +0 dagger a +0 short sword (26, -22, D:3) a +0 dagger (40, -24, D:3) a +0 trident (44, 2, D:3) an adder skeleton (49, 12, D:3) 7 stones (51, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -1, D:4) a +0 whip a +0 hand axe a +0 short sword a +0 chain mail a +0 flail (12, 14, D:4) a +0 robe (13, 16, D:4) a stone a +0 dagger (18, 16, D:4) a +0 club a +0 leather armour a +0 spear (19, 15, D:4) a +0 spear (22, 19, D:4) a +0 club (31, -11, D:4) a +0 long sword (33, 15, D:4) a jackal skeleton (45, 7, D:4) the +8 short sword "Kocax" {elec, ^Drain Str+2 Dex+4} ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (58, 28, D:4) a +0 mace (59, -14, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 flail (1, 0, D:5) a +0 spear (1, 21, D:5) a +0 hand axe (2, 2, D:5) a +0 leather armour (6, 16, D:5) a +4 scimitar a +0 robe (7, 21, D:5) a +4 great sword a +0 robe (9, 7, D:5) a +1 whip of freezing a +0 robe of fire resistance (13, -2, D:5) a +0 scale mail (14, 32, D:5) a +0 chain mail (21, -7, D:5) a +0 pair of boots (23, 19, D:5) a +0 plate armour (36, 24, D:5) a +0 chain mail Level 6 of the Dungeon (6, 8, D:6) 5 gold pieces (9, 2, D:6) a +0 flail the Ecumenical Temple (11, -15, Temple) a jackal corpse (skeletalised by now)