Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 5490485720102517644 129 jessie the Insei (level 5, -5/35 (38) HPs) Began as a Merfolk Shapeshifter on May 23, 2025. Slain by a hell rat (17 damage) ... in a sewer. The game lasted 00:11:13 (1675 turns). jessie the Insei (Merfolk Shapeshifter) Turns: 1675, Time: 00:11:13 HP: -5/35 (38) AC: 5 Str: 12 XL: 5 Next: 12% MP: 1/1 EV: 13 Int: 10 God: Gold: 135 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . m - +10 short sword of Mutoomun {antimagic, rN+ Str-2 Dex+2 Stlth+} rCold . . . (no offhand) rNeg + . . k - +0 ring mail rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn %: no passive effects @: quill-form, lightly drained, very quick A: quills, nimble swimmer 2, mertail a: Begin Untransformation You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 135 gold pieces. Inventory: Hand Weapons m - the +10 short sword of Mutoomun (weapon) {antimagic, rN+ Str-2 Dex+2 Stlth+} (You took it off a kobold on level 2 of the Dungeon) rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Missiles i - 2 throwing nets (quivered) Armour k - a +0 ring mail (worn) Jewellery f - a ring of fire Scrolls a - a scroll of immolation {unknown} g - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} n - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} p - a scroll of vulnerability {unknown} Potions c - a potion of lignification j - a potion of curing {unknown} l - a potion of brilliance {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging * Level 5.4 Unarmed Combat + Level 5.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 * Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The river rat bites you. You puncture the river rat! You kill the river rat! You puncture the rat! You kill the rat! No target in view! You see here a rat corpse. Your legs become a tail as you enter the water. You open the door. A hell rat comes into view. Found four items. Found a gate leading back out of this place. Found 12 gold pieces, a black potion and a scroll labelled TUM CALAUNWI. There is an open door here. Your legs become a tail as you enter the water. You hit the hell rat but do no damage. The hell rat barely misses you. You hit the hell rat. You tail-slap the hell rat, but do no damage. The hell rat is moderately wounded. The hell rat misses you. You hit the hell rat. The hell rat is moderately wounded. The hell rat bites you! You partially resist. You feel drained. You closely miss the hell rat. The hell rat is moderately wounded. The hell rat barely misses you. You hit the hell rat. The hell rat is heavily wounded. The hell rat splashes around in the water. The hell rat misses you. You closely miss the hell rat. The hell rat is heavily wounded. The hell rat barely misses you. You hit the hell rat. Your tail-slap misses the hell rat. The hell rat is heavily wounded. The hell rat bites you! You partially resist. You feel drained. You hit the hell rat. The hell rat is severely wounded. The hell rat bites you! You die... ###.~.### #~~.~.~~# ##.~~..~.## #.~†###~.~# ##~.##.##~~## #.~~#~.~#~†.# #.†##~~?##~†# #~.#.~~!!#~†# #~.'@r~?∩#∩∩# #~~#.~~$!#..# #~~##~~?##~.# #~~. ~..#..~# ##..##.##~~## #..~ ##.~~# ##~.~ ...## ~~~.... ##~.~## You could see a hell rat. Vanquished Creatures A gnoll (D:1) 2 adders (D:4) 4 river rats (Sewer) 2 dart slugs (D:1) 3 ribbon worms 7 endoplasms 6 hobgoblins 4 jackals (D:1) 4 quokkas 4 ball pythons 5 bats 2 frilled lizards 7 goblins 7 kobolds 12 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jessie the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 138 | D:1 | Reached XP level 3. HP: 14/27 MP: 3/3 821 | D:2 | Found Seluj's Information Kiosk. 971 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1024 | D:2 | Identified the +10 short sword of Mutoomun {antimagic, rN+ | Str-2 Dex+2 Stlth+} 1503 | D:4 | Noticed Duvessa 1503 | D:4 | Noticed Dowan 1572 | D:4 | Reached skill level 5 in Unarmed Combat 1610 | D:4 | Found a glowing drain. 1614 | Sewer | Entered a sewer 1628 | Sewer | Reached skill level 5 in Shapeshifting 1644 | Sewer | Reached XP level 5. HP: 26/38 MP: 1/5 1675 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, chequers_serial_rivers_marsh, columned_hall_lemuel, nicolae_grassy_gnolls D:2: layout_basic, nicolae_shop_information_kiosk, kennysheep_decorative_pillar D:3: layout_basic, dilly_ecumenical_altar_fadedgnrine, nicolae_elevator_lobby_asterisk, uniq_grinder D:4: layout_loops_ring, gup_sewer_entry_spiral, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_broadway_b, co_window_paths_c, co_window_corner_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, uniq_duvessa Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 5 | 5.4 Shapeshifting | 5 | 5.2 Fighting | | 2.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 114 | 4 || 118 Punch | 2 | || 2 Short sword | | 52 || 52 Tailslap | | 4 || 4 Stab: Sleeping | | 2 || 2 Armour: Animal skin | 14 | || 14 Ring mail | 25 | 26 || 51 Dodge: Dodged | 53 | 22 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1629 | 1579 | 50 | 5 | 636 | 5 | 325.8 | Dungeon | 1576 | 1526 | 50 | 5 | 636 | 4 | 394.0 | Sewer | 53 | 53 | 0 | 0 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 824 daAuts D:1: 521 daAuts D:3: 131 daAuts D:4: 98 daAuts Sewer: 53 daAuts