Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 7460602086531055347 2 jessie the Changeling (level 1, -1/13 HPs) Began as a Merfolk Shapeshifter on May 23, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (25 turns). jessie the Changeling (Merfolk Shapeshifter) Turns: 25, Time: 00:00:19 Health: -1/13 AC: 0 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 16 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (melded) Scrolls f - a scroll of identify {unknown} Potions c - a potion of lignification Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging * Level 3.4 Unarmed Combat + Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 38% 1 Martyr's Knell Necr/Summ 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. Your off-hand punch misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The jackal is struck by your quills. The jackal misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barks! You hit the jackal. The jackal is almost dead. You hear a bark! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. x2 You are too injured to fight recklessly! There are monsters nearby! You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. The jackal closely misses you. x2; The jackal barely misses you. The jackal completely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You completely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 short sword. Unknown command. The jackal misses you. The jackal bites you. You die... ############## ........hp...### ........hh.....## #..#..#†.#..#...# ................## .................# #..#..#..#..#..#.# ....K............## ..................# #..#..ß..#..#..#..# You could see 3 jackals and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jessie the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_rooms, minmay_misc_feat_enclosed Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Animal skin || 10 Skin || 3 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts