Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 3164206920978636130 2 jesper the Shield-Bearer (level 1, 0/22 HPs) Began as a Human Wanderer on July 18, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (58 turns). jesper the Shield-Bearer (Human Wanderer) Turns: 58, Time: 00:00:48 Health: 0/22 AC: 20 Str: 12 XL: 1 Next: 30% Magic: 1/1 EV: 2 Int: 11 God: Gold: 7 SH: 6 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) - Branches rCold . . . (100%) b - +2 buckler rNeg . . . (100%) d - melded +0 leather armour rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, explore regen a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 spear Armour b - a +2 buckler (worn) c - a +0 helmet (melded) d - a +0 leather armour (melded) Scrolls c - a scroll of blinking {unknown} Skills: + Level 1.1 Fighting - Level 1.0 Polearms - Level 1.0 Throwing - Level 1.0 Armour + Level 0.2 Dodging - Level 1.0 Stealth - Level 4.0 Shields - Level 1.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History You reach to attack! You closely miss the ball python. You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You turn into a tree. Your +0 helmet and +0 leather armour meld into your body. Your roots penetrate the ground. The endoplasm hits you but does no damage. You unwield your +0 spear. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.$.....# #.......# .JS....## ##### ....... #.<.## ..... ##...## ... ##...# #'# #...# #.##+###### ##... #.J♣......# #... #.........# ##.. #.........# +.. #........)# ##.. #....)....# #... #.........# ##... #.........# #...# #########.## ##...# #..# ##...## You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +0 spear, a +2 | buckler, a +0 helmet, a +0 leather armour, a potion of | lignification. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 58 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, minmay_gold_behind_fungi, chequers_serial_rivers_small_b Action || total ---------------------------++------- Melee: Spear || 14 Unarmed || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 2 Skin || 1 Dodge: Dodged || 4 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 4 | 29 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 4 | 29 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts