Dungeon Crawl Stone Soup version 0.34-a0-127-g34ef1d5bbb (webtiles) character file. Game seed: 6604929135760378858 6 jesper the Grave Robber (level 1, -1/15 HPs) Began as a Human Wanderer on June 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:19 (564 turns). jesper the Grave Robber (Human Wanderer) Turns: 564, Time: 00:03:19 Health: -1/15 AC: 0 Str: 11 XL: 1 Next: 90% Magic: 7/7 EV: 16 Int: 15 God: Gold: 10 SH: 0 Dex: 16 Spells: 3/4 levels left rFire x . . a - melded +2 falchion rCold . . . (offhand unavailable) rNeg . . . d - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, explore regen a: Begin Untransformation, Evoke Invisibility You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +2 falchion (melded) Missiles Z - 5 poisoned darts Armour d - a +0 robe (melded) Wands F - a wand of flame (4) Scrolls b - a scroll of acquirement {unknown} c - a scroll of silence Talismans e - the inkwell talisman of Ethics (active) {Harm +Inv Int+2 Dex+4} (You found it on level 1 of the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Skills: + Level 1.2 Fighting - Level 2.0 Long Blades - Level 1.0 Stealth - Level 2.0 Spellcasting - Level 4.0(4.5) Necromancy - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 15% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) Okay, then. The jackal attacks as it pursues you! The jackal completely misses you. The jackal stops to sniff the ground. The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal barely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You flutter at the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You flutter at the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You flutter at the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You flutter at the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #.# ## #h# #.# #.# #)######## #...h....# ##.######.# ##...##h##.####### #########....;h#.h.......# #............##.##.#####.# ####.#########........# #.# ......# #.######## #g# ####..# #.# #.# ##..# #+# #r# ##...# #.# #....# ####.# #....# ##.#..##### You could see 2 jackals. Vanquished Creatures A ball python (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +2 falchion, a | scroll of silence, a +0 robe, a wand of flame (4); and the | following spell memorised: Soul Splinter; and the following | spells available to memorise: Fugue of the Fallen. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Identified the inkwell talisman of Ethics {Harm +Inv Int+2 | Dex+4} 437 | D:1 | Reached skill level 1 in Fighting 564 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Long Blades | | 2.0 Stealth | | 1.0 Spellcasting | | 2.0 Necromancy | | 4.0 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 21 Falchion || 10 Cast: Soul Splinter || 16 Stab: Sleeping || 1 Armour: Skin || 16 Robe || 10 Dodge: Dodged || 53 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 566 | 566 | 0 | 67 | 342 | 1 | 566.0 | Dungeon | 566 | 566 | 0 | 67 | 342 | 1 | 566.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 566 daAuts