Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-398-g5bb89448b4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 927395495641572916, deterministic pregen: 1 Version history: Game started: 0.34-a0-377-g2aa8828f32 0.34-a0-398-g5bb89448b4 Command line: /usr/games/crawl-git-5bb89448b4 -name jesper -rc /dgldir/rcfiles/crawl-git/jesper.rc -macro /dgldir/rcfiles/crawl-git/jesper.macro -morgue /dgldir/morgue/jesper/ -webtiles-socket /crawl-master/webserver/sockets/jesper:2025-07-18.14:49:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-5bb89448b4(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x58b1021d3c7e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-5bb89448b4(_Z13do_crash_dumpv+0x43a) [0x58b1021e1d3a]: do_crash_dump() /usr/games/crawl-git-5bb89448b4(_Z20crash_signal_handleri+0x1fa) [0x58b1021d415a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x731e78fc2330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x731e78fb86a2]: /usr/games/crawl-git-5bb89448b4(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x58b1023ea2f8]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-5bb89448b4(_Z19fire_item_no_quiverP4dist+0x23f) [0x58b102879d7f]: fire_item_no_quiver(dist*) /usr/games/crawl-git-5bb89448b4(+0xc8196a) [0x58b10297d96a]: /usr/games/crawl-git-5bb89448b4(+0xc824f5) [0x58b10297e4f5]: /usr/games/crawl-git-5bb89448b4(main+0x1f7) [0x58b102108d17]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x731e78fa71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x731e78fa728b]: /usr/games/crawl-git-5bb89448b4(_start+0x25) [0x58b102109805]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000731e7908d7a7 in __GI___wait4 (pid=303097, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000731e7908d7a7 in __GI___wait4 (pid=303097, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000058b1021d432c in call_gdb (file=0x731e791814e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 302350\000\000\000\000\000\000" #2 0x000058b1021e1d58 in do_crash_dump () at dbg-asrt.cc:673 t = 1752850260 dir = "/dgldir/morgue/jesper/" name = "/dgldir/morgue/jesper/crash-jesper-20250718-145100.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x731e791814e0 <_IO_2_1_stderr_> #3 0x000058b1021d415a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000731e78fb86a2 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-5bb89448b4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-5bb89448b4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-5bb89448b4/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = corridors, absdepth0 = 10 Level vaults: layout_loops_corners erik_orc_4 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The hell hound barks! You hear a howl! x2 The wolf is struck by your cactus giant's spines. The wolf dies! Your cactus giant hits the hell hound with a +0 giant spiked club! Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The hell hound bites you. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need more open space to fit a forest. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The hell hound bites you but does no damage. The hell hound closely misses you. The hell hound bites your seismosaurus egg. The hell hound bites you but does no damage. The hell hound barely misses you. The hell hound bites you but does no damage. Your cactus giant hits the hell hound with a +0 giant spiked club! The hell hound dies! The hell hound bites you. Your mana viper bites the hell hound!! The hell hound closely misses you. Your mana viper bites the hell hound! The hell hound dies! Your seismosaurus egg cracks slightly. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the hell hound. The hell hound is frozen! The hell hound is flash-frozen. The hell hound completely misses you. x2 You hit the hell hound. Your weapon exudes an aura of protection. The hell hound is moderately wounded. The hell hound misses you. Your mana viper bites the hell hound. Your seismosaurus egg shakes eagerly. Your cactus giant hits the hell hound with a +0 giant spiked club!! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the hell hound. You hit the hell hound. You kill the hell hound! The wolf barely misses you. Your mana viper bites the wolf. Your cactus giant hits the wolf with a +0 giant spiked club! The wolf barely misses you. You hit the wolf. The wolf is heavily wounded. Your mana viper barely misses the wolf. The wolf misses you. The wolf barely misses your mana viper. Your mana viper bites the wolf! The wolf dies! The wolf misses you. Your mana viper bites the wolf! The wolf misses you. Your mana viper bites the wolf! You see here a wolf corpse. You barely miss the wolf. The wolf is almost dead. The wolf bites you but does no damage. The wolf misses you. Your mana viper barely misses the wolf. You hit the wolf. You kill the wolf! No target in view! Ashenzari invites you to partake of a vision and a curse of elements and devices. Okay, then. Your hoarfrost cannon melts away. x2 A hell hound comes into view. A hell hound is nearby! A hell hound is nearby! Your cactus giant disappears in a puff of smoke! You see here a wolf corpse. Your mana viper bites the hell hound! A hell hound comes into view. The hell hound bites your mana viper! Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Your mana viper bites the hell hound!! A wolf comes into view. The hell hound breathes flames at you. The blast of flame hits your mana viper! The blast of flame is repelled. Your mana viper misses the hell hound. The hell hound bites you. Your mana viper bites the hell hound! The hell hound dies! A hell hound comes into view. Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your mana viper disappears in a puff of smoke! A mana viper appears with a sibilant hiss. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! You hear a howl! x2 The hell hound bites you but does no damage. Your seismosaurus egg cracks slightly. The trees move their gnarly branches around. The wolf closely misses you. Your mana viper bites the hell hound! The hell hound closely misses you. The wolf bites you. The hell hound breathes flames at you. The blast of flame hits you but does no damage. The wolf closely misses you. Your mana viper bites the hell hound! The hell hound dies! The hell hound breathes flames at you. The blast of flame hits you! The wolf misses you. Your seismosaurus egg shakes eagerly. Your dryad calls out to the forest. Vines fly forth from the trees! The wolf bites you but does no damage. The hell hound closely misses your mana viper. Your mana viper barely misses the hell hound. The wolf bites you. The hell hound bites your mana viper! Your mana viper bites the hell hound! The wolf barely misses you. A wolf comes into view. The hell hound closely misses your mana viper. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the hell hound! The hell hound dies! The seismic shockwave hits the wolf! The wolf stumbles on the uneven ground. Your mana viper bites the wolf! The wolf dies! Your base Stealth skill increases to level 2! You swap places. No target in view! No target in view! No target in view! A wolf comes into view. Your snaplasher vine misses the wolf. Your snaplasher vine hits the wolf. Your dryad calls out to the forest. Vines fly forth from the trees! The wolf bites you. The wolf misses you. The wolf bites you. Your snaplasher vine grabs the wolf. Your snaplasher vine hits the wolf! Your snaplasher vine constricts the wolf. The wolf closely misses you. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the wolf!! The wolf dies! A wolf is nearby! You hit the wolf. Your weapon exudes an aura of protection. The wolf is moderately wounded. Branches wave dangerously above you. Trunks creak and shift. The wolf closely misses you. Your snaplasher vine misses the wolf. Your snaplasher vine closely misses the wolf. The wolf bites you but does no damage. Your snaplasher vine grabs the wolf. Your snaplasher vine hits the wolf! Your snaplasher vine constricts the wolf. You hit the wolf but do no damage. The wolf is severely wounded. Your mana viper disappears in a puff of smoke! A tree reaches out and hits the wolf! The wolf dies! No target in view! Space becomes stable. Your dryad disappears in a puff of smoke! Your snaplasher vine falls limply to the ground. A hell hound is nearby! A hell hound is nearby! A hell hound is nearby! A hell hound is nearby! The hell hound barks! Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your seismosaurus disappears in a puff of smoke! A rock-encrusted egg appears nearby and begins to stir. The hell hound breathes flames at you. The blast of flame hits you! The hell hound bites you. The hell hound breathes flames at you. The blast of flame hits you! You hit the hell hound. Your weapon exudes an aura of protection. The hell hound is lightly wounded. The hell hound bites you but does no damage. The hell hound completely misses you. You hit the hell hound but do no damage. The hell hound closely misses you. The hell hound bites you but does no damage. You hit the hell hound but do no damage. The hell hound misses you. The hell hound bites you but does no damage. Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The hell hound bites you but does no damage. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! The hell hound bites you but does no damage. The hell hound breathes flames at you. The blast of flame is repelled. The blast of flame hits your dryad! Your dryad is burned terribly! You hit the hell hound. The hell hound is moderately wounded. The hell hound is hit by a branch! A tree reaches out and hits the hell hound! The hell hound dies! No target in view! No target in view! You start resting. Tree limbs sway around you. The forest calms down. Your dryad disappears in a puff of smoke! Space becomes stable. Your mana viper disappears in a puff of smoke! HP restored. Magic restored. You see here a wolf skeleton. You see here a polar bear skeleton. You see here a black bear skeleton. You see here a black bear skeleton. You now have 3029 gold pieces (gained 29). You see here a +0 ring mail. You see here a black bear skeleton. You see here a black bear skeleton. Key pressed, stopping explore. You see here a polar bear skeleton. Things that are here: a polar bear skeleton; a black bear skeleton You see here a black bear skeleton. You see here a black bear skeleton. Things that are here: a hell hound skeleton; a black bear skeleton You now have 3049 gold pieces (gained 20). Found a +0 leather armour. A water moccasin comes into view. The water moccasin hisses angrily. You see here 21 gold pieces. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! Your mana viper misses the water moccasin. You closely miss the water moccasin. The water moccasin bites you but does no damage. Your mana viper bites the water moccasin!! The water moccasin bites you. You are poisoned. The water moccasin poisons you! Your mana viper barely misses the water moccasin. You sock the water moccasin! Your weapon exudes an aura of protection. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Your mana viper bites the water moccasin. The water moccasin dies! No target in view! No target in view! You feel very sick. You feel very sick. You feel very sick. You feel very sick. Tree limbs sway around you. You feel sick. You feel sick. You feel sick. You feel sick. The trees move their gnarly branches around. You feel sick. You feel sick. You feel sick. You feel roots moving beneath the ground. You feel sick. You are no longer poisoned. You feel roots moving beneath the ground. The forest calms down. Your mana viper disappears in a puff of smoke! Your dryad disappears in a puff of smoke! Space becomes stable. You now have 3070 gold pieces (gained 21). Key pressed, stopping explore. A komodo dragon comes into view. The komodo dragon hisses angrily. A komodo dragon is nearby! A komodo dragon is nearby! Found an escape hatch in the ceiling. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! You hear a bellow! x3 You feel roots moving beneath the ground. A root smacks the komodo dragon from below! Your mana viper bites the komodo dragon. A death yak comes into view. Branches wave dangerously above you. Your mana viper bites the komodo dragon! A death yak comes into view. The komodo dragon closely misses you. Your mana viper bites the komodo dragon! Your dryad hits the komodo dragon. Tree limbs sway around you. A root smacks the death yak from below! The komodo dragon attacks as it pursues you! The komodo dragon bites you!! Your mana viper bites the komodo dragon! The komodo dragon dies! Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The trees move their gnarly branches around. A tree reaches out and hits the death yak. A tree reaches out and hits the death yak! The death yak is hit by a branch! A tree reaches out and hits the death yak! A root smacks the death yak from below! A death yak comes into view. Tree limbs sway around you. A tree reaches out and hits the death yak! Your mana viper bites the death yak! A death yak comes into view. You feel a bit more experienced. A tree reaches out and hits the death yak! Your mana viper disappears in a puff of smoke! The trees move their gnarly branches around. A tree reaches out and hits the death yak! x2 The death yak gores you! A root smacks the death yak from below! The death yak is hit by a branch! The death yak dies! Your seismosaurus egg cracks slightly. Your dryad calls out to the forest. Vines fly forth from the trees! Your base Stealth skill increases to level 3! A root smacks the death yak from below! Your dryad closely misses the death yak. You barely miss the death yak. The death yak is severely wounded. The death yak is hit by a branch! x2; The death yak is hit by a branch!! A root smacks the death yak from below! The death yak misses you. Your seismosaurus egg shakes eagerly. Your dryad calls out to the forest. Vines fly forth from the trees! The death yak gores you but does no damage. You hit the death yak. Your weapon exudes an aura of protection. The death yak is almost dead. A root lunges up near the death yak. The death yak is waved at by a branch. The forest calms down. Your snaplasher vine hits the death yak! Your dryad hits the death yak but does no damage. The death yak gores you but does no damage. The death yak completely misses you. Your snaplasher vine closely misses the death yak. Your snaplasher vine hits the death yak. You hit the death yak but do no damage. The death yak is heavily wounded. Your snaplasher vine grabs the death yak. Your snaplasher vine hits the death yak. The death yak dies! Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the death yak! The death yak gores you. Your snaplasher vine hits the death yak! You barely miss the death yak. The death yak is severely wounded. Your snaplasher vine grabs the death yak. Your snaplasher vine hits the death yak. Your snaplasher vine constricts the death yak. The death yak misses you. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the death yak! The vine drags the death yak backwards! Your snaplasher vine hits the death yak! The death yak dies! Training target 18.0 for Spellcasting reached! You see here a death yak corpse. Your dryad disappears in a puff of smoke! Your snaplasher vine falls limply to the ground. x3 Space becomes stable. Your seismosaurus disappears in a puff of smoke! Found two yak skeletons. You open the door. Found a viscous altar of Jiyva. Found a staircase to the Slime Pits. There is an open door here. There is a viscous altar of Jiyva here. There is an open door here. Found a parchment of Freezing Cloud. You see here a wolf skeleton. Key pressed, stopping explore. There is a stone staircase leading up here. You see here a dream sheep skeleton. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Search for what [Enter for "."]? shield Okay, then. What level of the Dungeon? (default 10, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a komodo dragon skeleton. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Done exploring. There is a stone staircase leading down here. Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome back, jesper the Human Wanderer. Ashenzari says: Partake of my vision. Partake of my curse. Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome back, jesper the Human Wanderer. Ashenzari says: Partake of my vision. Partake of my curse. Press ? for a list of commands and other information. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)okables? Adjust which spell? Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)okables? Okay, then. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)okables? Okay, then. Unknown command. Okay, then. The cursed +0 pair of gloves "Augurer of Ashenzari" {Comp, Bglg} is stuck to your body! Okay, then. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! A kobold comes into view. It is wielding a +0 club. Cast which spell? (? or * to list) A prickly colossus appears in a rush of desert wind. The orc wizard shouts! The kobold shouts! You hear a shout! x2 Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Your cactus giant misses the orc wizard. An orc priest comes into view. It is wielding a +0 whip. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. An orc comes into view. It is wielding a +0 falchion. You hit the orc wizard. Your weapon exudes an aura of protection. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is heavily wounded. The kobold is struck by your cactus giant's spines. The kobold dies! The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc priest is struck by your cactus giant's spines. The orc priest dies! The orc wizard closely misses you. The orc is struck by your cactus giant's spines. The orc dies! You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. An orc priest comes into view. It is wielding a +0 club. A human comes into view. The orc wizard hits you but does no damage. You completely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You thump the orc wizard! You kill the orc wizard! An orc comes into view. It is wielding a +0 short sword. An orc warrior comes into view. It is wielding a +0 hand axe. Your base Stealth skill increases to level 4! An orc comes into view. It is wielding a +0 short sword. Things that are here: a +0 dagger; a +0 robe Your cactus giant hits the orc priest with a +0 giant spiked club!! The orc priest dies! An orc comes into view. It is wielding a +0 war axe. The human barely misses you. You see here a +0 falchion. Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The human hits you but does no damage. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! You hear a shout! You hear a howl! Your cactus giant hits the human with a +0 giant spiked club! An orc comes into view. It is wielding a +0 short sword. The human misses you. The orc warrior hits you with a +0 hand axe. The orc warrior hits your cactus giant with a +0 hand axe. A warg comes into view. Trunks creak and shift. A tree reaches out and hits the warg! Things that are here: a +0 whip; a +0 leather armour You swap places. A tree reaches out and hits the orc! The orc dies! A tree reaches out and hits the warg! The human hits your mana viper. The orc warrior hits your dryad with a +0 hand axe! The orc is struck by your cactus giant's spines. The orc dies! The orc is struck by your cactus giant's spines. The orc dies! Your mana viper bites the human. Your dryad closely misses the human. The human misses your mana viper. Your cactus giant hits the human with a +0 giant spiked club! The orc warrior misses your dryad. Your mana viper barely misses the human. Your dryad barely misses the human. You feel roots moving beneath the ground. Your mana viper misses the human. The human hits your mana viper but does no damage. The orc warrior hits your dryad with a +0 hand axe! The orc barely misses your mana viper. The orc barely misses your cactus giant. Your mana viper barely misses the human. Your dryad hits the human but does no damage. Trunks creak and shift. The human hits your mana viper. The orc warrior hits your dryad but does no damage. The orc completely misses your mana viper. The orc hits your cactus giant with a +0 war axe. The warg barely misses you. Your mana viper bites the human!! The human dies! Your dryad hits the orc warrior but does no damage. You barely miss the warg. The warg is severely wounded. Tree limbs sway around you. The warg misses you. Your mana viper bites the orc!! The orc dies! The orc warrior barely misses your dryad. Your cactus giant barely misses the warg. The warg barely misses you. Your dryad hits the orc warrior. Your mana viper bites the warg! The warg dies! The orc warrior hits your dryad with a +0 hand axe! You swap places. An orc comes into view. It is wielding a +0 hand axe. The orc warrior hits you but does no damage. The orc warrior hits your mana viper with a +0 hand axe. Things that are here: a +0 whip; a +0 leather armour You hit the orc warrior but do no damage. Your weapon exudes an aura of protection. The orc warrior is lightly wounded. The orc is hit by a branch! The orc dies! Your mana viper misses the orc warrior. Your mana viper bites the orc warrior! The orc warrior misses you. The orc warrior hits your cactus giant with a +0 hand axe! The orc warrior hits your mana viper with a +0 hand axe! You closely miss the orc warrior. The orc warrior is severely wounded. Trunks creak and shift. The forest calms down. Your cactus giant barely misses the orc warrior. The orc warrior closely misses you. The orc warrior completely misses your mana viper. The orc warrior hits your cactus giant with a +0 hand axe. The orc warrior hits your dryad with a +0 hand axe. Your mana viper bites the orc warrior! The orc warrior dies! Your cactus giant disappears in a puff of smoke! An orc comes into view. It is wielding a +0 short sword. Your seismosaurus egg disappears in a puff of smoke! An orc is nearby! An orc is nearby! An orc is nearby! You see here a +0 short sword. Found a +0 dagger. The orc closely misses your mana viper. You swap places. Your mana viper disappears in a puff of smoke! The orc hits you but does no damage. You hit the orc. Your weapon exudes an aura of protection. The orc is heavily wounded. The orc hits you but does no damage. You closely miss the orc. The orc is heavily wounded. The orc completely misses you. The orc closely misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. The orc is severely wounded. The orc misses you. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hit the orc. You kill the orc! You hear a shout! Found a staircase to the Orcish Mines. Things that are here: a +0 short sword; a +0 chain mail An orc wizard is nearby! An orc wizard is nearby! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. You hit the orc wizard. The orc wizard is lightly wounded. Your dryad disappears in a puff of smoke! The orc wizard gestures at you while chanting. The puff of flame misses you. You hit the orc wizard. The orc wizard is moderately wounded. Space becomes stable. The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The puff of flame hits you but does no damage. The orc wizard casts a spell at you. The puff of flame hits you! The orc wizard hits you but does no damage. You sock the orc wizard! The orc wizard is almost dead. The orc wizard hits you but does no damage. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. x2 You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard misses you. The orc wizard hits you but does no damage. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The orc wizard hits you but does no damage. The orc wizard closely misses you. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! The orc wizard barely misses you. The orc wizard hits you but does no damage. Your mana viper misses the orc wizard. You barely miss the orc wizard. The orc wizard is almost dead. The two-headed ogre is hit by a branch! A tree reaches out and hits the two-headed ogre! Your mana viper bites the orc wizard! The orc wizard's magic leaks into the air. The orc wizard hits you but does no damage. The orc wizard barely misses you. Your mana viper misses the orc wizard. Your dryad looks at you. The orc wizard falters for a moment. The two-headed ogre hits your mana viper with a +0 giant club. The two-headed ogre hits your mana viper with a +0 giant club!! The orc wizard hits you but does no damage. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Your mana viper bites the two-headed ogre!! The orc wizard hits you with a +0 dagger. The orc wizard barely misses you. Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A pair of sphinxes answers your call! Trunks creak and shift. Your mana viper bites the two-headed ogre but does no damage. The two-headed ogre closely misses your mana viper. The two-headed ogre hits your mana viper with a +0 giant club!! Your dryad calls out to the forest. Vines fly forth from the trees! Your mana viper bites the two-headed ogre! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc wizard falters for a moment. You closely miss the orc wizard. The orc wizard is almost dead. You feel roots moving beneath the ground. Your mana viper bites the two-headed ogre! The two-headed ogre dies! Your guardian sphinx mumbles some strange words. The orc wizard appears confused. The orc wizard hits you but does no damage. Trunks creak and shift. Your mana viper bites the orc wizard!! The orc wizard dies! Your guardian sphinx bites the orc wizard. The orc wizard dies! The orc wizard casts a spell at you. The puff of flame hits you but does no damage. Your guardian sphinx mutters an ancient curse at the orc wizard. The orc wizard is smitten. The orc wizard dies! You swap places. You feel roots moving beneath the ground. The forest calms down. You now have 3081 gold pieces (gained 11). Things that are here: a +0 dagger; a +0 robe Space becomes stable. Your dryad disappears in a puff of smoke! Your sphinx marauder disappears in a puff of smoke! Your guardian sphinx disappears in a puff of smoke! Things that are here: a +0 dagger; a +0 robe Your mana viper disappears in a puff of smoke! Your hoarfrost cannon melts away. x2 Things that are here: a +0 dagger; a +0 robe; an orc corpse e - 24 boomerangs (gained 3) Items here: )) [ ††. You see here a +0 short sword. b - a potion of brilliance You open the door. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. You open the door. There is an open door here. You sense a monster nearby. Ashenzari invites you to partake of a vision and a curse of melee combat and introspection. Okay, then. A troll comes into view. The troll shouts! Casting: Sphinx Sisters (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You hear a shout! Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A prickly colossus appears in a rush of desert wind. A cyclops comes into view. The cyclops shouts! Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The troll misses you. x3 You hit the troll. Your weapon exudes an aura of protection. The troll is lightly wounded. Your mana viper bites the troll!! The troll bites you! The troll claws you but does no damage. The troll claws you. Your cactus giant closely misses the troll. Your seismosaurus egg cracks slightly. You hit the troll. The troll is severely wounded. Your mana viper bites the troll. The troll barely misses you. The troll misses you. The troll closely misses you. The cyclops is struck by your cactus giant's spines. The cyclops hits your cactus giant! Your mana viper misses the troll. You closely miss the troll. The troll is severely wounded. Your mana viper bites the troll! The troll closely misses you. The troll claws you but does no damage. x2; The cyclops hits your mana viper. Your seismosaurus egg shakes eagerly. Your mana viper barely misses the troll. You hit the troll. You kill the troll! The +0 troll leather armour is intact enough to wear. Your cactus giant hits the cyclops with a +0 giant spiked club!! Your mana viper bites the cyclops! The cyclops dies! Your base Stealth skill increases to level 5! Things that are here: a +0 troll leather armour; a troll corpse Things that are here: 4 large rocks; a cyclops corpse Your mana viper disappears in a puff of smoke! HP restored. Your seismosaurus egg disappears in a puff of smoke! Your cactus giant disappears in a puff of smoke! Magic restored. You now have 3091 gold pieces (gained 10). You see here a +0 leather armour. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Found an escape hatch in the floor. w - 3 scrolls of enchant weapon (gained 1) Found a scroll of identify. A yak comes into view. A yak is nearby! Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The yak bellows! You hear a bellow! You hear two shouts! Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A prickly colossus appears in a rush of desert wind. You hear a bellow! A yak comes into view. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. A yak comes into view. The yak barely misses you. Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! The yak gores you. You hit the yak. Your weapon exudes an aura of protection. The yak is lightly wounded. A tree reaches out but misses the yak. Tree limbs sway around you. The yak is hit by a branch! Your mana viper barely misses the yak. The yak completely misses your mana viper. Your mana viper bites the yak. You hit the yak. The yak is heavily wounded. A tree reaches out and hits the yak! Your mana viper bites the yak! The yak dies! You swap places. Branches wave dangerously above you. Your mana viper bites the yak!! You hit the yak. The yak is severely wounded. A root smacks the yak from below! Your mana viper bites the yak! The yak dies! Your dryad calls out to the forest. Vines fly forth from the trees! Your mana viper bites the yak! The yak closely misses your snaplasher vine. Your snaplasher vine cannot move out of your way! Your snaplasher vine cannot move out of your way! Your snaplasher vine cannot move out of your way! You swap places. Trunks creak and shift. Your snaplasher vine hits the yak but does no damage. The yak misses you. You hit the yak but do no damage. The yak is heavily wounded. The trees move their gnarly branches around. Your snaplasher vine grabs the yak. Your snaplasher vine hits the yak. Your snaplasher vine constricts the yak. The yak closely misses you. The vine drags the yak backwards! Your snaplasher vine completely misses the yak. Your snaplasher vine constricts the yak. Your snaplasher vine hits the yak. Your snaplasher vine hits the yak! Your snaplasher vine constricts the yak. The yak gores your mana viper. Your mana viper bites the yak! The yak dies! No target in view! No target in view! No target in view! Branches wave dangerously above you. Your mana viper disappears in a puff of smoke! Tree limbs sway around you. Branches wave dangerously above you. The forest calms down. Your cactus giant disappears in a puff of smoke! A two-headed ogre comes into view. It is wielding two +0 giant clubs. A two-headed ogre is nearby! A two-headed ogre is nearby! Your snaplasher vine hits the two-headed ogre. Your snaplasher vine barely misses the two-headed ogre. Your snaplasher vine hits the two-headed ogre! Your dryad calls out to the forest. The forest starts to sway and rumble! Your dryad disappears in a puff of smoke! The forest abruptly stops moving. Your snaplasher vine falls limply to the ground. Space becomes stable. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre misses you. Casting: Summon Forest (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The two-headed ogre is hit by a branch! Your dryad barely misses the two-headed ogre. You hit the two-headed ogre. Your weapon exudes an aura of protection. The two-headed ogre is heavily wounded. A root lunges up near the two-headed ogre. The two-headed ogre is hit by a branch! The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. Your mana viper bites the two-headed ogre! Your dryad barely misses the two-headed ogre. You hit the two-headed ogre but do no damage. The two-headed ogre is almost dead. The two-headed ogre is hit by a branch! The two-headed ogre dies! You swap places. Things that are here: a +0 giant club; a +0 giant club Branches wave dangerously above you. The trees move their gnarly branches around. You feel roots moving beneath the ground. You feel roots moving beneath the ground. You feel roots moving beneath the ground. Tree limbs sway around you. The forest calms down. Your mana viper disappears in a puff of smoke! Your dryad disappears in a puff of smoke! Space becomes stable. Key pressed, stopping explore. Found a +0 ring mail. You see here a +0 ring mail. A troll comes into view. A troll is nearby! Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The troll shouts! Your mana viper closely misses the troll. Your mana viper bites the troll. The troll misses your mana viper. The troll claws your mana viper. The troll misses your mana viper. Your mana viper bites the troll!! The troll bites your mana viper. The troll closely misses your mana viper. The troll claws your mana viper. Your mana viper barely misses the troll. The troll closely misses your mana viper. The troll claws your mana viper! The troll claws your mana viper. Your mana viper closely misses the troll. Your mana viper bites the troll!! The troll dies! You swap places. Your mana viper disappears in a puff of smoke! A manticore comes into view. A manticore is nearby! A manticore is nearby! Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Your mana viper bites the manticore! The manticore bites your mana viper! The manticore barely misses your mana viper. The manticore closely misses your mana viper. Your mana viper bites the manticore! The manticore flicks its tail. The volley of spikes skewers your mana viper! Your mana viper bites the manticore. The manticore flicks its tail. The volley of spikes skewers your mana viper! Your mana viper bites the manticore!! Your mana viper bites the manticore but does no damage. The manticore flicks its tail. The volley of spikes skewers your mana viper. Your mana viper barely misses the manticore. The manticore flicks its tail. The volley of spikes skewers your mana viper! Your mana viper barely misses the manticore. Your mana viper bites the manticore!! The manticore dies! Your base Stealth skill increases to level 6! Your mana viper dies! Your mana viper disappears in a puff of smoke! You see here a scroll of identify. Things that are here: a +0 giant club; a +0 giant club; a two-headed ogre skeleton An acid dragon comes into view. An acid dragon is nearby! Casting: Summon Mana Viper (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The acid dragon spits acid at you. The splash of acid hits you! Your mana viper bites the acid dragon. Your mana viper completely misses the acid dragon. The acid dragon spits acid at you. The splash of acid hits you!! The acid corrodes you! Your mana viper barely misses the acid dragon. Your mana viper bites the acid dragon! The acid dragon bites you but does no damage. The acid dragon claws you but does no damage. Your mana viper barely misses the acid dragon. The acid dragon bites you but does no damage. The acid dragon claws you. Your mana viper barely misses the acid dragon. The acid dragon closely misses you. The acid dragon claws you but does no damage. Your mana viper bites the acid dragon! The acid dragon dies! Your mana viper disappears in a puff of smoke! You are no longer corroded. t - 8 scrolls of teleportation (gained 1) Found a stone staircase leading down. Search for what [? for help]? Okay, then. Search for what [? for help]? . You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-377-g2aa8828f32 0.34-a0-398-g5bb89448b4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jesper] Species: Human Job: Wanderer HP: 105/105; mods: 0/0 MP: 36/36; mod: 0 Stats: 9 23 11 Position: (12, 48), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 4 | 656 | 156/250 Short Blades | X | 0 | 0 | 1 | 50 | 0/100 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 3 | 300 | 0/200 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 7 | 1450 | 50/400 Dodging | X | 0 | 0 | 7 | 1743 | 343/400 Stealth | X | 1 | 50 | 6 | 908 | 26/295 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 14 | 7224 | 535/1070 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 7 | 1456 | 56/400 Summonings | X | 1 | 50 | 12 | 4500 | 450/750 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 4 | 571 | 71/250 Forgecraft | X | 0 | 0 | 4 | 719 | 219/250 Fire Magic | X | 0 | 0 | 4 | 500 | 0/250 Ice Magic | X | 0 | 0 | 2 | 294 | 144/150 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 1 | 145 | 95/100 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 1 | 51 | 1/100 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 3091 #23: 3871 #24: -1481171594 #49: 1016 #73: 187515 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #14: cursed +0 pair of boots of Ashenzari's Ordeal {Dev, Sorc} eq slot #8, inv slot #2: cursed scarf of Supernal Wisdom {repulsion, Self, Elem} eq slot #1, inv slot #0: +2 mace of protection eq slot #5, inv slot #6: cursed +0 pair of gloves "Augurer of Ashenzari" {Comp, Bglg} eq slot #9, inv slot #5: cursed ring "Bound Together" {AC+4, Self, Elem} eq slot #9, inv slot #3: cursed ring "Pangnostic Incredulity" {Wiz, Dev, Self} eq slot #3, inv slot #12: cursed +0 leather armour of the Cosmic Sage {Will+, Range, Dev} eq slot #4, inv slot #10: cursed +2 hat of the Visionary Sky {SInv, Fort, Cun} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.####.#.#.### #.#####.#........... #.#.......##.....### #.#.###.####.....# * #.#.# #.# #.....# * #.#.###.# ###.### * #.......# *.# * ###.##### **+#* #@# **,,,** #.#* **,>,,,** #..** **,,^,,,, *#..>****,, *.....,,+,, **#...##**,, *,...## **, *,#### ** *,* * clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>