Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1535-gb4869f84db Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15761435838347141827, deterministic pregen: 1 Command line: /usr/games/crawl-git-b4869f84db -name jesper -rc /dgldir/rcfiles/crawl-git/jesper.rc -macro /dgldir/rcfiles/crawl-git/jesper.macro -morgue /dgldir/morgue/jesper/ -webtiles-socket /crawl-master/webserver/sockets/jesper:2024-06-24.09:39:17.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-b4869f84db(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5aff97193f8e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b4869f84db(_Z13do_crash_dumpv+0x43a) [0x5aff971a20ca]: do_crash_dump() /usr/games/crawl-git-b4869f84db(_Z20crash_signal_handleri+0x1fa) [0x5aff9719446a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x76680ce0b320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x76680ce01692]: /usr/games/crawl-git-b4869f84db(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5aff973986f5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-b4869f84db(_Z19fire_item_no_quiverP4dist+0x237) [0x5aff977f3047]: fire_item_no_quiver(dist*) /usr/games/crawl-git-b4869f84db(+0xbd07da) [0x5aff978e37da]: /usr/games/crawl-git-b4869f84db(+0xbd12e5) [0x5aff978e42e5]: /usr/games/crawl-git-b4869f84db(main+0x1f7) [0x5aff970cf2f7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x76680cdf01ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x76680cdf028b]: /usr/games/crawl-git-b4869f84db(_start+0x25) [0x5aff970cfd15]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="heads/origin/master" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b4869f84db/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b4869f84db/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b4869f84db/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = corridors, absdepth0 = 6 Level vaults: layout_loops_ring uniq_menkaure Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The lemure is almost dead. A giggling sprite leaps out and makes the lemure trip over its own feet. The lemure is almost dead. The lemure closely misses you. You hit the lemure. The lemure is almost dead. The lemure barely misses you. You hit the lemure but do no damage. The lemure is almost dead. A giggling sprite leaps out and makes the lemure trip over its own feet. You kill the lemure! That felt strangely unrewarding. The jinxing sprites lose interest in you. You feel your willpower return. Magic restored. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You see here a black bear skeleton. There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel Found a scroll labelled EQOZXE CEYFI, 6 stones and 15 gold pieces. There is a stone staircase leading up here. A wight comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 flail and wearing a +0 robe The floor. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You closely miss the wight. A giggling sprite leaps out and makes the wight trip over its own feet. The wight is moderately damaged. The wight barely misses you. You hit the wight. The wight is heavily damaged. A giggling sprite leaps out and bonks the wight with its +0 flail. The wight is severely damaged. The wight hits you but does no damage. You hit the wight. The wight is almost destroyed. The jinxing sprites lose interest in you. The wight closely misses you. You closely miss the wight. The wight is almost destroyed. The wight hits you but does no damage. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You block the wight's attack. You hit the wight but do no damage. The wight is severely damaged. A giggling sprite leaps out and makes the wight trip over its own feet. You destroy the wight! Sif Muna accepts your kill. The sprites lose interest in your situation. Magic restored. A wight comes into view. It is wielding a +0 spear. Things that are here: a +0 flail; a +0 robe There is a stone staircase leading up here. You feel your willpower return. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The wight hits you but does no damage. Things that are here: a +0 flail; a +0 robe You hit the wight. The wight is lightly damaged. A giggling sprite leaps out and bonks the wight with its +0 spear. The wight is moderately damaged. The wight barely misses you. You hit the wight but do no damage. The wight is moderately damaged. A giggling sprite leaps out and doodles on the wight's face. The wight is heavily damaged. The wight closely misses you. You barely miss the wight. The wight is heavily damaged. The wight hits you but does no damage. You barely miss the wight. The wight is heavily damaged. A giggling sprite leaps out and makes the wight trip over its own feet. The wight is severely damaged. The jinxing sprites lose interest in you. You block the wight's attack. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The wight closely misses you. You closely miss the wight. The wight is heavily damaged. A giggling sprite leaps out and makes the wight trip over its own feet. The wight is almost destroyed. You block the wight's attack. You barely miss the wight. The wight is almost destroyed. A giggling sprite leaps out and doodles on the wight's face. You destroy the wight! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. The sprites lose interest in your situation. Things that are here: a +0 spear; a +0 robe 2 wights come into view. A wight is wielding a +3 battleaxe and wearing a +0 robe of cold resistance. You feel your willpower return. The puff of flame hits the wight! The wight is severely damaged. The puff of flame hits the wight. The wight is almost destroyed. The puff of flame hits the wight. You destroy the wight! Sif Muna accepts your kill. The now-empty wand crumbles to dust. You have reached level 8! You feel stronger. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Things that are here: a +3 battleaxe; a +0 robe of cold resistance You hit the wight. The wight is moderately damaged. The wight barely misses you. You hit the wight but do no damage. The wight is lightly damaged. A giggling sprite leaps out and doodles on the wight's face. The wight is moderately damaged. You block the wight's attack. You hit the wight. The wight is heavily damaged. A giggling sprite leaps out and smacks the wight with its own hand. The wight is almost destroyed. The wight misses you. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The wight closely misses you. You hit the wight but do no damage. The wight is almost destroyed. A giggling sprite leaps out and doodles on the wight's face. The wight is almost destroyed. The wight hits you with a +0 great sword! You feel drained. You hit the wight but do no damage. The wight is almost destroyed. A giggling sprite leaps out and doodles on the wight's face. You destroy the wight! Sif Muna accepts your kill. Your life force feels restored. Things that are here: a +0 great sword; a +0 robe The sprites lose interest in your situation. You feel your willpower return. HP restored. A wight comes into view. It is wielding a +0 short sword. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You hit the wight. The wight is lightly damaged. The wight hits you but does no damage. You hit the wight but do no damage. The wight is lightly damaged. You hit the wight. The wight is moderately damaged. A giggling sprite leaps out and smacks the wight with its own hand. The wight is heavily damaged. The wight hits you with a +0 short sword. You feel drained. You hit the wight but do no damage. The wight is heavily damaged. A giggling sprite leaps out and bonks the wight with its +0 short sword. The wight is almost destroyed. You block the wight's attack. You hit the wight. You destroy the wight! Sif Muna accepts your kill. The jinxing sprites lose interest in you. Your life force feels restored. Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You now have 211 gold pieces (gained 15). Things that are here: a +0 great sword; a +0 robe You feel your willpower return. p - 2 scrolls labelled EQOZXE CEYFI (gained 1) Found a war axe. Found a stone staircase leading down. B - 8 boomerangs (gained 6) A sky beast comes into view. Found a stone staircase leading down. You now have 215 gold pieces (gained 4). Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (chance to affect: 55%) You feel a surge of power! The sky beast looks drowsy... The helpless sky beast fails to defend itself. You puncture the sky beast! The sky beast is heavily wounded. You block the sky beast's attack. You completely miss the sky beast. The sky beast is heavily wounded. The sky beast barely misses you. You barely miss the sky beast. The sky beast is heavily wounded. The sky beast hits you. The sky beast shocks you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The sky beast barely misses you. You barely miss the sky beast. The sky beast is heavily wounded. You hit the sky beast. The sky beast is severely wounded. The sky beast hits you but does no damage. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You block the sky beast's attack. You closely miss the sky beast. The sky beast is severely wounded. You block the sky beast's attack. You barely miss the sky beast. The sky beast is severely wounded. A giggling sprite leaps out and smacks the sky beast with its own front foot. The sky beast is almost dead. The sky beast barely misses you. You hit the sky beast. The sky beast is almost dead. The sky beast hits you but does no damage. You hit the sky beast. You kill the sky beast! Sif Muna accepts your kill. Your magical contamination has completely faded away. Your Dodging skill increases to level 3! The sprites lose interest in your situation. You feel your willpower return. You see here a sky beast corpse. A hound comes into view. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Okay, then. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, chance to call a sprite on attack: 59%, 97% to hit) You throw a poisoned dart. The poisoned dart hits the hound. The hound is poisoned. The hound barks! The sprites lose interest in your situation. Blorkula the Orcula comes into view. He is wielding a +0 mace. You see here a sky beast corpse. D - a dark potion You feel your willpower return. Found 9 gold pieces. You now have 222 gold pieces (gained 7). Found a hand axe. You now have 231 gold pieces (gained 9). Found 18 gold pieces. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of flaming and wearing a +2 robe of willpower (wandering, hasn't noticed you, chance to affect: 22%) Okay, then. Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of flaming and wearing a +2 robe of willpower (wandering, hasn't noticed you, 45% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses Pikel. Pikel shouts! You hear a shout! Pikel says, "Hell isn't that bad." Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of flaming and wearing a +2 robe of willpower (45% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Pikel. Pikel is poisoned. Pikel struggles to breathe. Pikel seems to slow down. Pikel is lightly wounded. The lemure shouts! Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +1 whip of flaming and wearing a +2 robe of willpower (lightly wounded, very poisoned, slow) The floor. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You hit Pikel but do no damage. Pikel is moderately wounded. You hit Pikel. Pikel is heavily wounded. A giggling sprite leaps out and makes Pikel trip over his own feet. Pikel is heavily wounded. Pikel hits you with a +1 whip of flaming. Pikel burns you. You hit Pikel. Pikel is severely wounded. You hit Pikel but do no damage. Pikel is severely wounded. You block Pikel's attack. You hit Pikel but do no damage. Pikel is severely wounded. A giggling sprite leaps out and smacks Pikel with his own hand. Pikel is severely wounded. Pikel is no longer moving slowly. Pikel says, "Don't tell anyone, but I think Ereshkigal likes me." Pikel hits you but does no damage. You closely miss Pikel. Pikel is severely wounded. The jinxing sprites lose interest in you. You barely miss Pikel. Pikel is almost dead. You block Pikel's attack. You hit Pikel. Pikel is almost dead. You block Pikel's attack. The lemure shouts! You hit Pikel but do no damage. Pikel is almost dead. You hear a shout! Pikel says, "I knew I should've brought a map." Pikel closely misses you. You barely miss Pikel. Pikel is almost dead. Pikel hits you but does no damage. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You block Pikel's attack. You hit Pikel. Pikel is almost dead. Pikel looks more healthy. Pikel hits you with a +1 whip of flaming. Pikel burns you. You hit Pikel but do no damage. Pikel is almost dead. Pikel seems less drained. You closely miss Pikel. Pikel is almost dead. Pikel hits you with a +1 whip of flaming! Pikel burns you. You hit Pikel but do no damage. Pikel is almost dead. Pikel cracks his whip. Pikel barely misses you. You barely miss Pikel. Pikel is almost dead. A giggling sprite leaps out and makes Pikel trip over his own feet. You kill Pikel! Sif Muna accepts your kill. With Pikel's spell broken, his former minion thanks you for its freedom. The lemure departs this earthly plane. Training target 4.0 for Short Blades reached! Your Short Blades skill increases to level 4! Your Dodging skill increases to level 4! Your Hexes skill increases to level 5! You closely miss the orc. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is heavily wounded. The orc barely misses you. You hit the orc. The orc is heavily wounded. A giggling sprite leaps out and insults the orc's ancestors. You kill the orc! Sif Muna accepts your kill. The jinxing sprites lose interest in you. Items here: )) [ †. C - 3 curare-tipped darts (gained 1) There is a stone staircase leading up here. Blorkula the Orcula shouts! Blorkula the Orcula screams, "What are you staring at, jesper? I'm stylish!" Blorkula the Orcula gestures at you while chanting. The puff of flame hits you. Blorkula the Orcula points at you and mumbles some strange words. The puff of flame misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You feel your willpower return. You start resting. HP restored. You see here a black bear skeleton. There is a stone staircase leading down here. You climb downwards. Level annotation: Blorkula the orcula There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 flail Things that are here: a +0 robe; a +0 spear Things that are here: a +0 robe of cold resistance; a +3 battleaxe Found a bubbling blue potion. E - a bubbling blue potion You now have 242 gold pieces (gained 11). The hound barks! The hound barely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hound bites you. x2 You hit the hound. The hound is moderately wounded. A giggling sprite leaps out and makes the hound trip over its own paws. The hound is heavily wounded. You block the hound's attack. You hit the hound. The hound is severely wounded. A giggling sprite leaps out and smacks the hound with its own front paw. The hound is almost dead. The hound bites you but does no damage. You hit the hound. You kill the hound! Sif Muna accepts your kill. The sprites lose interest in your situation. C - 4 curare-tipped darts (gained 1) Blorkula the Orcula shouts! There is a stone staircase leading up here. Blorkula the Orcula casts a spell. Blorkula the Orcula seems to speed up. You climb upwards. There is a stone staircase leading down here. You feel your willpower return. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a black bear skeleton. There is a stone staircase leading down here. You climb downwards. Level annotation: Blorkula the orcula There is a stone staircase leading up here. Found 8 stones. F - an amulet of the acrobat You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. 2 orc wizards come into view. Found a book of Decay. The ufetubus shouts! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ufetubus slips past you! You block the ufetubus's attack. x2 You block the ufetubus's attack. The ufetubus closely misses you. You hit the ufetubus. The ufetubus is moderately wounded. A giggling sprite leaps out and insults the ufetubus's ancestors. The ufetubus is almost dead. The ufetubus hits you but does no damage. The ufetubus hits you. You barely miss the ufetubus. The ufetubus is almost dead. You block the ufetubus's attack. The ufetubus hits you but does no damage. The ufetubus hits you. You block the ufetubus's attack. You hit the ufetubus. You kill the ufetubus! Sif Muna accepts your kill. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. You miss the ufetubus. The ufetubus hits you but does no damage. The ufetubus barely misses you. You barely miss the ufetubus. A giggling sprite leaps out and doodles on the ufetubus's face. The ufetubus is moderately wounded. The ufetubus barely misses you. You block the ufetubus's attack. The ufetubus hits you but does no damage. The ufetubus misses you. You hit the ufetubus. The ufetubus is severely wounded. A giggling sprite leaps out and makes the ufetubus trip over its own feet. The ufetubus is almost dead. The ufetubus barely misses you. The ufetubus hits you but does no damage. You barely miss the ufetubus. The ufetubus is almost dead. A giggling sprite leaps out and doodles on the ufetubus's face. You kill the ufetubus! Sif Muna accepts your kill. The sprites lose interest in your situation. The orc wizard shouts! The orc wizard shouts! The orc wizard gestures at you while chanting. The magic dart hits you! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 57%) You feel a surge of power! The orc wizard resists with significant effort. The orc wizard casts a spell at you. You resist with some effort. The orc wizard hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 57%) You feel a surge of power! You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 57%) You feel a surge of power! The orc wizard resists with significant effort. The orc wizard casts a spell. The orc wizard flickers and vanishes! Something completely misses you. Okay, then. Okay, then. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You hear some strange, mumbled words. Something says, "I'm a little confused." Your magical contamination has completely faded away. You feel your willpower return. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you! You start resting. There is a strange disturbance nearby! A magic dart appears from out of thin air! The magic dart hits you! There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Blorkula the orcula Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome back, jesper the Human Wanderer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Found a stone staircase leading down. A scorpion comes into view. Found a long sword. The scorpion stings you. The scorpion completely misses you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, chance to affect: 57%) You feel a surge of power! The scorpion looks drowsy... The helpless scorpion fails to defend itself. You impale the scorpion!! You kill the scorpion! Sif Muna accepts your kill. HP restored. Magic restored. Found a dagger. Found a book of Cantrips. There is an open door here. You pick up a book of Decay and begin reading... You add the spells Cigotuvi's Dreadful Rot, Dispel Undead and Martyr's Knell to your library. There is an open door here. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) You feel a surge of power! The orc wizard resists with significant effort. The orc wizard hits you with a +0 dagger. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) You feel a surge of power! The orc wizard resists with significant effort. The orc wizard barely misses you. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) You feel a surge of power! The orc wizard looks drowsy... The helpless orc wizard fails to defend itself. You impale the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. Things that are here: a +0 dagger; a +0 robe; an orc corpse Found a scroll labelled PIYNOO FUNGAM. You pick up a book of Cantrips and begin reading... You add the spells Sting, Necrotise, Summon Small Mammal and Apportation to your library. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'B'. Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Okay, then. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a scroll labelled PIYNOO FUNGAM. Items here: )) [ ÷. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +2 robe of willpower. x5 You finish putting on your +2 robe of willpower. You feel strong-willed. You drop a +0 robe. You now have 260 gold pieces (gained 18). Found a short sword. You pick up a book of Sloth and begin reading... You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to your library. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Z - 2 poisoned darts (gained 1) Blorkula the Orcula is nearby! Blorkula the Orcula shouts! There is a stone staircase leading up here. Blorkula the Orcula points at you and mumbles some strange words. The puff of flame misses you. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a black bear skeleton. There is a stone staircase leading down here. You climb downwards. Level annotation: Blorkula the orcula There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a potion of curing and 5 stones. There is a stone staircase leading up here. The gnoll shouts! You hear a shout! x2 The gnoll completely misses you. A gnoll comes into view. It is wielding a +0 flail. You block the gnoll bouda's attack. You hit the gnoll bouda but do no damage. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect: 58%) You feel a surge of power! The gnoll bouda resists with significant effort. The gnoll misses you. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect: 58%) You feel a surge of power! The gnoll bouda looks drowsy... The gnoll hits you from afar with a +0 spear. The helpless gnoll bouda fails to defend itself. You puncture the gnoll bouda! The gnoll bouda is severely wounded. The gnoll closely misses you. The gnoll bouda barely misses you. You hit the gnoll bouda. The gnoll bouda is almost dead. You block the gnoll's attack. The gnoll bouda hits you but does no damage. You hit the gnoll bouda. The gnoll bouda is almost dead. You block the gnoll's attack. You block the gnoll bouda's attack. You closely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll hits you but does no damage. The gnoll bouda misses you. You closely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll barely misses you. The gnoll bouda hits you with a +0 club. You barely miss the gnoll bouda. The gnoll bouda is almost dead. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you but does no damage. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. You barely miss the gnoll bouda. The gnoll bouda is severely wounded. You block the gnoll's attack. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. You hit the gnoll bouda. The gnoll bouda is severely wounded. A giggling sprite leaps out and smacks the gnoll bouda with its own hand. The gnoll bouda is severely wounded. The gnoll hits you from afar with a +0 spear. You block the gnoll bouda's attack. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. A giggling sprite leaps out and bonks the gnoll bouda with its +0 club. The gnoll bouda is almost dead. The gnoll hits you but does no damage. The gnoll bouda barely misses you. You hit the gnoll bouda. The gnoll bouda is almost dead. A giggling sprite leaps out and doodles on the gnoll bouda's face. You kill the gnoll bouda! Sif Muna accepts your kill. The jinxing sprites lose interest in you. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is lightly wounded. You block the gnoll's attack. x2 Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You block the gnoll's attack. The gnoll closely misses you. You barely miss the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The gnoll closely misses you. x2 You hit the gnoll. The gnoll is severely wounded. The gnoll is no longer moving quickly. The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a +0 whip. You barely miss the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. You kill the gnoll! Sif Muna accepts your kill. The gnoll is no longer moving quickly. The gnoll barely misses you. You closely miss the gnoll. A giggling sprite leaps out and bonks the gnoll with its +0 whip. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. The jinxing sprites lose interest in you. You block the gnoll's attack. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll misses you. You block the gnoll's attack. You hit the gnoll. You kill the gnoll! Sif Muna accepts your kill. The gnoll misses you. The gnoll misses you. Items here: ))) [ ††. You hit the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is almost dead. A giggling sprite leaps out and bonks the gnoll with its +0 spear. You kill the gnoll! Sif Muna accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The jinxing sprites lose interest in you. The sprites lose interest in your situation. You feel your willpower return. HP restored. Magic restored. b - 4 potions of curing (gained 1) Found a stone staircase leading down. A howler monkey comes into view. A howler monkey comes into view. The howler monkey howls! The orc shouts! You hear a howl! A howler monkey comes into view. The howler monkey hoots and howls with incredible vigour! You hear a shout! x8 The howler monkey howls! The howler monkey hoots and howls with incredible vigour! x2 You hear an angry hiss. You hear a shout! There is a stone staircase leading down here. The howler monkey hoots and howls with incredible vigour! You hear a shout! x3 The howler monkey hoots and howls with incredible vigour! Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The howler monkey hits you. You closely miss the howler monkey. A giggling sprite leaps out and doodles on the howler monkey's face. The howler monkey is moderately wounded. The howler monkey barely misses you. You closely miss the howler monkey. The howler monkey is moderately wounded. The howler monkey hoots and howls with incredible vigour! x2 You hear a shout! You hear an angry hiss. You hear a shout! You hit the howler monkey. The howler monkey is heavily wounded. A giggling sprite leaps out and doodles on the howler monkey's face. The howler monkey is severely wounded. The howler monkey hits you but does no damage. You hit the howler monkey. The howler monkey is almost dead. A giggling sprite leaps out and insults the howler monkey's ancestors. You kill the howler monkey! Sif Muna accepts your kill. Your Conjurations skill increases to level 1! Your Translocations skill increases to level 1! You barely miss the howler monkey. A giggling sprite leaps out and insults the howler monkey's ancestors. The howler monkey is lightly wounded. The jinxing sprites lose interest in you. The howler monkey barely misses you. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The howler monkey hits you but does no damage. The howler monkey howls! You hit the howler monkey. The howler monkey is moderately wounded. A giggling sprite leaps out and doodles on the howler monkey's face. The howler monkey is heavily wounded. You block the howler monkey's attack. You hit the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! x2 You hear an angry hiss. You hear a shout! x3 You hit the howler monkey. The howler monkey is almost dead. A giggling sprite leaps out and doodles on the howler monkey's face. You kill the howler monkey! Sif Muna accepts your kill. You hit the orc but do no damage. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. You block the orc's attack. You hit the orc but do no damage. The orc barely misses you. You hit the orc. The orc is severely wounded. A giggling sprite leaps out and bonks the orc with its +0 short sword. You kill the orc! Sif Muna accepts your kill. Menkaure, Prince of Dust comes into view. The howler monkey attacks as it pursues you! The howler monkey completely misses you. The howler monkey hoots and howls with incredible vigour! Menkaure mumbles a few words. Menkaure calls on the powers of darkness! The howler monkey convulses! Your body is wracked with pain! Items here: ))) [ ††. The howler monkey attacks as it pursues you! You block the howler monkey's attack. The howler monkey completely misses you. The howler monkey attacks as it pursues you! The howler monkey hits you. There is a stone staircase leading up here. The howler monkey hits you. You climb upwards. Level annotation: Blorkula the orcula The jinxing sprites lose interest in you. There is a stone staircase leading down here. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The howler monkey closely misses you. The howler monkey hits you but does no damage. You hit the howler monkey. The howler monkey is severely wounded. A giggling sprite leaps out and makes the howler monkey trip over its own feet. You kill the howler monkey! Sif Muna accepts your kill. The sprites lose interest in your situation. There is a stone staircase leading down here. You start resting. You feel your willpower return. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Menkaure There is a stone staircase leading up, spattered with blood here. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Menkaure mumbles some strange words. Menkaure seems to speed up. You climb upwards. Level annotation: Blorkula the orcula There is a stone staircase leading down here. You start resting. The sprites lose interest in your situation. You start resting. Magic restored. You start waiting. You feel your willpower return. You start waiting. Done waiting. You climb downwards. Level annotation: Menkaure There is a stone staircase leading up, spattered with blood here. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You hit Menkaure. Menkaure is lightly damaged. Menkaure calls on the powers of darkness! Your body is wracked with pain! You hit Menkaure but do no damage. Menkaure is lightly damaged. Menkaure hits you! You feel very mighty all of a sudden. You puncture Menkaure! Menkaure is heavily damaged. A giggling sprite leaps out and insults Menkaure's ancestors. Menkaure is almost destroyed. Menkaure closely misses you. You barely miss Menkaure. Menkaure is almost destroyed. Menkaure closely misses you. You hit Menkaure. Menkaure is almost destroyed. A giggling sprite leaps out and makes Menkaure trip over his own feet. You destroy Menkaure! Sif Muna accepts your kill. Your Fighting skill increases to level 3! Your Hexes skill increases to level 6! Unknown command. You start resting. The sprites lose interest in your situation. You start resting. Magic restored. You feel your willpower return. You feel a little less mighty now. HP restored. A scorpion comes into view. Nothing quivered! Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 54% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. An orc wizard comes into view. It is wielding a +0 dagger. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned, 54% to hit) You throw a poisoned dart. The poisoned dart closely misses the scorpion. There is a stone staircase leading up, spattered with blood here. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1535-gb4869f84db Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jesper] Species: Human Job: Wanderer HP: 63/63; mods: 0/0 MP: 13/13; mod: 0 Stats: 11 (11) 18 (18) 13 (13) Position: (18, 25), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 3 | 316 | 16/200 Short Blades | X | 0 | 0 | 4 | 500 | 0/250 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 1 | 50 | 0/100 Armour | X | 0 | 0 | 1 | 51 | 1/100 Dodging | X | 0 | 0 | 4 | 705 | 205/250 Stealth | X | 0 | 0 | 3 | 252 | 0/168 Shields | X | 0 | 0 | 3 | 301 | 1/200 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 3 | 356 | 0/238 Conjurations | X | 2 | 34 | 1 | 142 | 92/100 Hexes | X | 1 | 16 | 6 | 1074 | 24/350 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 2 | 34 | 1 | 141 | 91/100 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 4 | 500 | 0/250 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 1 | 51 | 1/100 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #144: 1 Attributes: #12: 312 #13: 52 #23: 5611 #24: 1200442305 #49: 414 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #23: +3 dagger eq slot #2, inv slot #19: +0 helmet eq slot #4, inv slot #25: +0 pair of boots eq slot #5, inv slot #4: +0 buckler of protection eq slot #6, inv slot #32: +2 robe of willpower eq slot #7, inv slot #6: ring of ice eq slot #8, inv slot #17: ring of protection from fire eq slot #9, inv slot #31: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############...... #).....M.)...##.# #)##########.##.## #.# #.......#...# #.# #.#####.h..h. #.####.# #.#o.h. #.#.##.# #.##.#. #......# #.##.#. #@#.#### #.##.#. #.#.# #.##.#. #.#.### #.##.#. #.....# #. #.#. #s....# #. . #......... #.o...##.. #(....# # ###.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>