Dungeon Descent DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16123804222044200738 11 jeju the Changeling (level 2, -2/16 HPs) Began as a Merfolk Shapeshifter on Apr 15, 2026. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (861 turns). jeju the Changeling (Merfolk Shapeshifter) Turns: 861, Time: 00:02:40 Health: -2/16 AC: 2 Str: 14 XL: 2 Next: 29% Magic: 2/2 EV: 9 Int: 9 God: Gold: 40 SH: 0 Dex: 13 Spells: 1/1 levels left rFire x . . (150%) - Horns rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.08/turn j - rimehorn talisman %: wizardry (x1) @: yak-form A: frigid aura, ice wizardry, reduced hp, large, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Missiles i - 6 atropa-tipped darts (quivered) Armour a - a +0 animal skin (melded) d - a +0 helmet f - a scarf of shadows g - a +0 cloak Jewellery e - a ring of wizardry (worn) h - a ring of wizardry Talismans b - a quill talisman c - a protean talisman j - a rimehorn talisman (worn) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions L - a potion of lignification d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} Baubles a - 3 flux baubles Skills: * Level 2.3 Fighting + Level 2.8 Dodging + Level 0.2 Stealth * Level 3.4 Unarmed Combat * Level 4.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You open the door. You encounter Terence the Veteran. He is wielding a +0 trident. Terence shouts! There is an open door here. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you with a +0 trident. You headbutt Terence! Terence is heavily wounded. The frigid air chills Terence but does no damage. Terence barely misses you. You completely miss Terence. Terence is heavily wounded. The frigid air chills Terence but does no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. The frigid air chills Terence but does no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. The frigid air chills Terence but does no damage. Terence hits you with a +0 trident. You die... Terence says, "And stay out!" ##.# .... ##.. #### ..# #@# #Y# #.# ##'######### #..........# #..........# ###..........# .. .........########... #####............... ................... You could see Terence. Vanquished Creatures 2 endoplasms 2 quokkas (D:1) A ball python (D:1) A bat (D:2) 3 goblins 4 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeju the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 386 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 854 | D:2 | Encountered Terence 861 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: layout_basic, basic_altar, minmay_tree_intersection, uniq_terence Action || total ---------------------------++------- Attack: Normal || 37 Melee: Unarmed || 37 Stab: Sleeping || 1 Armour: Animal skin || 13 None || 6 Dodge: Dodged || 13 Form: Yak || 1