jeju Level 1 of the Dungeon (1, -31, D:1) a quokka skeleton (1, -15, D:1) a frilled lizard skeleton (2, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -13, D:1) a bat skeleton (16, -31, D:1) a frilled lizard skeleton (19, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -2, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, -32, D:1) a +0 short sword 2 stones a kobold skeleton (20, -29, D:1) a +0 club a goblin skeleton (21, -32, D:1) a frilled lizard skeleton (26, -27, D:1) a +0 whip (29, -39, D:1) a +0 scale mail (34, -38, D:1) a +0 trident (37, -33, D:1) a rat skeleton (37, -32, D:1) a rat skeleton a quokka skeleton (38, -43, D:1) a +0 chain mail (46, -32, D:1) a +0 dagger (53, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rityozen's Book Emporium a parchment of Call Canine Familiar (114 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Magic Dart (52 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Scorch (75 gold) a parchment of Ozocubu's Armour (114 gold) a parchment of Kiss of Death (52 gold) a parchment of Momentum Strike (75 gold) (8, 9, D:2) a +0 club a goblin skeleton (10, 20, D:2) the +0 plate armour "Gicil" {+Inv rC+ Regen+ Dex+3} +Inv: It lets you turn invisible. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 8, D:2) a +0 club (16, 45, D:2) a +0 robe (18, 35, D:2) a rat corpse (skeletalised by now) (27, 31, D:2) a +0 dagger (35, 11, D:2) a +0 war axe (38, 15, D:2) a +0 dagger a goblin skeleton (38, 31, D:2) an adder skeleton (45, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 31, D:3) a bullfrog corpse (skeletalised by now) (7, -7, D:3) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (9, 0, D:3) a +0 sling (10, 3, D:3) a +0 club (13, 13, D:3) a +0 ring mail (20, -1, D:3) a rat skeleton (20, 12, D:3) a bat skeleton (20, 14, D:3) a +0 dagger a kobold skeleton (27, -1, D:3) a bat skeleton (31, 26, D:3) a medusa talisman (33, 16, D:3) a ball python corpse (skeletalised by now) (35, 27, D:3) a +0 dagger of flaming an orc skeleton (49, 7, D:3) a +0 whip of freezing a boomerang a +0 leather armour (56, 30, D:3) a ball python skeleton (70, 11, D:3) a +0 dagger Level 4 of the Dungeon (14, 0, D:4) a ball python corpse (skeletalised by now) (18, -19, D:4) 2 poisoned darts (35, 2, D:4) a parchment of Scorch (40, -34, D:4) a +0 robe (43, -33, D:4) a +0 dagger a +0 short sword 3 stones (46, 9, D:4) a +0 short sword an orc corpse (48, 8, D:4) a +1 dagger of venom (unseen) (52, -25, D:4) a +0 leather armour (54, 0, D:4) a +0 club a goblin corpse (67, -19, D:4) a +0 dagger