Dungeon Crawl Stone Soup version 0.33-a0-620-g97e6b1a4fe (webtiles) character file. Game seed: 12148702464169993616 45 jeanhavoc0719 the Conjurer (level 3, -1/26 HPs) Began as a Human Conjurer on Jan 1, 2025. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1464 turns). jeanhavoc0719 the Conjurer (Human Conjurer) Turns: 1464, Time: 00:01:35 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 64% Magic: 1/7 EV: 11 Int: 20 God: Gold: 74 SH: 5 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . d - orb {*channel} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection, channel magic (20%) @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of energy (worn) Jewellery c - an amulet of reflection (around neck) Scrolls f - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} g - a potion of cancellation Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.9 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 10% 1 b - Searing Ray Conj 40% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 43% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 63% 3 Teleport Other Tloc 2% N/A 63% 3 Fulminant Prism Conj/Alch 5% 3d7 73% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10535 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The magic dart hits the ribbon worm but does no damage. Magical energy flows into your mind! The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm barely misses you. The searing ray misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you! You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. The ribbon worm bites you. You die... ..######.# .######.##### ............####### ########.##......... .....###.##..###### #.....##..# #.##.###..# #.##.###..# #........@# #..#.####w# ##..#.# ... #...#.. ..... #..######..^#. #######..# #..##.# .........# #.## # #######.## #. #######.#######. You could see a ribbon worm. Vanquished Creatures 2 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins 4 jackals (D:2) 4 quokkas 3 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 4 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanhavoc0719 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 693 | D:1 | Reached skill level 1 in Fighting 698 | D:1 | Reached XP level 3. HP: 24/26 MP: 1/7 759 | D:1 | Learned a level 2 spell: Searing Ray 1464 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_loops_ring, hangedman_abyss_or_decor_stabs, minmay_between Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.9 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 74 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1463 | 1447 | 16 | 49 | 1241 | 2 | 731.5 | Dungeon | 1463 | 1447 | 16 | 49 | 1241 | 2 | 731.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1086 daAuts D:2: 377 daAuts