jcg Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -1, D:1) a staff of fire (15, 17, D:1) a parchment of Lesser Beckoning (19, -32, D:1) a frilled lizard corpse (skeletalised by now) (19, -11, D:1) a ball python skeleton (20, -10, D:1) a rat skeleton (21, -10, D:1) a +0 dagger a goblin skeleton (22, -10, D:1) a +0 dagger a goblin skeleton (27, 18, D:1) a bat corpse (skeletalised by now) (28, 12, D:1) a +0 ring mail (33, -25, D:1) a hobgoblin skeleton (34, -25, D:1) a bat skeleton (36, -31, D:1) a bat skeleton (36, -30, D:1) a +1 dagger of protection a stone (41, -18, D:1) an inkwell talisman (41, -10, D:1) a hobgoblin skeleton (42, -12, D:1) a +0 whip a stone (44, 0, D:1) a frilled lizard corpse (skeletalised by now) (54, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -37, D:2) a +0 club a +0 sling (14, -29, D:2) a +0 spear (27, -18, D:2) a +0 short sword 2 stones (28, -44, D:2) a bat skeleton (36, -43, D:2) a +0 short sword (37, -3, D:2) a +0 club (38, -23, D:2) a +0 trident (40, -16, D:2) a +0 dagger (40, -9, D:2) a +0 club (40, -5, D:2) a jackal skeleton (41, -6, D:2) a jackal skeleton (47, -8, D:2) a +0 dagger a kobold skeleton (55, -14, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +1 heavy sling (14, -1, D:3) an adder corpse (14, 3, D:3) a rat corpse (15, 2, D:3) a +0 club a +0 leather armour (15, 8, D:3) a scroll of acquirement (16, 2, D:3) a +0 war axe an orc corpse (17, 2, D:3) a +0 dagger a +0 falchion a +0 ring mail a +0 dagger a +0 robe an orc corpse