jcg Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, -28, D:1) a quill talisman (8, 6, D:1) a +0 mace (15, -13, D:1) a +0 spear (18, -31, D:1) a rat corpse (skeletalised by now) (30, 0, D:1) a staff of fire (31, 2, D:1) a bat skeleton (36, -30, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (36, -29, D:1) a frilled lizard corpse (skeletalised by now) (44, -11, D:1) a quokka skeleton (45, -11, D:1) a +0 dagger (46, -25, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (56, 1, D:1) a +0 leather armour (58, 4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 11, D:2) a +0 club a goblin skeleton (11, 22, D:2) a bat skeleton (18, 15, D:2) 2 poisoned darts (21, -1, D:2) a +0 dagger a +0 sling (22, -1, D:2) a rat skeleton (23, -8, D:2) a +0 sling (23, -1, D:2) a +0 dagger (36, 14, D:2) a +0 club (39, 2, D:2) a +0 club a +0 sling (44, 2, D:2) a +1 trident of venom (48, 24, D:2) a quokka corpse (skeletalised by now) (53, 8, D:2) a +0 leather armour (55, -1, D:2) a hobgoblin corpse (skeletalised by now) (62, -5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour a scroll of identify an orc corpse (0, 1, D:3) a +0 club (1, 1, D:3) a +0 trident an orc corpse (6, 7, D:3) a parchment of Poisonous Vapours