jcg Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 8, D:1) a hobgoblin skeleton (2, -1, D:1) a +0 great sword (2, 2, D:1) a +0 robe (4, -5, D:1) a +0 short sword a kobold skeleton (7, 14, D:1) a +0 dagger (7, 17, D:1) a rat skeleton (7, 20, D:1) a +0 mace (8, 7, D:1) a +0 dagger a goblin skeleton (9, 8, D:1) a +0 club (15, 19, D:1) a ball python skeleton (25, 24, D:1) a quokka corpse (skeletalised by now) (27, 25, D:1) a +0 dagger (27, 26, D:1) a rat corpse (skeletalised by now) (28, 18, D:1) a bat corpse (skeletalised by now) (29, 16, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (29, 20, D:1) a +0 dagger (33, -3, D:1) 3 stones (38, 16, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (42, -6, D:1) a +0 club (45, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -8, D:1) a bat corpse (skeletalised by now) (50, 8, D:1) a hobgoblin corpse (skeletalised by now) (52, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -24, D:2) a frilled lizard corpse (skeletalised by now) (10, 2, D:2) a ball python corpse (skeletalised by now) (11, 3, D:2) an adder corpse (skeletalised by now) (14, 5, D:2) the +4 whip of Mesyosch {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (16, -7, D:2) a +0 whip (23, -30, D:2) a +0 whip a +0 leather armour (24, -9, D:2) a +0 war axe a hobgoblin skeleton (25, -30, D:2) a +0 club (25, -29, D:2) a +0 flail (33, -13, D:2) a rat corpse (skeletalised by now) (34, -29, D:2) a hobgoblin corpse (skeletalised by now) (37, -29, D:2) a bat corpse (skeletalised by now) (43, 5, D:2) a hobgoblin corpse (skeletalised by now) (44, -32, D:2) a parchment of Apportation (48, -28, D:2) a +0 whip a kobold skeleton (49, -28, D:2) a +0 short sword (61, -13, D:2) a +4 quarterstaff of chaos (62, -10, D:2) a +0 hammer Level 3 of the Dungeon (5, 3, D:3) a -3 whip of freezing (12, -11, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (21, -2, D:3) a +0 trident a hobgoblin skeleton (21, 6, D:3) a +0 spear (31, 2, D:3) a +0 short sword (34, 14, D:3) a frilled lizard skeleton (35, 6, D:3) a +0 spear a gnoll skeleton (46, -4, D:3) a +0 ring mail (46, 7, D:3) a rat skeleton (48, 26, D:3) a +0 rapier Level 4 of the Dungeon (5, 2, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (12, -13, D:4) a +0 club a goblin skeleton (13, -7, D:4) a +0 club (14, -13, D:4) a +0 short sword 4 poisoned darts a kobold skeleton (14, -7, D:4) a +0 whip a +0 halberd (18, 22, D:4) a +0 robe (21, 31, D:4) a +0 trident (22, -17, D:4) a +0 dagger a +0 leather armour (23, -17, D:4) a hound corpse (skeletalised by now) (24, -11, D:4) a +0 club a +0 leather armour (25, 18, D:4) a quokka skeleton (28, 19, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 mace an orc corpse (9, 18, D:5) a quill talisman (14, 21, D:5) an adder corpse (skeletalised by now) (16, 6, D:5) a +0 falchion an orc corpse (25, 9, D:5) a hound corpse Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -8, D:6) a +0 ring mail (1, -4, D:6) a +0 plate armour (2, -3, D:6) 20 gold pieces (2, -2, D:6) a +0 whip of electrocution (unseen) (4, 1, D:6) a +0 spear a +0 halberd a gnoll corpse (5, 0, D:6) a +0 orcbow (7, -2, D:6) a +0 whip a gnoll corpse (8, -3, D:6) a +0 hand axe a +0 leather armour an orc corpse (8, -2, D:6) a +0 whip a +0 leather armour (12, -5, D:6) a parchment of Passage of Golubria (16, 6, D:6) an adder corpse (17, -5, D:6) a potion of lignification (18, 4, D:6) a scroll of identify (19, 14, D:6) 6 poisoned darts