jcg Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -1, D:1) a quokka corpse (skeletalised by now) (11, -1, D:1) a +0 whip (13, -16, D:1) a +0 club a kobold skeleton (14, 4, D:1) a quokka corpse (skeletalised by now) (15, 24, D:1) a +0 club a +0 dagger a goblin skeleton (30, 18, D:1) a +0 short sword (33, -12, D:1) a +0 club (38, 0, D:1) a rat skeleton (40, -7, D:1) a +0 club (40, 0, D:1) a ball python skeleton (41, -12, D:1) a bat skeleton (43, 21, D:1) a +0 leather armour (44, 18, D:1) a hobgoblin corpse (skeletalised by now) (46, -20, D:1) a +0 whip a kobold skeleton (48, 9, D:1) a frilled lizard corpse (skeletalised by now) (50, 9, D:1) a +0 short sword a stone (51, -1, D:1) a bat corpse (skeletalised by now) (53, -17, D:1) a +0 club (56, -19, D:1) a +0 whip 2 stones a kobold corpse (62, -16, D:1) a +0 club Level 2 of the Dungeon