jcg Level 1 of the Dungeon (5, 3, D:1) a +0 whip 2 stones a +0 whip a ball python skeleton a kobold skeleton (11, -4, D:1) a +0 club (12, -5, D:1) a +0 short sword 5 stones (13, -7, D:1) a rat skeleton (21, 26, D:1) a +0 dagger (24, 26, D:1) a +0 ring mail (33, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 31, D:1) a +0 dagger a kobold skeleton (38, 41, D:1) a +0 hand axe (40, -3, D:1) a +0 club (42, 37, D:1) a ball python corpse (skeletalised by now) (45, 26, D:1) a rat corpse (skeletalised by now) (45, 48, D:1) 9 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +3 hand axe (0, 4, D:2) an adder skeleton (4, 2, D:2) 4 large rocks (8, 17, D:2) a +0 club a goblin skeleton (8, 18, D:2) a +0 club (11, 21, D:2) a hobgoblin skeleton (25, 6, D:2) a +0 mace (26, 20, D:2) an adder skeleton Level 3 of the Dungeon (0, 6, D:3) a +0 robe (9, 0, D:3) 3 poisoned darts (10, 30, D:3) an inkwell talisman (20, 6, D:3) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (21, 8, D:3) a +0 spear (25, 26, D:3) 5 javelins (39, 24, D:3) a +0 quarterstaff (45, 36, D:3) a +0 scale mail (55, 26, D:3) a bat corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, 5, D:4) a +0 quarterstaff (2, 10, D:4) 15 gold pieces (3, 10, D:4) a scroll of teleportation