jcg Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (1, 12, D:1) a +0 leather armour (4, 0, D:1) a quokka corpse (skeletalised by now) (5, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 5, D:1) a +0 whip a kobold skeleton (21, 43, D:1) 3 poisoned darts (23, 5, D:1) a +0 short sword 2 stones (29, 11, D:1) a +0 leather armour (35, 20, D:1) a rimehorn talisman (37, 31, D:1) a ball python skeleton (42, 23, D:1) a +0 long sword (44, 14, D:1) a +0 trident (52, -2, D:1) a hobgoblin corpse (skeletalised by now) (57, 5, D:1) a jackal skeleton (57, 6, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (8, -25, D:2) a rat corpse (skeletalised by now) (11, -25, D:2) a +2 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (12, 10, D:2) a ball python corpse (skeletalised by now) (16, -12, D:2) a +0 club a kobold corpse (skeletalised by now) (18, -4, D:2) a +0 sling Level 4 of the Dungeon [Shop] Giciemuh's Firing Range 4 large rocks (84 gold) a +2 plate armour of archery (448 gold) a +0 longbow (154 gold) a manual of Throwing (1120 gold) a +0 hand cannon (378 gold) a +0 shortbow (42 gold) 2 poisoned darts (16 gold) a +2 heavy hand cannon (848 gold) 6 atropa-tipped darts (75 gold) 5 poisoned darts (42 gold) (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -18, D:4) a throwing net (7, -17, D:4) a stone (7, -16, D:4) a poisoned dart (8, -18, D:4) a stone (8, -13, D:4) a poisoned dart (9, -18, D:4) a stone a stone a stone (9, -14, D:4) a stone (9, -13, D:4) a boomerang (10, 5, D:4) a hobgoblin corpse (10, 12, D:4) a scroll of brand weapon (11, 13, D:4) a +0 spear (12, 8, D:4) a +0 dagger a +0 ring mail a goblin corpse (22, 7, D:4) a +0 robe (22, 16, D:4) a scroll of poison (23, 1, D:4) 7 gold pieces (27, 21, D:4) a +2 pair of gloves (unseen)