jcg Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) 4 javelins (14, 4, D:1) a quokka skeleton (14, 5, D:1) a bat skeleton (27, 2, D:1) a hobgoblin skeleton (29, 3, D:1) a hobgoblin skeleton (30, -1, D:1) a +0 leather armour (41, 46, D:1) a +0 short sword (42, -5, D:1) a +0 whip 2 stones a kobold skeleton (48, 18, D:1) a +0 club (49, -5, D:1) a +0 leather armour (50, 15, D:1) a +0 club (51, 3, D:1) a +0 club a goblin skeleton (54, 32, D:1) a +0 dagger (58, 27, D:1) a hobgoblin skeleton (60, 27, D:1) a +0 short sword (71, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (12, 14, D:2) a bat corpse (skeletalised by now) (12, 16, D:2) a +0 whip 2 stones (13, 20, D:2) the +11 spear of the Grey Skies {reap, rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (15, 6, D:2) a +0 whip (18, 5, D:2) a bat corpse (skeletalised by now) (19, 3, D:2) a +0 club a goblin skeleton (23, -20, D:2) a +0 club a kobold skeleton an adder skeleton an adder skeleton (23, 13, D:2) a frilled lizard corpse (skeletalised by now) (23, 22, D:2) a +0 dagger (25, -28, D:2) a +0 club (27, -8, D:2) a quokka skeleton (27, 20, D:2) a rat corpse (35, -13, D:2) a hobgoblin skeleton (35, 28, D:2) a +0 whip 2 stones (42, -10, D:2) 12 gold pieces (43, 14, D:2) a parchment of Static Discharge