Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 1420263621399025228 403 jcg the Ruffian (level 6, -3/44 HPs) Began as a Draconian Shapeshifter on Sept 19, 2025. Was an Initiate of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant spiked club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:03:40 (2984 turns). jcg the Ruffian (Draconian Shapeshifter) Turns: 2984, Time: 00:03:41 Health: -3/44 AC: 6 Str: 18 XL: 6 Next: 55% Magic: 3/8 EV: 16 Int: 11 God: Vehumet [......] Gold: 191 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (gloves unavailable) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn a - melded quill talisman MPRegen 0.11/turn %: no passive effects @: flux-form, immotile, glowing A: contaminating, glow, reduced hp, weak attacks, AC +6, unfitting armour, cold-blooded, armoured tail 1 a: End Transformation, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were overflowing with transmutational energy. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 191 gold pieces. Inventory: Missiles c - 3 curare-tipped darts (quivered) Armour e - a +1 pair of gloves Jewellery d - a +6 ring of dexterity f - a ring of protection from cold Talismans a - a quill talisman (worn) b - a protean talisman Wands p - a wand of polymorph (12) Scrolls B - a scroll of acquirement {unknown} c - a scroll of poison {unknown} d - 2 scrolls of summoning {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} q - a scroll of fear {unknown} u - 2 scrolls of noise {unknown} v - a scroll of revelation {unknown} y - a scroll of enchant weapon {unknown} z - 3 scrolls of teleportation {unknown} C - a scroll of amnesia {unknown} Potions f - 3 potions of ambrosia {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of attraction {unknown} n - 3 potions of invisibility {unknown} o - a potion of moonshine {unknown} p - 2 potions of magic {unknown} Baubles a - a flux bauble Skills: + Level 3.9 Fighting + Level 3.2 Dodging + Level 4.2 Unarmed Combat + Level 1.5 Spellcasting + Level 1.2 Conjurations * Level 4.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Momentum Strike Conj/Tloc 4% 3d8 34% 2 b - Magic Dart Conj 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 30% 1 Sublimation of Blood Necr 0% N/A 43% 2 Mephitic Cloud Conj/Alch/Air 1% N/A 61% 3 Anguish Hex/Necr 0% N/A 97% 4 Cause Fear Hex 0% N/A 97% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand and gloves are melded. Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (dangerous; 34% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (85% to hit) The concentrated momentum hits the two-headed ogre! The two-headed ogre is moderately wounded. You are unable to move. An orc comes into view. It is wielding a +0 trident. Casting: Momentum Strike (dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. Okay, then. You can't do that in your present form. Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You hit the two-headed ogre. The two-headed ogre begins to glow. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre barely misses you. You completely miss the two-headed ogre. The two-headed ogre is moderately wounded. You hit the two-headed ogre. The two-headed ogre glows dangerously bright. The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! You die... ... ... .... #.##.. ....#####+#!.... .....o.Op...## .###...###....# ##. ##.⌠.# #.#### ....##ß...###.+ ..............## .....⌠..>..⌠...# ...............### ....###...ß##..†.# .... #.⌠.###.##.# You could see a two-headed ogre (heavy contam) and an orc. Vanquished Creatures Prince Ribbit (D:5) A sleepcap (D:4) 2 iguanas (D:4) 2 orc wizards (D:4) An adder (D:2) A shadow imp (D:4) A ribbon worm (D:3) 2 dart slugs (D:1) 7 orcs 5 endoplasms 10 hobgoblins 5 jackals A quokka (D:4) 4 ball pythons 3 bats 5 frilled lizards 6 goblins 4 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jcg the Draconian Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 140 | D:1 | Reached XP level 2. HP: 10/25 MP: 2/2 691 | D:2 | Found a faded altar of an unknown god. 813 | D:2 | Found a hide-covered altar of Uskayaw. 903 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 2179 | D:4 | Reached XP level 4. HP: 25/38 MP: 4/4 2431 | D:4 | Reached XP level 5. HP: 33/45 MP: 4/6 2519 | D:4 | Learned a level 2 spell: Momentum Strike 2618 | D:4 | Reached skill level 1 in Spellcasting 2838 | D:5 | Entered Level 5 of the Dungeon 2863 | D:5 | Noticed Prince Ribbit 2864 | D:5 | Found a staircase to the Ecumenical Temple. 2882 | D:5 | Killed Prince Ribbit 2883 | D:5 | Reached skill level 1 in Conjurations 2883 | D:5 | Reached XP level 6. HP: 20/52 MP: 6/8 2884 | D:5 | Found a statue of an orb of winter. 2886 | D:5 | Found a statue of an orb of winter. 2893 | Temple | Entered the Ecumenical Temple 2904 | Temple | Became a worshipper of Vehumet 2904 | Temple | Offered knowledge of Magic Dart by Vehumet. 2913 | Temple | Learned a level 1 spell: Magic Dart 2976 | D:5 | Noticed a two-headed ogre 2984 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross D:2: layout_rooms, basic_ecumenical_altar, basic_altar D:3: layout_basic, serial_bayou_lagoon_b D:4: layout_rooms, minmay_tree_intersection D:5: layout_basic, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_junction, grunt_ministairs_8, uniq_prince_ribbit1, uniq_ijyb, uniq_sigmund Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.2 Fighting | 3 | 3.9 Spellcasting | 1 | 1.5 Unarmed Combat | 4 | 4.2 Conjurations | 1 | 1.2 Shapeshifting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 127 | 73 || 200 Melee: Unarmed | 127 | 73 || 200 Tailslap | 17 | 7 || 24 Punch | 1 | 1 || 2 Cast: Magic Dart | | 2 || 2 Momentum Strike | | 1 || 1 Drink: Lignification | | 1 || 1 Armour: None | 62 | 32 || 94 Dodge: Dodged | 63 | 31 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2988 | 2895 | 93 | 58 | 2323 | 6 | 498.0 | Dungeon | 2962 | 2879 | 83 | 58 | 2323 | 5 | 592.4 | Temple | 26 | 16 | 10 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 962 daAuts D:1: 688 daAuts D:4: 680 daAuts D:2: 513 daAuts D:5: 118 daAuts Temple: 26 daAuts