jcg Level 1 of the Dungeon (0, 0, D:1) a +0 flail (14, 9, D:1) a hobgoblin skeleton (20, 43, D:1) 2 stones (24, 25, D:1) a +2 hat (32, 12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 44, D:1) a +0 dagger (37, 11, D:1) a +0 mace (38, -2, D:1) a +0 leather armour (43, 22, D:1) a ball python skeleton (43, 45, D:1) a +0 dagger (44, 0, D:1) 8 stones (44, 22, D:1) a +0 leather armour (45, 45, D:1) a hobgoblin corpse (45, 47, D:1) a +0 club a +0 club a goblin corpse (46, 53, D:1) a scroll of identify (47, 16, D:1) a ball python corpse (skeletalised by now) (48, 45, D:1) a +0 dagger a kobold skeleton (49, 42, D:1) a hobgoblin skeleton a hobgoblin skeleton (50, 43, D:1) a +0 whip (55, 13, D:1) a hobgoblin corpse (skeletalised by now) (57, 45, D:1) a bat corpse (skeletalised by now) (61, 54, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, 5, D:2) a +0 sling (2, -3, D:2) a +0 robe