jcg Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (15, 7, D:1) a quokka skeleton (18, 9, D:1) 3 stones (20, -19, D:1) 3 stones (22, -26, D:1) a +0 hand axe (23, -18, D:1) an orb of wrath (27, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -17, D:1) a rat skeleton (39, 8, D:1) a rat corpse (skeletalised by now) (41, 5, D:1) a +0 ring mail (41, 12, D:1) a +0 spear (48, 7, D:1) a frilled lizard corpse (skeletalised by now) (49, 7, D:1) a +0 dagger 3 stones (58, 6, D:1) 5 stones (61, 21, D:1) a +0 club Level 2 of the Dungeon (1, 7, D:2) a +0 dagger 2 stones a kobold skeleton (6, 12, D:2) a +0 ring mail (15, 2, D:2) an adder skeleton a hobgoblin skeleton (17, 1, D:2) a +0 robe (19, 28, D:2) a +0 pair of gloves (22, 40, D:2) a jackal corpse (skeletalised by now) (22, 41, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 42, D:2) a jackal corpse (skeletalised by now) (29, 10, D:2) 3 stones (29, 30, D:2) a bat skeleton (31, 25, D:2) a +0 scale mail (31, 31, D:2) a bat skeleton (31, 40, D:2) a quokka corpse (skeletalised by now) (33, 9, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 10, D:2) a +0 club a goblin skeleton (36, 12, D:2) a quokka corpse (skeletalised by now) (39, -2, D:2) a +0 whip (52, 7, D:2) a +0 spear (63, 21, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, -54, D:3) a +0 club a stone a kobold skeleton (8, -21, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (11, -30, D:3) a +0 mace (18, -5, D:3) a +0 flail a +2 spear of venom a +0 halberd a gnoll corpse (skeletalised by now) (18, -4, D:3) a +0 flail (32, -40, D:3) a +0 leather armour (36, -50, D:3) a +0 dagger (48, -18, D:3) a ball python corpse (skeletalised by now) (54, -25, D:3) a +0 dagger a goblin skeleton a ball python skeleton Level 4 of the Dungeon (2, -40, D:4) a jackal corpse (skeletalised by now) (4, -16, D:4) a +0 long sword (4, -13, D:4) a hound corpse (skeletalised by now) (8, -25, D:4) a +0 trident a +0 chain mail (15, -30, D:4) a +0 club (23, -4, D:4) a +0 short sword (29, -10, D:4) a +0 short sword of speed 4 stones a kobold corpse (skeletalised by now) (34, -23, D:4) a +0 short sword a kobold skeleton (36, -22, D:4) a quokka skeleton (37, -32, D:4) an adder corpse (skeletalised by now) (40, -36, D:4) a beast talisman (45, -24, D:4) 4 poisoned darts (51, -37, D:4) 6 poisoned darts (51, -5, D:4) a +0 falchion an orc skeleton (57, -40, D:4) a book of Cantrips (64, -10, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (65, -21, D:4) the +0 leather armour of the Beggar {Rampage rC+ Will++ Slay-2} Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Will++: It greatly increases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Level 5 of the Dungeon (21, -3, D:5) a +0 flail an orc skeleton (25, 25, D:5) a +0 robe (29, -21, D:5) a jackal corpse (skeletalised by now) (35, 9, D:5) 4 stones (41, 10, D:5) a +0 rapier (41, 23, D:5) a +0 whip (43, -6, D:5) a +0 hat (44, 22, D:5) a water moccasin corpse (skeletalised by now) (46, -14, D:5) 2 stones (51, -6, D:5) an iguana skeleton (53, -4, D:5) a +0 sling (58, -1, D:5) an adder skeleton Level 6 of the Dungeon (11, -8, D:6) a +0 antimagic spear (12, -19, D:6) a +0 rapier (15, -17, D:6) a +0 orcbow a centaur skeleton (16, -17, D:6) a black bear skeleton (17, -17, D:6) a +0 chain mail a +0 shortbow a centaur skeleton (18, -30, D:6) a +0 giant club an ogre corpse (skeletalised by now) (22, 11, D:6) a +0 chain mail (37, -38, D:6) a +0 robe a +1 whip of electrocution (39, -1, D:6) a +0 giant club (41, -14, D:6) a +0 chain mail a +0 scale mail a +0 buckler (45, -9, D:6) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (48, 13, D:6) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (51, 12, D:6) a +0 hammer (57, -2, D:6) a +0 sling Level 7 of the Dungeon (2, -7, D:7) a +0 chain mail (3, -5, D:7) a +0 buckler (6, -9, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (6, -5, D:7) a +0 dagger (12, 3, D:7) 8 stones (17, 7, D:7) a +0 short sword a stone (17, 8, D:7) a +0 short sword a kobold skeleton (18, 7, D:7) a +0 whip 4 poisoned darts a kobold skeleton (18, 8, D:7) a +0 dagger 6 poisoned darts (18, 9, D:7) a black bear skeleton (21, 35, D:7) a +0 hand axe an orc corpse (skeletalised by now) (23, 3, D:7) a +0 dagger (24, 22, D:7) a +2 heavy hand axe 9 stones (29, 7, D:7) a +0 sling (29, 8, D:7) a +0 leather armour (38, 4, D:7) a +0 flail of protection (41, 3, D:7) a serpent talisman Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 7, D:8) 4 stones (7, -16, D:8) a +0 club a stone a +0 short sword a kobold skeleton (8, -16, D:8) a +0 dagger a curare-tipped dart a kobold skeleton (9, -16, D:8) a +0 short sword 3 stones a +0 whip 7 poisoned darts a kobold corpse (skeletalised by now) (11, -13, D:8) 5 stones (12, 2, D:8) a howler monkey skeleton (13, 2, D:8) a howler monkey skeleton (15, 6, D:8) a +0 whip (15, 8, D:8) a +0 sling (15, 10, D:8) a +0 chain mail (16, 5, D:8) the ring "Faic" {^Drain rCorr Str+3 Int+5 SInv} [ring of see invisible] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (unseen) (16, 7, D:8) 13 gold pieces (16, 9, D:8) 14 gold pieces (16, 11, D:8) the ring of Haotz {rElec rF+ Int-5 SInv Stlth+} [ring of see invisible] rElec: It insulates you from electricity. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (17, -9, D:8) a +0 vampiric trident an orc skeleton (17, -8, D:8) a +0 short sword 3 poisoned darts a +0 dagger a +0 robe an orc skeleton (18, -9, D:8) a +1 dagger of freezing a +0 club 8 poisoned darts a +0 club a +0 club a +0 short sword an orc skeleton a kobold skeleton a kobold skeleton (19, -9, D:8) a +0 short sword a +0 dagger 2 stones a kobold skeleton a kobold skeleton (29, -2, D:8) a +4 trident (29, 1, D:8) a +0 rapier (30, -12, D:8) a +0 falchion (31, -11, D:8) a +0 chain mail (35, -7, D:8) a +0 dagger a +0 robe (36, -7, D:8) a +5 dagger a +0 robe an orc skeleton (36, -6, D:8) a +1 short sword of electrocution a +0 chain mail (38, -11, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) 2 stones (15, -31, D:9) a +0 chain mail (19, -16, D:9) a +0 hand axe a +0 plate armour (19, -15, D:9) a +0 club a +0 leather armour a +0 dagger a +0 ring mail (19, -14, D:9) a +0 giant spiked club a +0 giant club (20, -16, D:9) a +0 war axe (27, 4, D:9) 8 stones (33, -6, D:9) a +0 pair of gloves (33, 12, D:9) the +0 mace "Raerghoh" {heavy, rCorr} rCorr: It protects you from acid and corrosion. (36, -16, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (37, -1, D:9) a wyvern skeleton (40, 11, D:9) a howler monkey skeleton (45, -26, D:9) a +0 long sword a +0 robe (46, -26, D:9) a +0 war axe a +0 mace a +0 robe a +0 robe (46, -21, D:9) a +0 war axe a +0 robe (47, -21, D:9) a +1 flail a +0 robe a +5 great sword a +0 robe (49, -29, D:9) a +0 dagger (49, -17, D:9) a +4 scimitar a +0 robe Level 10 of the Dungeon (0, 0, D:10) 7 gold pieces (4, -4, D:10) a +0 short sword (12, -11, D:10) a +0 dagger a +0 robe a kobold corpse (22, -4, D:10) a +0 plate armour (24, -16, D:10) a +0 ring mail (24, -8, D:10) a yak corpse (24, -7, D:10) a yak corpse (24, -4, D:10) 7 stones (29, -7, D:10) a +0 hand axe (29, 17, D:10) a +0 ring mail (34, 1, D:10) a yak corpse (skeletalised by now) (34, 2, D:10) a wyvern corpse (skeletalised by now) (34, 3, D:10) a yak corpse (skeletalised by now) (35, 3, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) the Ecumenical Temple