jcg Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (22, 11, D:1) a hobgoblin corpse (skeletalised by now) (22, 21, D:1) a frilled lizard corpse (skeletalised by now) (36, 15, D:1) a bat corpse (skeletalised by now) (37, 18, D:1) a rat corpse (skeletalised by now) (38, 18, D:1) a +0 club (45, 20, D:1) a +0 dagger (46, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a +0 dagger (2, 17, D:2) a +0 short sword 4 stones (10, -9, D:2) 6 stones (12, 27, D:2) the +10 sling of Faotik {holy, rPois rCorr Str-4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (13, 18, D:2) a +0 spear of freezing (17, 10, D:2) a +0 hammer (18, -7, D:2) a +0 dagger a goblin corpse (18, 11, D:2) a +0 hammer (22, 26, D:2) a rat corpse (22, 27, D:2) a +0 club a kobold corpse (24, 34, D:2) a +0 dagger (24, 35, D:2) a ball python skeleton (29, 4, D:2) a ball python corpse (skeletalised by now) (32, 10, D:2) a +0 club (33, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 4, D:2) a +0 robe (35, 15, D:2) a ball python corpse (skeletalised by now) (40, -4, D:2) a +2 cloak (42, 42, D:2) a bat corpse (43, 36, D:2) a book of Burglary (44, 32, D:2) a potion of heal wounds (45, -4, D:2) a +0 trident