jcg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 19, D:1) a +0 spear (2, 9, D:1) a +0 club a goblin skeleton (7, 18, D:1) a +0 whip (15, -8, D:1) a frilled lizard skeleton (15, 26, D:1) a hobgoblin corpse (skeletalised by now) (18, -10, D:1) 7 stones (31, -7, D:1) a ball python skeleton (31, 1, D:1) a rat skeleton (32, 15, D:1) 5 stones (33, -29, D:1) a +0 club (37, 5, D:1) a +1 antimagic sling (38, -1, D:1) 5 stones (41, -29, D:1) a +0 whip (41, 14, D:1) 6 stones (42, 8, D:1) a +0 club (43, 14, D:1) a +0 club (53, 22, D:1) a +0 whip (54, -24, D:1) a +0 dagger a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -5, D:2) a +0 leather armour (23, -12, D:2) a +2 dagger of speed (29, -6, D:2) a rat corpse (skeletalised by now) (46, -12, D:2) a frilled lizard corpse (skeletalised by now) (52, 12, D:2) a +0 quarterstaff (58, -17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)