jcg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -21, D:1) a ball python corpse (skeletalised by now) (1, -20, D:1) a +0 dagger (2, 2, D:1) a +0 club a kobold skeleton (2, 3, D:1) a quokka skeleton (7, -15, D:1) a +0 scale mail (16, -4, D:1) a +0 halberd (19, -6, D:1) a +0 ring mail (25, 0, D:1) a ball python corpse (skeletalised by now) (25, 4, D:1) 3 stones (26, -20, D:1) a jackal skeleton (29, -6, D:1) a +0 club (32, 7, D:1) a +0 robe (33, -1, D:1) a bat corpse (skeletalised by now) (39, -8, D:1) a +0 robe (40, -39, D:1) a +0 ring mail (40, -6, D:1) a jackal corpse (skeletalised by now) (41, -29, D:1) a ball python corpse (skeletalised by now) (41, -4, D:1) 5 stones (42, -30, D:1) a ball python corpse (skeletalised by now) (42, -4, D:1) a +0 robe (44, -31, D:1) a ball python corpse (skeletalised by now) (47, -34, D:1) a +0 whip (52, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -2, D:2) a +0 whip (3, -1, D:2) an adder skeleton (4, -8, D:2) a +0 leather armour (11, -6, D:2) 6 stones (13, -1, D:2) 7 stones