jcg Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -21, D:1) a quokka corpse (skeletalised by now) (8, 0, D:1) 6 stones (11, 5, D:1) a quokka skeleton (12, -13, D:1) a +0 pair of gloves (17, -17, D:1) 3 poisoned darts (19, 8, D:1) a +0 dagger (20, -3, D:1) a +0 club (31, -21, D:1) a ball python corpse (skeletalised by now) (33, 11, D:1) a frilled lizard corpse (skeletalised by now) (39, 16, D:1) a serpent talisman (39, 22, D:1) 2 stones (41, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, 29, D:2) a +0 hammer (7, 15, D:2) 4 stones (12, 15, D:2) a hobgoblin skeleton (13, 2, D:2) 5 poisoned darts (19, 30, D:2) a +0 dagger 4 stones (19, 37, D:2) an adder corpse (skeletalised by now) (23, 6, D:2) a ball python corpse (skeletalised by now) (26, 28, D:2) a frilled lizard skeleton (32, 21, D:2) a +0 robe (34, 15, D:2) a jackal corpse (skeletalised by now) (41, 21, D:2) a +0 leather armour (43, 14, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (46, 16, D:2) a hobgoblin corpse (skeletalised by now) (46, 20, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (46, 21, D:2) 5 boomerangs (50, -8, D:2) a +0 whip