jcg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 12, D:1) 8 stones (22, 21, D:1) a +0 robe (23, -4, D:1) a rat corpse (skeletalised by now) (29, 22, D:1) a rat corpse (skeletalised by now) (29, 37, D:1) a +0 leather armour (30, 22, D:1) a +0 club (35, 0, D:1) a +0 short sword (38, 27, D:1) a rat corpse (skeletalised by now) (39, 35, D:1) a bat skeleton (39, 36, D:1) a ball python skeleton (44, 8, D:1) a quokka skeleton (47, 22, D:1) a +0 club (49, 0, D:1) a quokka corpse (skeletalised by now) (59, 2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -2, D:2) a +0 leather armour (4, -8, D:2) a +0 dagger 2 stones a kobold skeleton (4, 15, D:2) a +0 short sword the human skeleton of Terence (4, 32, D:2) 2 stones (11, -4, D:2) a hobgoblin skeleton (11, 23, D:2) 6 boomerangs (11, 33, D:2) a +0 robe (27, -17, D:2) a ball python skeleton (27, -6, D:2) a +0 club (27, 16, D:2) a jackal corpse (skeletalised by now) (31, 10, D:2) a +0 dagger a goblin skeleton (32, 10, D:2) a +0 mace 6 poisoned darts a goblin skeleton (33, -20, D:2) a +0 falchion (33, -14, D:2) a jackal skeleton (33, -13, D:2) a +0 club (33, 11, D:2) a jackal corpse (skeletalised by now) (35, -11, D:2) a +0 robe (36, -10, D:2) a jackal skeleton (41, 11, D:2) a hobgoblin corpse (skeletalised by now) (50, -18, D:2) an adder corpse (skeletalised by now) (50, -17, D:2) a frilled lizard corpse (skeletalised by now) (50, 8, D:2) a +0 hand axe an orc corpse (skeletalised by now) (50, 10, D:2) a +0 leather armour a boomerang a +0 short sword an orc skeleton (51, -20, D:2) a +0 sling (56, 0, D:2) a +0 whip (63, 13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, 6, D:3) a +0 flail (4, -22, D:3) a +0 ring mail (4, -3, D:3) a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -12, D:3) a +0 leather armour (11, 2, D:3) a +0 ring mail (12, 12, D:3) 4 stones (17, 34, D:3) a +0 dagger a +0 sling a goblin skeleton (18, 34, D:3) a rat skeleton (29, 23, D:3) a +0 short sword (31, 23, D:3) a +0 club a goblin skeleton (33, 22, D:3) a +0 plate armour (36, 4, D:3) a +0 dagger (37, -4, D:3) a +0 dagger (38, -11, D:3) an adder skeleton (39, 3, D:3) a +0 ring mail a +0 trident (39, 15, D:3) 2 stones (42, -16, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (2, -27, D:4) 4 boomerangs (5, -8, D:4) a +0 rapier a +0 leather armour (6, -6, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (6, 3, D:4) 3 poisoned darts (7, -21, D:4) a ball python corpse (skeletalised by now) (12, -2, D:4) an adder skeleton (13, -27, D:4) an adder corpse (skeletalised by now) (13, -24, D:4) a +0 scale mail (13, 0, D:4) a +0 dagger (15, -16, D:4) a +0 leather armour (20, 3, D:4) a jackal skeleton (21, 1, D:4) a hobgoblin skeleton (21, 2, D:4) a jackal skeleton (22, -7, D:4) an adder skeleton (23, -35, D:4) a +0 short sword (26, -9, D:4) a +2 dagger of protection a ball python skeleton (27, -1, D:4) a +0 club a goblin skeleton (29, -12, D:4) a staff of alchemy (30, -10, D:4) 6 poisoned darts (31, -2, D:4) a stone (33, -18, D:4) a ball python skeleton (33, -10, D:4) 3 stones (34, -16, D:4) a serpent talisman (37, -18, D:4) a ball python skeleton (40, -26, D:4) a +0 leather armour (45, 6, D:4) the +1 leather armour "Qaocuergh" {^Drain rElec rC++ Regen+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (4, -11, D:5) a beast talisman