jcg Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 19, D:1) an orb of wrath (9, -1, D:1) a ball python skeleton (10, 39, D:1) a ball python corpse (skeletalised by now) (15, -8, D:1) a +0 spear (18, -6, D:1) a jackal skeleton (18, 8, D:1) a +0 sling (19, 29, D:1) 2 stones (20, 11, D:1) a ball python skeleton (21, 37, D:1) a hobgoblin corpse (skeletalised by now) (22, -18, D:1) a +0 war axe (22, -1, D:1) a +0 club (24, 5, D:1) 5 stones (25, -17, D:1) a +0 short sword (34, 11, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, 28, D:2) a +0 ring mail (9, 20, D:2) a +0 flail (13, 5, D:2) a ball python skeleton (18, -6, D:2) a +0 ring mail (26, 23, D:2) a quokka skeleton (26, 24, D:2) a ball python skeleton (28, 9, D:2) a +0 mace (28, 25, D:2) a +0 robe (30, 25, D:2) a +0 leather armour (36, 1, D:2) a bat corpse (skeletalised by now) (38, 20, D:2) a +0 dagger (42, 1, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (42, 17, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 9 stones a +0 leather armour (3, 7, D:3) a +0 short sword (4, 0, D:3) a scroll of amnesia (5, 7, D:3) a +0 whip a gnoll corpse (23, -4, D:3) a ball python corpse (23, 5, D:3) a +1 scythe of protection a +0 robe the human skeleton of Sigmund (30, 4, D:3) a +0 leather armour