jcg Level 1 of the Dungeon (0, 0, D:1) a staff of death (25, -9, D:1) a hobgoblin skeleton (27, -11, D:1) a rat skeleton (27, -3, D:1) 5 stones (28, -8, D:1) a rat skeleton (31, -5, D:1) a frilled lizard skeleton (31, -4, D:1) a frilled lizard skeleton (31, 10, D:1) 5 stones (41, -20, D:1) a +0 pair of boots (44, -11, D:1) a +0 short sword (44, 1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +1 war axe "Inosuz" {freeze, *Noise rElec rC- rCorr} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (4, -35, D:2) a +0 sling (7, -4, D:2) a +0 club (8, -35, D:2) the +5 spear of Uncertain Death {venom, rElec rN++ Str+3 Stlth-} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (11, -23, D:2) a +0 spear (19, -9, D:2) a +0 dagger (21, -24, D:2) a +0 robe (21, -22, D:2) a +0 club (35, -25, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 stones (4, -16, D:3) a +0 leather armour (5, -34, D:3) a +0 dagger (20, -18, D:3) a +0 ring mail (24, -33, D:3) a +0 cloak (30, -13, D:3) a +0 hand axe (35, -36, D:3) a +0 club (38, -20, D:3) 7 stones (41, -25, D:3) a +0 spear Level 4 of the Dungeon (9, 19, D:4) a +0 shortbow (11, 16, D:4) 2 stones (15, -5, D:4) a +0 club (18, -4, D:4) a +0 mace a +0 ring mail (26, 9, D:4) a +0 flail (33, -17, D:4) 16 gold pieces (34, 14, D:4) a +0 whip of flaming a +0 robe (39, -6, D:4) a +0 dagger (43, -21, D:4) 4 stones (46, 13, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Panentheism {*Slow rPois AC+4 Str+8 Dex-2} (5420 gold) [ring of protection] *Slow: It may slow you when you take damage. rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). the +0 ring mail "Simat" {-Tele rCorr Stlth+} (1240 gold) -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the amulet "Felanurph" {Rampage Acrobat rElec rF+} (5100 gold) [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rF+: It protects you from fire. the +8 sling of Gallantry {flame, rF+ rC- Int+3 Dex+3} (6230 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (0, 0, D:5) 7 stones (0, 25, D:5) 3 stones (12, 28, D:5) 7 stones (14, 8, D:5) a +0 club (15, 2, D:5) a +0 whip a +0 chain mail (15, 3, D:5) a +0 hand axe (15, 4, D:5) a +0 hand axe (15, 9, D:5) a +0 flail (17, 11, D:5) a +0 leather armour (21, 8, D:5) a +0 quarterstaff (21, 25, D:5) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (21, 31, D:5) a staff of fire (25, 15, D:5) a +0 dagger (30, 36, D:5) a +0 robe (34, 2, D:5) a +0 whip (34, 3, D:5) a +0 club a +0 ring mail (34, 15, D:5) a +0 whip (35, 2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 8 stones (6, -7, D:6) 3 boomerangs (11, -28, D:6) a +0 whip a +0 leather armour (11, -27, D:6) a +0 whip a +0 robe (12, -35, D:6) a +0 hand axe (12, -33, D:6) a +0 whip a +0 leather armour (12, -32, D:6) a +0 whip a +0 scale mail (12, -28, D:6) a +0 spear a +0 spear (12, -27, D:6) a +0 whip (13, -37, D:6) a +0 plate armour (13, -34, D:6) a +0 war axe (14, 0, D:6) a +0 giant club (17, -35, D:6) a +0 dagger (21, -36, D:6) a +0 shortbow (21, -22, D:6) a +0 dagger (25, -24, D:6) a +0 giant club (27, -2, D:6) a +0 mace (28, -19, D:6) a +0 robe (28, -2, D:6) a +0 flail a +0 dagger (29, -2, D:6) a +0 giant club (37, 5, D:6) the +1 cloak of Violets {rC++ Str-4 Int+3 Dex+3} rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Level 7 of the Dungeon [Shop] Jefiy's Armour Emporium a +0 scale mail (56 gold) the +0 robe "Pyathagh" {rElec Will- SInv Stlth+} (245 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 leather armour (28 gold) the +0 scale mail "Reqitei" {Harm rF- Regen+ Int-2} (56 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). a +0 scale mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:7) a +0 robe (8, -9, D:7) a +0 whip a +0 orcbow (22, 0, D:7) 7 stones (25, 14, D:7) a +0 short sword a +2 ring mail of poison resistance (25, 15, D:7) a +0 spear a +0 ring mail (26, 14, D:7) a +1 whip of venom (27, 6, D:7) 3 stones (27, 14, D:7) a +0 dagger a +0 robe (28, 12, D:7) a +0 club a +0 ring mail (28, 25, D:7) 6 stones (29, 11, D:7) a +0 whip (29, 15, D:7) a +0 dagger a stone (29, 17, D:7) a +0 robe (30, 5, D:7) a +0 great sword a +0 robe (31, 5, D:7) a +0 long sword a +0 robe (31, 6, D:7) a +0 battleaxe a +0 robe (31, 13, D:7) a +0 short sword (31, 16, D:7) a +0 short sword 2 stones (32, 15, D:7) a +0 short sword 4 poisoned darts (33, 14, D:7) a +0 dagger 3 poisoned darts (33, 15, D:7) a +0 halberd (33, 16, D:7) a +0 halberd (33, 17, D:7) a +0 whip (34, -2, D:7) a +0 falchion a +0 robe (34, 16, D:7) a +0 flail (36, -3, D:7) a +0 club a +0 robe a +0 halberd of protection (36, -1, D:7) a +0 spear (37, -4, D:7) a +0 mace (37, -3, D:7) a +0 whip (38, -4, D:7) a +0 flail (38, -3, D:7) a +0 whip (44, 13, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (14, -4, D:8) a +2 mace a +0 robe (16, -1, D:8) a +0 flail a +0 robe a +4 flail a +0 robe (16, 27, D:8) 2 stones (17, -2, D:8) a +1 short sword of freezing a +0 ring mail a +0 spear a +0 robe (18, -6, D:8) a +0 robe (18, -3, D:8) a +0 robe (18, 33, D:8) a +0 ring mail (19, -5, D:8) a +2 hand axe of freezing (22, 3, D:8) a +0 rapier (26, 5, D:8) 6 stones (28, -8, D:8) a +0 falchion (39, -8, D:8) a +0 battleaxe (47, 3, D:8) 7 stones (47, 8, D:8) a +0 short sword (48, 4, D:8) 8 stones Level 9 of the Dungeon (0, 0, D:9) 2 curare-tipped darts (6, -35, D:9) a +0 long sword (18, 0, D:9) a +0 club a +0 leather armour (18, 1, D:9) a +0 club a +0 club (21, -34, D:9) the +4 orcbow of Youthful Indiscretion {flame, rElec rN+ Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (24, -25, D:9) a +0 hand axe a +0 plate armour (25, -36, D:9) a +0 war axe (33, -27, D:9) 3 stones (34, -1, D:9) a +0 orcbow (34, 2, D:9) a +0 trident (39, -38, D:9) a +4 ring mail (48, -38, D:9) a +0 spear (52, -28, D:9) a +0 whip 5 stones (52, -27, D:9) a +0 club (still there?) 2 poisoned darts (still there?) (52, -26, D:9) a +0 dagger 5 stones (53, -27, D:9) a +0 short sword (still there?) 5 poisoned darts (still there?) (54, -27, D:9) a +0 club (still there?) 2 poisoned darts (still there?) Level 10 of the Dungeon (0, 0, D:10) 9 gold pieces (3, -7, D:10) a +0 orcbow (4, -7, D:10) a +0 orcbow (15, 19, D:10) a +0 short sword (16, 18, D:10) a +0 orcbow (16, 20, D:10) a +0 short sword (17, 17, D:10) a +0 club (17, 19, D:10) a +0 short sword 6 poisoned darts (17, 20, D:10) a +0 club 5 stones (18, 18, D:10) a +0 dagger 4 stones (22, 25, D:10) 2 poisoned darts (26, -19, D:10) a +0 scale mail (29, -23, D:10) a +0 helmet (29, 19, D:10) a +0 dagger a +0 shortbow 3 stones (33, 17, D:10) 5 stones (34, 6, D:10) a +0 rapier (43, 10, D:10) a +0 club (43, 11, D:10) a +0 mace an orc skeleton (44, -19, D:10) 3 poisoned darts (44, 10, D:10) a +2 hand axe of distortion a +0 scale mail (46, -6, D:10) 5 stones (51, 15, D:10) a +0 robe (52, -15, D:10) a scroll of poison (53, 8, D:10) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (57, 19, D:10) a beast talisman (58, -11, D:10) 5 stones a +0 leather armour (66, 12, D:10) a +0 hand axe a +0 chain mail (66, 13, D:10) a +0 dagger (67, 12, D:10) a +0 whip (67, 13, D:10) a +0 halberd a +0 plate armour