Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15619242449881431851 91 jcg the Slasher (level 4, -2/35 HPs) Began as a Demonspawn Monk on Feb 1, 2025. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:48 (1674 turns). jcg the Slasher (Demonspawn Monk) Turns: 1674, Time: 00:01:50 Health: -2/35 AC: 11 Str: 11 XL: 4 Next: 34% Magic: 4/4 EV: 2 Int: 9 God: Gold: 45 SH: 4 Dex: 21 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . i - +0 plate armour rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth p - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: random rage (3%) @: glowing A: demonic magic 1, large bone plates 1, agile 1, berserk 1, no potion heal 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - a +0 leather armour d - an orb of light (worn) i - a +0 plate armour (worn) o - a +0 helmet (worn) Jewellery p - a +4 ring of slaying (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of teleportation h - 2 scrolls of identify l - a scroll of poison {unknown} Potions j - a potion of moonshine {unknown} k - 2 potions of enlightenment m - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 3.8 Long Blades * Level 1.3 Armour + Level 3.0 Dodging + Level 0.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You are partially covered in large bone plates. (SH +4) You are agile. (Dex +4, Str/Int -1) You sometimes lose your temper in combat. Potions are less effective at restoring your health. Message History The orc priest is moderately wounded. The orc priest completely misses you. The orc priest hits you but does no damage. The orc hits you with a +0 flail. Unknown command. You slash the orc priest! The orc priest is almost dead. The orc priest hits you but does no damage. The orc priest completely misses you. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is almost dead. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest hits you but does no damage. The orc hits you but does no damage. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. The orc priest barely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. You barely resist. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. You feel a little pissed off. You feel agile. Large bone plates grow over parts of your arms. The orc priest hits you but does no damage. The orc priest looks satisfied for a moment. The orc hits you with a +0 flail. You die... ###################..# ##..#.#.#.......@o....# ................oo##.## #...#.#.#.#.#......... #+###'###+####....##..o .#.......# ##..## .# .#.......# ..... # .'###+###+ #..### .#.+...+ #..# .#.#...# You could see 2 orc priests and an orc. Vanquished Creatures Terence (D:2) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 5 jackals (D:1) 3 ball pythons 2 bats 5 frilled lizards 5 goblins 4 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jcg the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D:1 | You fall into a shaft and drop 1 floor! 179 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 179 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 368 | D:2 | Reached XP level 3. HP: 14/29 MP: 3/3 533 | D:2 | Noticed Terence 671 | D:1 | Reached skill level 1 in Armour 1219 | D:2 | Killed Terence 1220 | D:2 | Reached XP level 4. HP: 8/35 MP: 4/4 1674 | D:3 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1674 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1674 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1674 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1674 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_rooms D:2: layout_loops_ring, hangedman_decor_riveting, minmay_door_square, corexii_hall_statues_x, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.8 Dodging | 3 | 3.0 Armour | 1 | 1.3 Fighting | | 3.4 Stealth | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 112 | 24 || 136 Use: Potion | 1 | 1 || 2 Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 33 | || 33 Plate armour | 25 | 41 || 66 Leather armour | 11 | || 11 Dodge: Dodged | 65 | 4 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1688 | 1568 | 120 | 0 | 1227 | 3 | 562.7 | Dungeon | 1688 | 1568 | 120 | 0 | 1227 | 3 | 562.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1063 daAuts D:1: 539 daAuts D:3: 85 daAuts