jcg Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, 3, D:1) a +0 club a goblin skeleton (3, 12, D:1) 8 stones (4, 17, D:1) a +0 robe (5, -2, D:1) 4 poisoned darts (8, 19, D:1) a +0 short sword (9, 20, D:1) 4 stones (11, 28, D:1) 6 stones (13, 27, D:1) a +0 club a goblin skeleton (14, 27, D:1) a +0 dagger 4 stones (24, -8, D:1) a hobgoblin skeleton (24, -1, D:1) a +0 club (26, -3, D:1) a bat skeleton (28, 9, D:1) a +0 whip (29, 17, D:1) a stone (29, 39, D:1) a bat corpse (skeletalised by now) (31, 13, D:1) a +0 dagger (44, 16, D:1) a +0 leather armour (47, 31, D:1) a +0 dagger (52, -2, D:1) a +0 club (59, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a ball python corpse (skeletalised by now) (3, 5, D:2) 6 stones (4, 5, D:2) a +0 mace (6, 3, D:2) a frilled lizard skeleton (6, 21, D:2) a ball python skeleton (7, 21, D:2) a +0 dagger a goblin skeleton (9, 34, D:2) a frilled lizard corpse (skeletalised by now) (11, 28, D:2) a +0 robe (15, 2, D:2) a +0 club (31, 40, D:2) a +0 short sword (33, 2, D:2) a +0 dagger a +0 robe a kobold skeleton (33, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 32, D:2) a rat skeleton (36, 51, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 11, D:2) the +0 robe of Morality {-Tele rElec rF++ Will-} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. (43, 8, D:2) a rat skeleton (48, 4, D:2) a +0 club a +0 robe the human corpse of Jessica (48, 10, D:2) a bat skeleton (48, 35, D:2) a rat corpse (skeletalised by now) (49, 1, D:2) a frilled lizard skeleton (53, 36, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (7, -2, D:3) a potion of cancellation (9, 2, D:3) a hobgoblin skeleton