jcg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (2, 3, D:1) a ball python skeleton (8, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -15, D:1) a hobgoblin skeleton (17, -10, D:1) a frilled lizard skeleton (17, -8, D:1) a hobgoblin skeleton (21, -17, D:1) a frilled lizard skeleton (22, 16, D:1) a quokka corpse (skeletalised by now) (25, -14, D:1) a quokka skeleton (41, 12, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (42, -17, D:1) a ball python corpse (skeletalised by now) (44, 0, D:1) a rat corpse (skeletalised by now) (48, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, 4, D:1) a +0 club (57, -13, D:1) a +0 leather armour Level 2 of the Dungeon (3, -7, D:2) a giant cockroach corpse (7, 17, D:2) a +0 whip a gnoll corpse (9, 18, D:2) a stone a ball python corpse (13, 11, D:2) a scroll of enchant weapon (13, 18, D:2) a potion of curing