jcg Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 6, D:1) a bat corpse (skeletalised by now) (6, 2, D:1) a +0 ring mail (16, 21, D:1) a storm talisman (19, 18, D:1) a +0 club a kobold corpse (skeletalised by now) (20, 8, D:1) a hobgoblin skeleton (22, 7, D:1) a rat skeleton (32, -31, D:1) a +0 ring mail (32, -3, D:1) 5 poisoned darts (36, 16, D:1) a +0 short sword 2 stones (37, 16, D:1) a hobgoblin skeleton (38, -31, D:1) 2 stones (39, -24, D:1) a jackal skeleton (40, -24, D:1) a +0 short sword a kobold skeleton (42, 13, D:1) a +0 dagger a kobold skeleton (52, -26, D:1) a +0 dagger (52, -7, D:1) a +0 ring mail (55, -14, D:1) a +0 leather armour (55, 4, D:1) a +0 sling (59, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -12, D:2) a +0 flail (10, -23, D:2) a +0 short sword a kobold skeleton (12, -22, D:2) 5 stones (15, -44, D:2) an adder corpse (15, -42, D:2) a rat corpse (19, -33, D:2) a +0 whip (22, -11, D:2) 7 stones (26, -32, D:2) a +0 robe (35, -16, D:2) a ball python corpse