jcg Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 29, D:1) 8 stones (6, 3, D:1) a ball python skeleton (8, 10, D:1) a frilled lizard skeleton (9, -5, D:1) 5 poisoned darts (11, 17, D:1) a +0 club (14, -15, D:1) a bat skeleton (18, -26, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (19, -25, D:1) a +0 club 2 stones (26, 22, D:1) a +0 club (28, -2, D:1) 4 stones (29, 1, D:1) a rat corpse (skeletalised by now) (37, 24, D:1) a ball python skeleton (43, -4, D:1) 4 stones (50, -7, D:1) a +0 club (54, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (1, -16, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, 10, D:2) a +0 whip a stone (11, -12, D:2) a bat skeleton (11, 11, D:2) a rat skeleton (12, -15, D:2) a +0 dagger (14, -14, D:2) a bat skeleton (22, -27, D:2) a rat corpse (29, 10, D:2) a +1 short sword of venom (34, -1, D:2) a +0 club (38, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +6 ring of dexterity (1, -36, D:3) an adder corpse