jcg Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 35, D:1) a +0 club (9, 17, D:1) a +0 dagger a stone a kobold corpse (11, -7, D:1) a hobgoblin corpse (skeletalised by now) (11, 33, D:1) a +0 short sword (13, 25, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (13, 26, D:1) a quokka corpse (skeletalised by now) (15, -17, D:1) a +0 pair of boots (26, -4, D:1) a +0 club (27, 6, D:1) 2 javelins (28, -7, D:1) 3 stones (33, -2, D:1) 6 stones (36, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 6, D:1) a rat corpse (skeletalised by now) (42, -2, D:1) 5 curare-tipped darts (43, -1, D:1) a +0 rapier (43, 16, D:1) a bat skeleton (48, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a potion of attraction