jcg Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -9, D:1) a ball python corpse (skeletalised by now) (8, 9, D:1) 5 stones (14, -20, D:1) a +1 dagger of protection 5 stones (16, -28, D:1) a quokka skeleton (18, -26, D:1) a ball python skeleton (21, -25, D:1) a +0 club (21, -14, D:1) a +0 club (26, -27, D:1) a bat corpse (skeletalised by now) (29, -27, D:1) 6 stones (34, -15, D:1) a +0 mace (36, -17, D:1) a +0 pair of gloves (38, -12, D:1) a +0 club a goblin skeleton (39, 1, D:1) a hobgoblin corpse (skeletalised by now) (42, 12, D:1) a rat corpse (skeletalised by now) (42, 13, D:1) a quokka corpse (skeletalised by now) (43, 10, D:1) a ball python corpse (skeletalised by now) (44, -28, D:1) a hobgoblin corpse (skeletalised by now) (48, 14, D:1) a +0 robe (56, -25, D:1) 2 poisoned darts Level 2 of the Dungeon [Shop] Eluw's Weapon Boutique 6 stones (7 gold) a +0 arbalest (58 gold) the +0 short sword "Giantbane" {flame, *Rage Fly Str+2} (215 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Str+2: It affects your strength (+2). a +1 hand axe of freezing (161 gold) a +0 whip (32 gold) the +2 mace "Jisiam" {freeze, rN+} (345 gold) rN+: It protects you from negative energy. a +0 whip (32 gold) 3 stones (3 gold) a +0 trident (45 gold) a +0 spear (39 gold) (0, 0, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton (2, -1, D:2) a +0 club a +0 dagger a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (18, 5, D:2) a staff of alchemy (23, -6, D:2) a +0 spear (36, -28, D:2) a rat corpse (skeletalised by now) (38, -7, D:2) an adder skeleton (48, -9, D:2) a +0 mace (50, -23, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 30, D:3) a giant cockroach corpse (21, 11, D:3) a +0 leather armour (24, 16, D:3) a +0 spear a throwing net a gnoll corpse (25, 16, D:3) a +0 whip an adder corpse