jb9696 Level 1 of the Dungeon (0, 0, D:1) a +0 flail (13, 30, D:1) a +0 short sword (14, 30, D:1) a +0 short sword a stone (28, 24, D:1) a quokka skeleton (28, 25, D:1) a +0 club a goblin skeleton (32, 19, D:1) a hobgoblin skeleton (38, 1, D:1) a bat corpse (skeletalised by now) (42, 3, D:1) a +0 club (46, 17, D:1) a +0 cloak (49, 5, D:1) a frilled lizard corpse (skeletalised by now) (49, 14, D:1) a hobgoblin corpse (skeletalised by now) (55, 7, D:1) a +0 spear (57, 35, D:1) a rat corpse (skeletalised by now) (64, 14, D:1) a hobgoblin corpse (skeletalised by now) (65, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 28, D:2) a bat corpse (skeletalised by now) (6, -10, D:2) a +0 dagger (7, 23, D:2) a rat corpse (skeletalised by now) (10, 37, D:2) a +0 sling a +0 dagger a goblin skeleton (11, 6, D:2) a +0 giant club (15, 10, D:2) a +0 scale mail (15, 15, D:2) a jackal skeleton (16, 15, D:2) a jackal skeleton (19, 35, D:2) a +0 leather armour (23, 33, D:2) a bat corpse (skeletalised by now) (23, 37, D:2) a quokka corpse (skeletalised by now) (25, 6, D:2) a bat skeleton (25, 36, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (33, 1, D:2) a +0 club 5 stones (35, 3, D:2) a +3 flail of protection (35, 19, D:2) a ball python skeleton (37, 18, D:2) a jackal skeleton a jackal skeleton (38, 18, D:2) a jackal skeleton (39, -9, D:2) a +0 spear (39, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -6, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) (44, -8, D:2) a +0 robe (44, -7, D:2) a bat corpse (skeletalised by now) (44, 12, D:2) a +0 club a kobold corpse (skeletalised by now) (45, -9, D:2) a frilled lizard corpse (skeletalised by now) (45, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (46, 22, D:2) a frilled lizard skeleton (47, -12, D:2) a +0 sling Level 3 of the Dungeon (3, 8, D:3) a +0 club a goblin skeleton (10, 5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (19, 14, D:3) a hobgoblin skeleton (25, 43, D:3) a +0 short sword a kobold corpse (skeletalised by now) (28, 8, D:3) 4 curare-tipped darts (43, 4, D:3) a staff of earth (43, 23, D:3) 6 poisoned darts (48, -6, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +0 whip of Conscience {elec, rPois rF++ rCorr Dex-3} rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (6, -3, D:4) a +0 ring mail (14, -4, D:4) a +0 club a +0 ring mail a +0 dagger (16, -5, D:4) an orb of attunement (19, -19, D:4) a +0 club (29, 0, D:4) a +0 robe (43, 5, D:4) a +0 ring mail (58, -28, D:4) a hound corpse (skeletalised by now) (61, 0, D:4) a +0 short sword a boomerang Level 5 of the Dungeon [Shop] Juddeavo's General Store a scroll of revelation (90 gold) 3 large rocks (54 gold) a lightning rod (4/4) (480 gold) a potion of resistance (120 gold) a box of beasts (480 gold) a parchment of Static Discharge (69 gold) a parchment of Mephitic Cloud (105 gold) (16, -15, D:5) a +0 robe (18, -22, D:5) a +0 leather armour a +0 whip (18, -21, D:5) a +0 ring mail a +0 morningstar (19, -23, D:5) a +0 club (26, 11, D:5) a +2 mace of protection (27, -18, D:5) a +0 robe (36, -14, D:5) a +0 whip (37, -20, D:5) a +0 scale mail a +0 dagger a +0 chain mail a +0 short sword (42, -17, D:5) a +0 leather armour a +0 club (43, -1, D:5) a +3 leather armour (55, 5, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +2 spear of flaming (1, 0, D:6) a +0 shortbow (3, 7, D:6) a +0 trident (4, 5, D:6) a +0 chain mail a +0 trident (6, 5, D:6) a +0 halberd (15, -3, D:6) a +0 robe (19, 5, D:6) a +0 club (28, -4, D:6) a +0 chain mail a +0 halberd (28, -1, D:6) a +0 spear (28, 0, D:6) a +0 spear (29, -1, D:6) a +0 trident a +0 club (30, -1, D:6) a +0 leather armour a +0 club a +0 leather armour a +3 hand axe of venom (32, -2, D:6) a +0 halberd (35, 0, D:6) a +0 leather armour (40, 7, D:6) a +0 club a +0 leather armour (40, 8, D:6) a +0 flail (41, -9, D:6) a +0 dagger a +0 robe (41, 8, D:6) a +0 short sword a +0 whip a +0 leather armour (41, 10, D:6) a +0 leather armour (42, -9, D:6) a +0 club a +0 leather armour (42, 6, D:6) a +0 club a +0 leather armour (43, -9, D:6) a +0 dagger a +0 ring mail (47, 1, D:6) 4 poisoned darts Level 7 of the Dungeon (10, -7, D:7) a +0 robe (17, -10, D:7) a +0 dagger (17, -9, D:7) a +0 war axe a +0 whip a +0 scale mail (18, -34, D:7) a parchment of Confusing Touch (28, -27, D:7) a +0 club (28, 16, D:7) a +0 spear a +0 robe (29, 16, D:7) a +1 flail a +0 robe (30, 12, D:7) a +0 leather armour (31, -17, D:7) a +0 ring mail (31, -4, D:7) a +0 dagger (31, 12, D:7) 5 poisoned darts (43, 4, D:7) a +0 orcbow (44, 6, D:7) a +2 scimitar a +0 ring mail a +0 tower shield (45, 18, D:7) a medusa talisman (52, -23, D:7) a +0 short sword a +0 robe (52, -20, D:7) a +3 hand axe a +0 robe (52, -19, D:7) a +0 falchion a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, 1, D:8) a +0 orcbow (7, 7, D:8) 4 poisoned darts (12, 25, D:8) a +0 dagger (13, 25, D:8) a +0 dagger a curare-tipped dart a +0 club a +0 whip 4 stones (13, 26, D:8) a +0 shortbow (13, 27, D:8) a +0 short sword (14, 25, D:8) a +0 dagger a +0 short sword (14, 26, D:8) a +0 dagger (15, 24, D:8) a +0 dagger (15, 27, D:8) a +0 dagger (16, 24, D:8) a +0 dagger (16, 27, D:8) a +0 dagger a +0 mace a +0 chain mail a +0 glaive a +0 animal skin (17, 27, D:8) a +0 hand axe (18, 27, D:8) a +0 short sword a +0 flail a +0 whip (19, 25, D:8) a +0 dagger a +0 robe a +0 short sword 3 stones a +0 dagger 4 poisoned darts (19, 26, D:8) a +0 trident a +0 chain mail a +0 dagger a +0 ring mail (19, 27, D:8) a +0 short sword a +2 short sword of protection 5 stones (30, 8, D:8) a parchment of Swiftness (37, 32, D:8) a +0 chain mail (38, 29, D:8) a +0 pair of boots (47, 9, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 28, D:9) a +0 morningstar a +0 ring mail (2, 30, D:9) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 31, D:9) a +0 club a +0 trident a +0 scale mail (2, 33, D:9) a +2 dagger of electrocution a +0 leather armour (9, 11, D:9) a +0 club 7 poisoned darts (11, 13, D:9) a +0 club a +0 short sword 6 poisoned darts (13, 14, D:9) a +0 dagger a +0 robe a +3 mace a +0 plate armour a +0 hand axe (14, 14, D:9) a +0 short sword 2 boomerangs a +0 short sword (22, 30, D:9) a +0 robe (24, 35, D:9) a +0 club a +0 leather armour (25, 35, D:9) a +1 antimagic dagger a +0 robe (27, 35, D:9) a +1 scimitar of electrocution (37, 0, D:9) a +0 ring mail (43, -13, D:9) a +0 robe (43, 4, D:9) a +0 dagger a +0 robe (47, 25, D:9) a +0 falchion (49, 34, D:9) a +0 giant club a +0 giant club (49, 44, D:9) a +0 club (50, 43, D:9) a +0 short sword a +0 chain mail a +0 hand axe a +2 plate armour of cold resistance a +0 dagger a +0 robe (50, 45, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, 0, D:10) a +0 dagger a +0 robe (2, -23, D:10) a staff of cold a +1 robe of cold resistance (2, -1, D:10) a +0 short sword a +0 leather armour a +0 mace (2, 0, D:10) a +0 whip (3, -21, D:10) a +0 mace (9, 1, D:10) a +0 dagger a +0 robe (10, 1, D:10) a +0 dagger (11, 0, D:10) a +0 mace (11, 1, D:10) a +0 sling (13, 3, D:10) a +0 whip (16, -8, D:10) 2 stones (19, -13, D:10) 5 stones (19, -12, D:10) a +0 trident (21, -7, D:10) 8 stones (27, -7, D:10) a +0 pair of boots (43, -33, D:10) a +0 dagger a +0 robe (43, -32, D:10) a +0 trident (44, -33, D:10) a +0 club a +0 dagger a +0 robe (52, 11, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (1, 1, D:11) a +0 scale mail (17, 11, D:11) a +0 leather armour (19, -12, D:11) a +0 flail (27, -37, D:11) a +0 giant spiked club a +0 giant club (32, 4, D:11) 3 flux baubles (38, -30, D:11) a +0 flail (51, -13, D:11) the +1 leather armour "Wixtonli" {rPois Int+2 Stlth+} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (52, -38, D:11) a +0 chain mail (56, -19, D:11) a +0 short sword (57, -19, D:11) a +1 vampiric dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower a +0 dagger a stone (58, -19, D:11) a +2 devious dagger a +1 robe of resistance a +0 short sword 4 poisoned darts a +0 dagger a +0 robe (59, -19, D:11) a +0 club (60, 5, D:11) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Bioc's Assorted Antiques a +3 plate armour of poison resistance (777 gold) a phial of floods (840 gold) a box of beasts (840 gold) a potion of attraction (63 gold) a +2 short sword of draining (365 gold) [Shop] Roeblis's General Store a parchment of Fireball (368 gold) a +3 morningstar of venom (484 gold) a +3 plate armour of cold resistance (800 gold) a +0 ring mail of cold resistance (220 gold) a +0 sling of electrocution (114 gold) a phial of floods (800 gold) a phantom mirror (800 gold) (0, 0, Lair:1) 6 poisoned darts (24, -4, Lair:1) a +0 spear (27, 3, Lair:1) a +0 long sword (37, 20, Lair:1) a +0 ring mail (45, -25, Lair:1) a +0 leather armour (50, 28, Lair:1) 2 poisoned darts (54, -8, Lair:1) a +0 plate armour (57, -5, Lair:1) a +0 bardiche Level 2 of the Lair of Beasts (50, 24, Lair:2) a +0 hand axe (51, 5, Lair:2) a +0 ring mail (51, 31, Lair:2) a scarab talisman Level 3 of the Lair of Beasts [Shop] Zatakigh's Armour Shoppe +0 steam dragon scales (520 gold) a +10 plate armour of ponderousness (585 gold) a +4 ring mail of fire resistance (403 gold) a +1 leather armour of cold resistance (182 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (864 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail of command (169 gold) a +3 ring mail of fire resistance (338 gold) a +3 ring mail of willpower (338 gold) a +2 robe of fire resistance (232 gold) a +1 ring mail of positive energy (169 gold) [Shop] Uteig's Jewellery Shoppe an eel talisman (315 gold) an amulet of magic regeneration (unknown) (630 gold) the brooch of Shielding {Spirit SH+8} (1365 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of positive energy (unknown) (420 gold) a ring of poison resistance (420 gold) an amulet of dissipation (unknown) (630 gold) a +6 ring of dexterity (unknown) (756 gold) a +6 ring of dexterity (unknown) (756 gold) a +4 ring of slaying (756 gold) an amulet of chemistry (unknown) (630 gold) (18, -21, Lair:3) a parchment of Maxwell's Portable Piledriver (18, -12, Lair:3) a +0 barding (42, -4, Lair:3) a +0 quarterstaff (45, 4, Lair:3) a parchment of Apportation (49, -14, Lair:3) a +0 spear Level 4 of the Lair of Beasts (8, -10, Lair:4) a +0 trident (25, 22, Lair:4) 36 gold pieces