jamjam2 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 5, D:1) an orb of pyromania (8, 5, D:1) 6 poisoned darts (18, 3, D:1) a +0 robe (21, 7, D:1) a frilled lizard skeleton (21, 8, D:1) a +0 dagger a goblin skeleton (22, 8, D:1) a frilled lizard corpse (skeletalised by now) (28, 18, D:1) a frilled lizard corpse (skeletalised by now) (29, 6, D:1) a +0 dagger 5 stones a kobold skeleton (29, 9, D:1) 2 poisoned darts (30, 39, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (36, 27, D:1) a rimehorn talisman (38, 24, D:1) a +0 club (45, 3, D:1) a rat skeleton (46, 19, D:1) a quokka corpse (skeletalised by now) (48, 0, D:1) a bat corpse (skeletalised by now) (50, -5, D:1) a +0 sling (50, 6, D:1) a ball python skeleton (54, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 12, D:2) an orb of attunement (5, -2, D:2) a hobgoblin skeleton (9, 21, D:2) a hobgoblin skeleton (10, -9, D:2) a +0 long sword (14, -7, D:2) a +0 club (16, 9, D:2) a +0 robe (20, 2, D:2) a +0 whip a +0 whip a +0 club a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (22, -9, D:2) a +0 dagger a goblin skeleton (22, 21, D:2) the +4 leather armour "Imouq" {rF+ rN++ Dex+4 SInv} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (25, -3, D:2) a +0 falchion (29, 36, D:2) a bat corpse (skeletalised by now) (35, -2, D:2) a ball python corpse (skeletalised by now) (36, -2, D:2) a frilled lizard corpse (skeletalised by now) (46, -3, D:2) a quokka corpse (skeletalised by now) (46, 3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (5, -10, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (8, 10, D:3) a frilled lizard corpse (skeletalised by now) (15, -17, D:3) a +0 short sword a +0 chain mail (18, -20, D:3) a +0 club a +0 flail an orc skeleton (19, -20, D:3) a +0 trident an orc skeleton (20, -19, D:3) a +0 short sword a kobold skeleton (21, -22, D:3) a +0 whip a kobold skeleton (32, -19, D:3) a hobgoblin skeleton (45, -13, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail an orc corpse (skeletalised by now) (1, 2, D:4) a +0 mace an orc corpse (skeletalised by now) (4, -34, D:4) a +0 ring mail (8, 3, D:4) a +0 hand axe (9, 4, D:4) a +0 whip a +0 leather armour (18, -34, D:4) a hound skeleton (19, -10, D:4) a +0 dagger a goblin skeleton (20, 18, D:4) a +0 sling (21, -18, D:4) a +0 cloak (24, 0, D:4) an adder corpse (skeletalised by now) (27, -26, D:4) a +0 dagger (28, -6, D:4) a +0 spear (40, 10, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (4, 17, D:5) a black bear corpse (skeletalised by now) (4, 35, D:5) a +0 antimagic dagger (unseen) (6, 37, D:5) a +0 club a +0 club a gnoll corpse an orc corpse (7, 37, D:5) a +0 club an orc corpse (8, 5, D:5) an iguana skeleton (8, 37, D:5) a +0 halberd an adder corpse (9, 17, D:5) a +0 whip (11, 0, D:5) an adder skeleton (14, 37, D:5) the human corpse of Prince Ribbit (17, 34, D:5) a dart slug corpse (18, 13, D:5) a +0 flail a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (26, -1, D:5) a +0 quarterstaff (31, 48, D:5) a +0 shortbow (35, 23, D:5) a +0 robe (36, 32, D:5) a +0 trident (43, 40, D:5) a hound corpse (skeletalised by now) (51, 16, D:5) a staff of necromancy