jamjam2 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, 5, D:1) a bat skeleton (8, -18, D:1) a +3 dagger 2 stones a kobold corpse (skeletalised by now) (11, -18, D:1) a +0 pair of boots (15, 7, D:1) a +0 dagger (21, 14, D:1) a ball python corpse (skeletalised by now) (26, -4, D:1) 5 large rocks (28, -15, D:1) a ball python skeleton (31, -1, D:1) a +0 short sword 4 stones a kobold skeleton (34, 4, D:1) a +0 short sword (35, -4, D:1) a +0 club (36, -21, D:1) a +0 short sword (40, -13, D:1) a +0 hand axe (43, -10, D:1) a +0 mace (43, 15, D:1) a +0 dagger (46, -9, D:1) a bat skeleton (48, -9, D:1) a +0 short sword (50, 13, D:1) a quokka corpse (skeletalised by now) (51, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 13, D:2) the +7 hand axe "Moucweic" {drain, ^Drain rF+ Will+ Stlth+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, -11, D:2) a ball python corpse (skeletalised by now) (20, -16, D:2) a jackal corpse (skeletalised by now) (25, -4, D:2) a +0 spear (35, 15, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 16, D:2) a bat corpse (skeletalised by now) (41, 22, D:2) a ball python skeleton a rat skeleton (42, -8, D:2) the +3 hand axe "Baop" {spect, Will+} Will+: It increases your willpower. It cannot be enchanted further. (46, 22, D:2) a +0 spear (52, -13, D:2) a hobgoblin corpse (skeletalised by now) (59, 31, D:2) a bat corpse (skeletalised by now) (62, 34, D:2) a quokka corpse (skeletalised by now) (64, 31, D:2) a +2 sling of flaming Level 3 of the Dungeon (6, 3, D:3) a +0 helmet of light (11, 5, D:3) a +0 spear (15, 15, D:3) a +0 cloak (17, 18, D:3) a rat corpse (18, 12, D:3) a poisoned dart (19, 18, D:3) a +0 club (20, 14, D:3) 2 poisoned darts (20, 15, D:3) a poisoned dart (28, -5, D:3) a +0 robe