Dungeon Crawl Stone Soup version 0.35-a0-584-g7029c44831 (webtiles) character file. Game seed: 2205676885900412236 89 jamjam2 the Apothecary (level 4, -1/32 HPs) Began as a Formicid Alchemist on June 28, 2026. Slain by a scorpion zombie (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1621 turns). jamjam2 the Apothecary (Formicid Alchemist) Turns: 1621, Time: 00:02:37 Health: -1/32 AC: 2 Str: 12 XL: 4 Next: 84% Magic: 16/16 EV: 11 Int: 17 God: Gold: 51 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} j - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations * Level 6.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 z - Olgreb's Toxic Radia Alch 24% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 6% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Sticky Flame Fire/Alch 13% 2d5 43% 4 Launch Clockwork Bee Frge 1% N/A 50% 3 Airstrike Air 0% 2d(1-17) 88% 4 Cause Fear Hex 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The scorpion zombie is lightly damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the scorpion zombie but do no damage. The scorpion zombie is lightly damaged. The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You completely miss the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You feel better. The scorpion zombie hits you. You barely miss the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie barely misses you. You barely miss the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie hits you. You die... #.◊....# #.....##...##### #~~◊◊~.# ##....##........ #♣~.~.## #...†#....##... ##.### ##.....#.#...## #.# #...##..#.### #.# #.......... #######.##### ##.......... ##.....#.....########..........# #..............Z@............... ...............################## ...............# ...............# ...............# ..=............# #...ß........>## #......#.....## #...ß######### You could see a scorpion zombie. Vanquished Creatures An orc wizard (D:1) 2 adders (D:2) A clockroach zombie (D:2) A dart slug (D:1) 3 adder zombies (D:2) 3 endoplasms 2 hobgoblins (D:2) 7 jackals (D:2) 3 orcs (D:1) A quokka (D:2) 2 ball pythons (D:1) 4 bats 4 goblins (D:1) A kobold (D:2) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamjam2 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 336 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 397 | D:1 | Reached skill level 1 in Fighting 720 | D:1 | Reached skill level 5 in Alchemy 720 | D:1 | Reached XP level 3. HP: 10/26 MP: 2/6 947 | D:2 | Reached XP level 4. HP: 21/32 MP: 2/7 952 | D:2 | Reached skill level 6 in Alchemy 1104 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 1621 | D:2 | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_rooms, serial_undead, serial_undead_c, serial_undead_c, serial_undead_c, basic_altar, hellmonk_ecumenical_altar_slurped_away, serial_bayou_pond_e Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Alchemy | 5 6 | 6.7 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 26 | 108 || 134 Melee: Unarmed | 26 | 75 || 101 Dagger | | 33 || 33 Cast: Poisonous Vapours | 33 | 14 || 47 Drink: Curing | 1 | 1 || 2 Armour: Robe | 45 | 79 || 124 Dodge: Dodged | 35 | 60 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1622 | 1611 | 11 | 234 | 1003 | 2 | 811.0 | Dungeon | 1622 | 1611 | 11 | 234 | 1003 | 2 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:2: 764 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+