jamjam2 Level 1 of the Dungeon (0, 1, D:1) a frilled lizard corpse (skeletalised by now) (1, 1, D:1) a +0 dagger a rat corpse (skeletalised by now) (9, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 29, D:1) a ball python skeleton (18, 37, D:1) a +0 dagger (19, 37, D:1) a medusa talisman (21, 8, D:1) a frilled lizard skeleton (23, 15, D:1) a rat skeleton (24, 14, D:1) a +0 club a goblin skeleton (26, -2, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, -1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 27, D:1) a +0 spear (30, 8, D:1) a quokka skeleton (30, 10, D:1) a +0 club (45, 6, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Zuofuc's Weapon Shoppe a +0 dagger (20 gold) a +0 flail (35 gold) a +3 dagger of venom (194 gold) a +0 morningstar (60 gold) 6 boomerangs (120 gold) the +1 mace "Murmur" {protect, ^Contam rC+ Str+3 Dex+4} (317 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (5, -2, D:2) a hobgoblin corpse (7, -12, D:2) a +0 halberd a gnoll corpse (7, -11, D:2) a +0 club a +0 club (10, 9, D:2) a +0 robe (15, 0, D:2) a quokka corpse (22, 14, D:2) a +0 robe (24, -14, D:2) a +0 short sword 5 stones (24, -13, D:2) a bat corpse (27, -15, D:2) a +0 hand axe a hobgoblin corpse (28, -16, D:2) a +0 dagger (38, -3, D:2) a +0 dagger a +0 sling (40, -1, D:2) a frilled lizard corpse (41, -4, D:2) a +0 whip