jamjam2 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -12, D:1) a rat corpse (skeletalised by now) (4, 1, D:1) a jackal corpse (skeletalised by now) (7, -19, D:1) a frilled lizard corpse (skeletalised by now) (7, -3, D:1) a jackal corpse (skeletalised by now) (10, -17, D:1) a bat corpse (skeletalised by now) (14, -12, D:1) a rat corpse (skeletalised by now) (14, -6, D:1) a +0 club (15, 7, D:1) a ball python corpse (skeletalised by now) (15, 8, D:1) a quokka corpse (skeletalised by now) (16, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -5, D:1) a +0 dagger (21, 5, D:1) a rat skeleton (25, -12, D:1) a +0 club a goblin skeleton (26, -13, D:1) 5 stones a +0 whip a +0 leather armour a kobold skeleton (26, -12, D:1) a hobgoblin skeleton (27, -13, D:1) a +0 dagger a goblin skeleton (28, -2, D:1) a +0 robe (29, 1, D:1) 5 stones (38, 4, D:1) a +0 spear (44, -17, D:1) a ball python corpse (skeletalised by now) (44, -11, D:1) a ball python corpse (skeletalised by now) (44, -6, D:1) a rat corpse (skeletalised by now) (51, 6, D:1) a bat corpse (skeletalised by now) (52, 19, D:1) 9 stones Level 2 of the Dungeon [Shop] Gearphakk's Distillery 2 potions of heal wounds (120 gold) a potion of curing (36 gold) 2 potions of moonshine (24 gold) a potion of invisibility (unknown) (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of ambrosia (unknown) (96 gold) (12, -3, D:2) a +0 whip (14, 20, D:2) a +0 whip (17, -12, D:2) 6 stones (17, 1, D:2) 7 stones (23, 0, D:2) a ball python corpse (skeletalised by now) (23, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 20, D:2) an adder skeleton (29, 17, D:2) an adder skeleton (29, 26, D:2) 7 stones (30, 21, D:2) 7 stones (35, 23, D:2) a rat skeleton (36, 19, D:2) a +0 whip (42, 8, D:2) a +0 helmet (44, 13, D:2) a +0 club a goblin skeleton (44, 16, D:2) a ball python skeleton (47, -3, D:2) the +9 whip of the Sage {spect, +Blink rN++ rCorr Str-4} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (51, 5, D:2) a +0 whip Level 3 of the Dungeon (6, 3, D:3) 6 stones (6, 38, D:3) a +0 whip 5 stones (13, -6, D:3) 3 large rocks (17, -11, D:3) a +0 whip a kobold corpse (skeletalised by now) (24, -1, D:3) an adder skeleton (27, -1, D:3) a +0 club 3 stones a kobold skeleton (28, 36, D:3) a +0 leather armour (32, -9, D:3) a +0 club (34, 13, D:3) a +0 ring mail (37, 7, D:3) a +0 sling (39, 11, D:3) a +0 pair of boots (43, -1, D:3) a +0 great mace (51, -14, D:3) a +0 dagger (51, -13, D:3) a quokka corpse (skeletalised by now) (51, 19, D:3) a +0 dagger (51, 42, D:3) a +0 dagger a goblin corpse (skeletalised by now) (53, -1, D:3) a +0 ring mail (53, 2, D:3) a quokka corpse (skeletalised by now) (53, 44, D:3) a +0 robe (62, 26, D:3) a +0 hand axe (63, -6, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a black bear skeleton (2, 3, D:4) an adder skeleton (2, 33, D:4) a hound skeleton (3, 19, D:4) a +0 ring mail (7, -10, D:4) 6 poisoned darts (24, 30, D:4) a +0 dagger 7 poisoned darts (31, -8, D:4) a +0 club (32, -6, D:4) a hobgoblin skeleton (55, 37, D:4) a +0 dagger Level 5 of the Dungeon (7, 36, D:5) a +0 helmet (11, 8, D:5) 7 stones (13, 7, D:5) a water moccasin skeleton (19, 25, D:5) 3 stones (32, 16, D:5) a scroll of enchant weapon (32, 17, D:5) a +0 broad axe (34, 14, D:5) a +0 spear (36, 15, D:5) a +0 flail a +0 spear a +0 ring mail (36, 17, D:5) a +0 halberd (37, 16, D:5) a +0 spear (38, 20, D:5) a +0 cloak (40, 10, D:5) a +0 hand axe (40, 16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, 14, D:6) a +0 falchion (8, 15, D:6) a +0 flail (8, 16, D:6) a +1 short sword of draining (8, 17, D:6) a +0 falchion a +0 scale mail (8, 24, D:6) a +0 dagger (23, 14, D:6) 4 stones (24, 14, D:6) 3 boomerangs (24, 20, D:6) a -1 sling (25, 27, D:6) a +0 leather armour (26, 11, D:6) a +0 short sword (27, 10, D:6) a +0 club a +0 short sword a +0 hand axe (36, 29, D:6) a +0 dagger (40, 29, D:6) a +0 giant club (41, 29, D:6) a +0 hand axe 2 boomerangs (44, 31, D:6) 4 stones (52, 50, D:6) 3 stones (56, 36, D:6) the +7 battleaxe of the Horn {drain, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Level 7 of the Dungeon [Shop] Nawiamus's Assorted Antiques a +0 lightning rod (4/4) (1040 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) a +0 plate armour (598 gold) a +0 box of beasts (1040 gold) a +0 phantom mirror (inert) (1040 gold) a +0 ring mail (104 gold) a +0 condenser vane (1040 gold) a potion of heal wounds (130 gold) a potion of haste (260 gold) (10, -6, D:7) a +0 sling (10, 5, D:7) a +0 falchion (10, 8, D:7) a +0 whip (17, -3, D:7) a +0 orcbow (18, -3, D:7) a +0 ring mail a +0 spear (18, 1, D:7) a scroll of noise (20, 7, D:7) a +0 trident (26, -6, D:7) 2 stones (38, 10, D:7) a +3 trident of draining a +0 robe an orb of energy (46, 24, D:7) a +0 short sword (47, 15, D:7) a +0 giant club (50, 0, D:7) a staff of earth (60, 19, D:7) a +0 plate armour (62, 10, D:7) 7 stones Level 8 of the Dungeon (2, 2, D:8) a +0 chain mail (27, 17, D:8) a +0 dagger (57, -4, D:8) a +0 hand axe (60, -4, D:8) a +0 club (61, -4, D:8) a +0 mace a +0 short sword a +0 club 3 boomerangs Level 9 of the Dungeon [Shop] Izohingirig's Book Shop a book of Duality (506 gold) the Secrets of Production (154 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Seismosaurus Egg Summoning/Earth 4 Sif Muna's Annotations on Mechanics (330 gold) Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Rending Blade Conjuration/Forgecraft 4 c - Nazja's Percussive Tempering Forgecraft 5 a manual of Forgecraft (880 gold) a book of Scorching (330 gold) (0, 0, D:9) a +0 dagger (12, 12, D:9) 5 stones (14, 47, D:9) a +0 dagger a +0 robe a +0 whip (17, 48, D:9) a +0 falchion (21, 7, D:9) a +0 flail a +0 leather armour a +0 whip (21, 8, D:9) a +0 whip (21, 9, D:9) a +0 orcbow (21, 46, D:9) a +3 dagger of distortion a +2 robe of resistance (22, 4, D:9) a +0 flail (22, 6, D:9) a +0 whip a +0 club (22, 14, D:9) a +0 trident (24, 15, D:9) a +0 mace (25, 12, D:9) a +0 chain mail a +0 trident (25, 13, D:9) a +0 leather armour a +0 dagger (26, 12, D:9) a +0 war axe (28, 20, D:9) a +0 crystal plate armour (31, 35, D:9) a +0 club (32, 20, D:9) a +0 leather armour (32, 35, D:9) a +0 spear (32, 36, D:9) a +0 whip (32, 37, D:9) a +0 club a +0 leather armour a +0 spear (32, 38, D:9) a +0 club a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, 20, D:10) 5 stones a +0 dagger (3, 22, D:10) a +0 whip (4, 21, D:10) a +0 club (5, 18, D:10) a +2 dagger of draining (6, 16, D:10) 4 stones a +0 short sword (6, 18, D:10) a +0 dagger (16, 10, D:10) a +0 shortbow (16, 12, D:10) a +0 plate armour a +0 war axe (20, 15, D:10) a +0 plate armour a +0 glaive (20, 16, D:10) a +0 club (21, 16, D:10) a +0 hand axe (21, 24, D:10) 3 boomerangs (22, 14, D:10) a scroll of enchant weapon (22, 44, D:10) a +0 scale mail (24, 30, D:10) a +0 ring mail (34, 45, D:10) a +0 orcbow (39, 47, D:10) a +0 quarterstaff (42, 38, D:10) a +0 dagger a +0 robe (42, 39, D:10) a +0 trident (43, 39, D:10) a +0 whip (46, 38, D:10) a +0 dagger a +0 robe (46, 39, D:10) a +0 whip a +0 ring mail Level 11 of the Dungeon (3, 4, D:11) a +0 whip (4, 2, D:11) a +0 dagger (5, -27, D:11) 2 stones (5, 18, D:11) a +0 club (6, 14, D:11) a +0 quarterstaff (7, 16, D:11) 7 stones (13, 12, D:11) a +0 robe a +0 dagger a +0 ring mail a +2 spear of venom (14, 12, D:11) 7 poisoned darts a +0 dagger a +0 robe a +0 dagger (15, 12, D:11) a +0 dagger of holy wrath 16 poisoned darts a +0 dagger a +0 club (16, 1, D:11) a +0 flail (16, 12, D:11) a +0 dagger a +0 whip (16, 13, D:11) a +0 ring mail a +0 war axe of electrocution a +0 short sword (18, 13, D:11) a +0 flail (22, -12, D:11) the +6 mace of Karma {flame, rC++ rCorr Str+3} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (22, 4, D:11) 2 large rocks a +0 mace (22, 13, D:11) a +0 plate armour a +0 halberd (22, 14, D:11) 2 poisoned darts a +0 dagger (25, 10, D:11) a +0 robe a +0 dagger 6 poisoned darts a +0 short sword a +0 robe a +0 dagger a +0 whip (25, 14, D:11) a +0 leather armour a +0 dagger (26, 11, D:11) a +0 kite shield a +0 ring mail a +0 spear (26, 12, D:11) 6 poisoned darts a +0 whip (26, 14, D:11) a +0 giant club (27, 12, D:11) 3 poisoned darts a +1 dagger of draining (27, 14, D:11) a +0 leather armour a +0 hand axe a +0 mace (28, 14, D:11) a +0 morningstar (28, 15, D:11) a +0 falchion (33, 11, D:11) a +0 flail (34, 6, D:11) a +0 hand axe (37, 8, D:11) a +0 short sword (39, 7, D:11) a stone a +1 short sword of draining (39, 10, D:11) a +0 robe a +0 dagger (39, 11, D:11) a +0 leather armour a +0 trident (41, 14, D:11) a +0 pair of gloves the Ecumenical Temple Level 1 of the Orcish Mines (1, 1, Orc:1) a +0 scimitar a +0 orcbow a +0 chain mail (4, 0, Orc:1) a +0 trident a +0 leather armour a +0 dagger a +0 robe (38, 36, Orc:1) a +0 dagger a +0 robe (40, 13, Orc:1) a +0 club a +0 hand axe a +0 leather armour (41, 14, Orc:1) a +0 glaive a +0 plate armour (42, 13, Orc:1) a +0 club (42, 14, Orc:1) a +0 giant club a +0 hand axe (44, 9, Orc:1) a +0 trident a +0 chain mail (44, 21, Orc:1) a +0 trident (44, 22, Orc:1) a +0 halberd a +0 orcbow a +0 chain mail (45, 17, Orc:1) a +0 hand axe (45, 18, Orc:1) a +0 hand axe (45, 20, Orc:1) a +0 whip (45, 21, Orc:1) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (46, 11, Orc:1) a +0 dagger of venom a +0 robe (46, 17, Orc:1) a +0 dagger a +0 robe (46, 18, Orc:1) a +0 dagger (46, 20, Orc:1) a +0 orcbow a +0 long sword a +0 chain mail (46, 21, Orc:1) a +0 war axe of electrocution a +2 chain mail of willpower (50, 2, Orc:1) a +0 club (51, -1, Orc:1) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (51, 0, Orc:1) a +2 scimitar of electrocution a +0 plate armour (51, 1, Orc:1) a +0 dagger a +0 robe (52, 0, Orc:1) a +0 club 2 boomerangs (52, 1, Orc:1) a +0 hand axe a +0 plate armour (53, 1, Orc:1) a +0 club a +0 ring mail Level 2 of the Orcish Mines [Shop] Havvy's Assorted Antiques the +10 orcbow of Resourcefulness {flame, ^Contam rC+++ Str-2 SInv} (3615 gold) ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). SInv: It lets you see invisible. a +0 phantom mirror (inert) (1560 gold) a +0 war axe of holy wrath (323 gold) a scroll of revelation (292 gold) a +0 condenser vane (1560 gold) a scroll of poison (156 gold) a +0 lightning rod (4/4) (1560 gold) a scroll of noise (39 gold) [Shop] Miusun's Jewellery Shoppe a +6 ring of intelligence (unknown) (612 gold) the ring "Saompyof" {rF++ rC+ Int-3 SInv} (746 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. a +4 ring of protection (unknown) (612 gold) a ring of protection from fire (425 gold) a +6 ring of dexterity (612 gold) the ring "Qeuleh" {Str+3 Dex+10} (980 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+10: It affects your dexterity (+10). an amulet of regeneration (510 gold) (1, 0, Orc:2) a +0 mace a +0 chain mail (1, 1, Orc:2) a +0 dagger a +0 robe (2, 1, Orc:2) a +0 flail (10, -2, Orc:2) a +0 whip (10, -1, Orc:2) a +0 trident (10, 0, Orc:2) a +0 chain mail a +0 scimitar (11, -1, Orc:2) a +0 leather armour a +0 dagger (11, 0, Orc:2) a +0 giant club a +0 antimagic hand axe (12, -1, Orc:2) a +0 club (12, 0, Orc:2) a +0 plate armour a +0 hand axe a +0 heavy arbalest (12, 1, Orc:2) a +0 robe a +0 dagger (12, 2, Orc:2) a +0 plate armour a +0 long sword (13, 1, Orc:2) a +0 flail a +0 hand axe (13, 2, Orc:2) a +0 mace (29, -1, Orc:2) 7 gold pieces a +0 club (30, 1, Orc:2) 7 gold pieces a +0 hand axe (31, 3, Orc:2) 19 gold pieces (34, -1, Orc:2) 74 gold pieces a +0 dagger a +0 robe (34, 0, Orc:2) 6 gold pieces a +0 dagger a +0 robe (34, 3, Orc:2) 4 gold pieces a +0 dire flail a +0 plate armour (34, 4, Orc:2) 17 gold pieces a +0 dagger a +2 robe of cold resistance a +0 flail a +0 whip (35, -1, Orc:2) 22 gold pieces a +0 hand axe a +0 hand axe a +0 scale mail a +0 arbalest (35, 4, Orc:2) 3 gold pieces a +0 whip a +0 leather armour (36, 5, Orc:2) 23 gold pieces (37, 4, Orc:2) 8 gold pieces a +0 whip (42, -1, Orc:2) 24 gold pieces (46, -24, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (12, -10, Lair:1) the +8 dagger "Izoecue" {flame, *Slow rF+ Dex+4} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (15, 24, Lair:1) a +0 giant spiked club (18, 29, Lair:1) a +0 ring mail (23, 36, Lair:1) a +0 leather armour (26, 28, Lair:1) a +0 chain mail (32, 14, Lair:1) a +0 robe Level 2 of the Lair of Beasts [Shop] Uqyetail's Assorted Antiques a +0 battleaxe of venom (225 gold) a +2 morningstar of draining (441 gold) a potion of ambrosia (184 gold) a +0 lightning rod (4/4) (920 gold) a +0 lightning rod (4/4) (920 gold) the +5 dagger of Diet Blood {heavy, ^Contam Will- Int+4 Dex+9} (1221 gold) ^Contam: It causes magical contamination when unequipped. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex+9: It affects your dexterity (+9). a scroll of summoning (218 gold) (0, 12, Lair:2) 4 stones (11, -4, Lair:2) a +0 partisan (12, -3, Lair:2) a +0 mace a +0 robe (13, -24, Lair:2) a staff of cold (23, 13, Lair:2) 4 stones (24, 20, Lair:2) a staff of alchemy (32, -11, Lair:2) a +0 mace (32, 9, Lair:2) a +0 club (32, 11, Lair:2) 2 potions of moonshine (39, 28, Lair:2) an amulet of guardian spirit (46, -13, Lair:2) a +0 war axe (52, -10, Lair:2) a +0 dire flail (60, -15, Lair:2) 5 stones (67, 1, Lair:2) 5 boomerangs Level 3 of the Lair of Beasts [Shop] Tesmaox's Book Emporium a book of the Senses (560 gold) a book of Minor Magic (224 gold) a book of Fire (448 gold) a book of the Hunter (364 gold) the Incunable of Synthesis and the Band (420 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 the Atlas of the Earthen Pyromaniac (672 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Inner Flame Hexes/Fire 3 d - Plasma Beam Fire/Air 6 e - Permafrost Eruption Ice/Earth 6 a book of the Tundra (420 gold) a manual of Invocations (1120 gold) the Encyclopedia of the Dead (448 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Curse of Agony Necromancy 5 c - Death Channel Necromancy 6 (7, -33, Lair:3) a +0 quarterstaff a +0 robe (7, -25, Lair:3) a ring of positive energy an amulet of guardian spirit (8, -33, Lair:3) a +0 quarterstaff a +0 robe (31, -26, Lair:3) a beast talisman (44, -34, Lair:3) a +0 quarterstaff (44, -25, Lair:3) a beast talisman (45, 4, Lair:3) a +0 leather armour (61, 1, Lair:3) 4 stones Level 4 of the Lair of Beasts (6, -2, Lair:4) a +2 pair of gloves (14, -13, Lair:4) a +0 spear (17, 21, Lair:4) 6 stones (21, -4, Lair:4) a staff of cold (22, -14, Lair:4) a flux talisman a beast talisman (25, 24, Lair:4) a +0 ring mail (29, 10, Lair:4) a +0 plate armour (42, 17, Lair:4) a +0 falchion (43, 10, Lair:4) a +0 plate armour (49, -2, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (0, 10, Lair:5) a +2 flail of protection (1, 9, Lair:5) a +0 falchion (5, 6, Lair:5) a +1 whip of freezing a +0 glaive (7, 12, Lair:5) 2 stones 7 stones (13, 15, Lair:5) a +0 flail (34, 24, Lair:5) a +0 mace (36, 17, Lair:5) a +0 falchion (50, 28, Lair:5) a +0 flail (55, 39, Lair:5) a +0 great sword (63, 25, Lair:5) an amulet of magic regeneration a maw talisman