jamjam2 Level 1 of the Dungeon (5, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 27, D:1) a +0 dagger (7, 0, D:1) a jackal corpse (skeletalised by now) (8, 0, D:1) a +0 ring mail (16, 9, D:1) 8 stones (16, 35, D:1) a +0 dagger a kobold skeleton (18, 10, D:1) a +2 short sword of draining 4 stones a +0 club a kobold skeleton a goblin skeleton (19, 9, D:1) a +0 short sword 2 stones a kobold skeleton (29, -5, D:1) a +0 club (41, 33, D:1) a +0 ring mail (44, 29, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 7, D:1) a +0 quarterstaff (46, 30, D:1) a bat corpse (skeletalised by now) (51, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, 28, D:1) 4 stones Level 2 of the Dungeon [Shop] Qisaaph's Assorted Antiques a +0 trident (94 gold) the +2 whip "Xohoed" {drain, rElec rF- Str+6 Dex-4} (693 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). a scroll of revelation (202 gold) a wand of polymorph (9) (340 gold) a scroll of enchant weapon (202 gold) a +0 dagger (54 gold) a +5 ring of evasion (972 gold) (0, 23, D:2) a +0 club (1, 21, D:2) 5 stones (3, 4, D:2) a +0 spear (4, -24, D:2) a jackal skeleton (6, -7, D:2) a +0 dagger a goblin skeleton (6, 18, D:2) an adder skeleton (6, 24, D:2) a +2 dagger of speed (12, -15, D:2) a +0 whip of venom a kobold corpse (skeletalised by now) (15, -12, D:2) a +0 spear (15, 10, D:2) a +0 short sword (18, 5, D:2) a +1 dagger of protection a hobgoblin corpse (skeletalised by now) (19, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -17, D:2) a +0 dagger (26, -22, D:2) a +0 buckler (27, -1, D:2) a hobgoblin corpse (skeletalised by now) (37, -21, D:2) a +0 robe (48, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (54, 11, D:2) a human skeleton (55, 15, D:2) a human skeleton (55, 16, D:2) a human skeleton (56, 9, D:2) a human corpse (skeletalised by now) (56, 10, D:2) a frilled lizard corpse (skeletalised by now) (59, 15, D:2) a human skeleton (61, 13, D:2) a human skeleton Level 3 of the Dungeon [Shop] Sixtul's Distillery a potion of brilliance (48 gold) 2 potions of magic (192 gold) a potion of berserk rage (60 gold) a potion of brilliance (48 gold) a potion of enlightenment (60 gold) a potion of lignification (36 gold) (0, 0, D:3) a +0 leather armour (2, 8, D:3) a +0 club (4, -8, D:3) a stone (4, -4, D:3) a +0 dagger (12, 22, D:3) a +0 mace an orc corpse (skeletalised by now) (16, -22, D:3) a +0 leather armour (23, 11, D:3) a +0 short sword a stone a kobold skeleton (26, 2, D:3) a potion of might (26, 3, D:3) a +0 robe (26, 4, D:3) 6 gold pieces (26, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (27, 2, D:3) 9 gold pieces (27, 3, D:3) 11 gold pieces (27, 4, D:3) 15 gold pieces (28, 2, D:3) 14 gold pieces (28, 3, D:3) 3 poisoned darts (28, 4, D:3) a scroll of identify (30, -19, D:3) 2 potions of berserk rage (40, 0, D:3) a bat corpse (skeletalised by now) (40, 2, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (45, -2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Keahof's Distillery a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of heal wounds (unknown) (60 gold) (0, 0, D:4) 4 stones (4, 4, D:4) a +3 trident (5, -19, D:4) 3 stones (9, -14, D:4) a +0 sling (13, -6, D:4) a +0 spear (19, -24, D:4) a +0 dagger 3 stones (31, -27, D:4) 2 javelins (31, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (32, 7, D:4) a +0 pair of boots (38, -4, D:4) 5 stones Level 5 of the Dungeon [Shop] Wyemerghe's Antique Weapon Emporium a +0 rapier (108 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (2160 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 hand axe (81 gold) a +0 trident (94 gold) a +0 longbow (175 gold) a +0 glaive of protection (264 gold) a +0 whip (67 gold) (0, 0, D:5) a scroll of identify (0, 1, D:5) a scroll of enchant weapon (11, 12, D:5) a +0 club a +0 chain mail (15, 1, D:5) a +0 leather armour a +2 hand axe of electrocution an orc skeleton (16, 1, D:5) a +0 dagger an orc skeleton (16, 2, D:5) a +0 leather armour a +0 club a +0 ring mail a +0 short sword an orc skeleton (19, 2, D:5) a +0 orcbow (19, 3, D:5) a +0 robe a +0 dagger of venom an orc skeleton (20, 4, D:5) 6 stones (21, 4, D:5) a +0 short sword (23, 27, D:5) an adder skeleton (37, 11, D:5) a +0 club 3 boomerangs a +0 leather armour a +2 dagger of electrocution 7 stones a +0 leather armour an orc skeleton (38, 12, D:5) a +0 dagger a +0 robe (39, 9, D:5) a +0 dagger a +0 robe an orc skeleton (39, 13, D:5) a +0 flail (41, 6, D:5) an iguana skeleton (45, 2, D:5) the +5 trident "Siha" {heavy, Fly Int+2} Fly: It grants you flight. Int+2: It affects your intelligence (+2). (46, 25, D:5) a +0 flail an orc corpse (skeletalised by now) (52, 27, D:5) a +0 robe Level 6 of the Dungeon (2, -2, D:6) a +0 flail a +4 mace (2, -1, D:6) a +0 short sword an orc corpse (skeletalised by now) (4, 3, D:6) a +0 leather armour (12, -4, D:6) a +0 leather armour a +0 falchion an orc skeleton (12, 7, D:6) 6 stones (13, 6, D:6) a +0 dagger (15, -5, D:6) a +0 hand axe (17, -5, D:6) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (18, 8, D:6) a +0 pair of boots (20, -13, D:6) a +0 flail an orc skeleton (20, 22, D:6) a +0 war axe (21, -15, D:6) a +0 ring mail a +0 short sword (21, -13, D:6) a +0 robe a +0 dagger (22, -13, D:6) a +0 dagger an orc skeleton (28, 21, D:6) 6 stones (29, 11, D:6) a +0 trident (30, 10, D:6) a +0 mace a +0 chain mail a +0 hand axe a +0 dagger an orc skeleton an orc corpse (skeletalised by now) (32, 2, D:6) a +0 scale mail (32, 24, D:6) a ring of poison resistance (34, -10, D:6) 5 javelins (35, 12, D:6) a +0 orcbow (44, -9, D:6) 4 stones Level 7 of the Dungeon (1, -5, D:7) a +0 leather armour a +0 whip an orc skeleton (2, -25, D:7) a ring of fire (2, -7, D:7) a +0 robe (3, -3, D:7) 3 boomerangs a +0 club (3, -2, D:7) a +0 robe a +0 dagger (4, -2, D:7) a +0 robe a +0 dagger (4, -1, D:7) a +0 mace (8, 2, D:7) a +0 giant club an ogre skeleton (13, -14, D:7) a serpent talisman (17, -21, D:7) a +0 club (17, -20, D:7) a +0 falchion of holy wrath a +0 mace an orc skeleton (19, -15, D:7) a +0 whip a gnoll skeleton (19, -14, D:7) a black bear skeleton (19, -12, D:7) a +0 dagger (23, -40, D:7) a +0 morningstar (23, -33, D:7) a +0 whip a kobold skeleton (23, -32, D:7) 6 poisoned darts a +0 whip a +0 robe a +0 dagger a kobold skeleton (24, -32, D:7) 3 stones a +0 club a +0 dagger a kobold skeleton (25, 6, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 6, D:7) a +0 flail an orc corpse (skeletalised by now) (26, 7, D:7) a +0 mace of protection a +0 scale mail (29, -11, D:7) a bullfrog corpse (skeletalised by now) (31, -35, D:7) a +1 trident of flaming a +0 ring mail Level 8 of the Dungeon [Shop] Plog's Jewellery Boutique a +6 ring of intelligence (unknown) (360 gold) an amulet of reflection (unknown) (300 gold) a ring of positive energy (unknown) (200 gold) a ring of fire (250 gold) an amulet of faith (400 gold) the ring "Fypyin" {rF- rC+ Str+3 Dex+4 Ice} (467 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. a ring of protection from cold (unknown) (250 gold) a ring of ice (250 gold) a ring of protection from cold (unknown) (250 gold) a +6 ring of strength (360 gold) (0, 1, D:8) a wolf skeleton (2, 10, D:8) a +0 ring mail a +0 flail (3, 4, D:8) a +0 leather armour a +0 club an orc skeleton (4, 14, D:8) a black bear corpse (skeletalised by now) (5, 15, D:8) a black bear corpse (skeletalised by now) (6, 17, D:8) a +0 orcbow (11, 11, D:8) 7 stones a +0 whip a yak skeleton (11, 15, D:8) a +0 ring mail a +0 spear (12, 6, D:8) a +0 spear a gnoll skeleton (12, 11, D:8) a +0 spear a gnoll skeleton (13, 6, D:8) 6 stones (14, 13, D:8) a water moccasin skeleton (15, -7, D:8) a +0 arbalest (15, 14, D:8) a bullfrog skeleton (17, 3, D:8) a +0 trident (20, -4, D:8) a +0 long sword (23, -1, D:8) a +0 club (25, -13, D:8) a +0 leather armour (26, -2, D:8) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (27, -2, D:8) a +0 dire flail a +0 plate armour a +2 heavy trident a +0 plate armour an orc skeleton (28, -2, D:8) a +1 hand axe of electrocution a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 14, D:8) a +0 ring mail (36, -16, D:8) a +0 long sword (43, -19, D:8) a +0 dagger of electrocution (44, -19, D:8) a +0 club a +0 short sword (47, -20, D:8) a +0 whip Level 9 of the Dungeon (7, 9, D:9) 4 stones a +0 shortbow a centaur skeleton (10, 9, D:9) a flux talisman (16, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak skeleton a yak skeleton (16, 42, D:9) a +0 dire flail a +0 giant club (18, 10, D:9) +0 steam dragon scales a +1 heavy broad axe (18, 14, D:9) 9 stones (18, 30, D:9) +0 steam dragon scales a steam dragon skeleton (19, 11, D:9) a +1 heavy shortbow a centaur skeleton (19, 16, D:9) a +0 leather armour (20, 5, D:9) a +0 dire flail a +0 giant club (29, 24, D:9) 6 stones (33, 18, D:9) the +0 scale mail of Thoughtfulness {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (36, 42, D:9) a +1 scimitar of flaming (37, 0, D:9) a +0 giant club a +0 giant club (37, 13, D:9) a +0 trident (39, 13, D:9) the +7 dagger of Fuoqujedgh {flame, rC- Int+7} rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). (40, 1, D:9) a +0 spear Level 10 of the Dungeon (11, -8, D:10) a +0 giant spiked club a +0 giant spiked club (15, -2, D:10) a howler monkey skeleton a howler monkey skeleton (30, 0, D:10) a +0 leather armour (32, -17, D:10) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of ice (13, -27, Lair:1) a water moccasin corpse (skeletalised by now) (23, -22, Lair:1) a wolf corpse (skeletalised by now) (23, -18, Lair:1) a +0 trident (27, -17, Lair:1) 6 stones (30, 1, Lair:1) a +0 falchion (36, -23, Lair:1) 3 large rocks (38, -15, Lair:1) a wolf skeleton (40, -20, Lair:1) a flux talisman (44, -12, Lair:1) a death yak corpse (skeletalised by now) (47, -28, Lair:1) a water moccasin skeleton (47, -12, Lair:1) a death yak corpse (skeletalised by now) (49, -32, Lair:1) a +0 plate armour (51, -41, Lair:1) a bullfrog corpse (skeletalised by now) (51, -4, Lair:1) a wolf corpse (skeletalised by now) (52, -11, Lair:1) a +0 war axe (52, 1, Lair:1) a yak skeleton a yak skeleton (53, -4, Lair:1) a black mamba corpse (skeletalised by now) (55, -41, Lair:1) a +0 chain mail (55, -7, Lair:1) 4 stones (66, -24, Lair:1) a bullfrog skeleton (71, -25, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (0, 6, Lair:2) a +0 robe (3, -13, Lair:2) a +0 ring mail (6, 1, Lair:2) a manual of Conjurations (7, -2, Lair:2) the Incunabulum of Love and Death Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Dispel Undead Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (8, 0, Lair:2) a +1 scimitar of holy wrath (unseen) (9, -22, Lair:2) a water moccasin skeleton (10, 1, Lair:2) 25 gold pieces (12, 14, Lair:2) a basilisk skeleton (16, -27, Lair:2) a bullfrog skeleton (18, -30, Lair:2) a scroll of identify (19, 8, Lair:2) a +1 heavy sling (20, -34, Lair:2) a +0 plate armour (23, -3, Lair:2) a polar bear skeleton (24, -5, Lair:2) a basilisk skeleton (27, -8, Lair:2) 2 scrolls of identify (29, -16, Lair:2) a +0 whip (34, -25, Lair:2) a wolf corpse (skeletalised by now) (40, -15, Lair:2) a basilisk corpse (skeletalised by now) (47, 10, Lair:2) a basilisk skeleton (48, 10, Lair:2) a hydra skeleton (50, 18, Lair:2) a water moccasin skeleton (54, -28, Lair:2) a komodo dragon corpse (skeletalised by now) (55, 9, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (1, -8, Lair:3) a water moccasin corpse (skeletalised by now) (3, -39, Lair:3) a +0 mace (7, -36, Lair:3) a rime drake corpse (skeletalised by now) (8, -37, Lair:3) a dream sheep corpse (skeletalised by now) (10, -36, Lair:3) a dream sheep corpse (skeletalised by now) (10, -35, Lair:3) a dream sheep corpse (skeletalised by now) (13, -27, Lair:3) 3 potions of lignification a scroll of brand weapon (13, -13, Lair:3) a +0 scale mail (14, -39, Lair:3) a rime drake skeleton (27, -16, Lair:3) a bullfrog skeleton (33, -49, Lair:3) a +0 scale mail (35, -36, Lair:3) a +0 flail (42, -3, Lair:3) a scroll of identify (45, -46, Lair:3) a +0 dagger (54, -3, Lair:3) a scroll of noise (57, -6, Lair:3) a +0 leather armour (59, -36, Lair:3) a wyvern skeleton (59, -17, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. the serpent talisman "Uckiz" {rF- rC+ rCorr Int+4} [serpent talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (9, 44, Lair:4) a +0 spear (10, -2, Lair:4) a water moccasin corpse (skeletalised by now) (11, 8, Lair:4) a komodo dragon skeleton (11, 17, Lair:4) a +0 short sword (12, 3, Lair:4) a black mamba skeleton (12, 16, Lair:4) a scroll of noise (13, 35, Lair:4) a yak corpse (skeletalised by now) (14, 2, Lair:4) a water moccasin corpse (skeletalised by now) (32, 53, Lair:4) a staff of conjuration (34, 16, Lair:4) a +0 battleaxe (36, 43, Lair:4) a +0 short sword (37, 10, Lair:4) a +0 dagger (43, 23, Lair:4) a +0 dagger (46, 22, Lair:4) a scroll of enchant weapon a bullfrog skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (0, 4, Lair:5) a +0 plate armour (1, -20, Lair:5) a +0 war axe (1, 9, Lair:5) a yak skeleton a yak skeleton a yak skeleton (2, 2, Lair:5) a +0 war axe (4, 6, Lair:5) a stone (5, 3, Lair:5) a stone (7, 8, Lair:5) a stone (9, -30, Lair:5) a +0 plate armour (19, 13, Lair:5) a scroll of identify (20, -6, Lair:5) a +0 broad axe (21, -32, Lair:5) a +0 chain mail (24, -22, Lair:5) a black mamba skeleton (24, 23, Lair:5) a +0 flail (29, -5, Lair:5) a yak corpse (skeletalised by now) (29, -4, Lair:5) a manticore corpse (skeletalised by now) (29, 16, Lair:5) a catoblepas skeleton (29, 24, Lair:5) a catoblepas corpse (skeletalised by now) (30, 12, Lair:5) a death yak skeleton (30, 15, Lair:5) a yak skeleton (32, 14, Lair:5) a death yak skeleton (33, -30, Lair:5) a water moccasin skeleton (33, -4, Lair:5) a yak corpse (skeletalised by now) (33, 14, Lair:5) a death yak skeleton (35, 9, Lair:5) a yak skeleton (36, 16, Lair:5) a yak skeleton (40, -21, Lair:5) a +0 spear a +0 sling (41, -20, Lair:5) a cane toad skeleton (42, -24, Lair:5) a staff of earth (43, -19, Lair:5) a scroll of identify (44, -12, Lair:5) a blink frog skeleton (45, 28, Lair:5) a +0 ring mail (48, 3, Lair:5) a +0 battleaxe (51, 20, Lair:5) a yak corpse (skeletalised by now) (52, 20, Lair:5) a manticore corpse (skeletalised by now) (55, 30, Lair:5) the +9 shortbow "Riheosoa" {freeze, ^Fragile +Blink MP-8 Dex+5} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. MP-8: It affects your magic capacity (-8). Dex+5: It affects your dexterity (+5). (56, 30, Lair:5) a +5 scimitar of flaming (58, 13, Lair:5) a potion of mutation Level 2 of the Abyss (0, 0, Abyss:2) a blink frog corpse