jamjam2 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail a hobgoblin corpse (skeletalised by now) (5, 21, D:1) a +0 short sword 4 stones (11, 12, D:1) a +0 ring mail (14, 11, D:1) 8 stones (23, -9, D:1) a +0 leather armour (27, 19, D:1) 5 stones (28, 25, D:1) a +0 robe (33, 2, D:1) a +0 club (39, 27, D:1) a +0 club (47, 3, D:1) 4 darts of disjunction Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (10, 12, D:2) 6 stones (19, 7, D:2) a +0 whip (23, 6, D:2) a bat skeleton (23, 17, D:2) a +0 spear (24, 11, D:2) a rat skeleton (24, 13, D:2) a hobgoblin skeleton (25, 11, D:2) a hobgoblin skeleton (30, 21, D:2) a +0 spear (31, -6, D:2) a +0 whip (31, 33, D:2) a ball python corpse (skeletalised by now) (32, 34, D:2) a quokka corpse (skeletalised by now) (37, 4, D:2) a ball python skeleton (37, 6, D:2) a +0 whip (38, 19, D:2) a +0 dagger (43, 12, D:2) a +0 scale mail (45, 6, D:2) a +0 long sword (46, -1, D:2) a rat corpse (skeletalised by now) (46, 23, D:2) a +0 short sword 13 stones (47, 23, D:2) a ball python skeleton (51, 34, D:2) a +0 robe (52, 22, D:2) a +0 robe (56, 28, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces (3, 7, D:3) a rat corpse (skeletalised by now) (4, -16, D:3) a +0 scale mail a +0 ring mail (7, 10, D:3) a potion of berserk rage (29, -23, D:3) a rat corpse (skeletalised by now) (33, -6, D:3) a +0 war axe (34, 3, D:3) a +0 whip 3 stones (42, -11, D:3) a quokka corpse Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (5, -2, D:5) a scroll of identify (9, -1, D:5) the +10 scale mail "Veegan" {rElec rF- Int-4 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, -1, D:6) 14 gold pieces (29, 24, D:6) 3 stones