jamjam2 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, -13, D:1) a +0 short sword (5, -20, D:1) a hobgoblin corpse (skeletalised by now) (14, 12, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, -4, D:1) a bat skeleton (18, -15, D:1) a quokka skeleton (19, 11, D:1) a +0 robe (22, 13, D:1) 7 stones (30, -8, D:1) a quokka corpse (skeletalised by now) (34, 6, D:1) a +2 pair of boots (44, -11, D:1) 9 gold pieces (44, 2, D:1) a rat skeleton (44, 17, D:1) a bat corpse (skeletalised by now) (44, 20, D:1) a +0 ring mail (46, -6, D:1) a frilled lizard skeleton (46, 12, D:1) 2 poisoned darts (47, -10, D:1) a jackal skeleton (51, 19, D:1) a quokka corpse (skeletalised by now) (52, -9, D:1) a +0 scale mail (52, 26, D:1) a hobgoblin corpse (skeletalised by now) (53, -8, D:1) a +0 ring mail (55, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (12, -11, D:2) a ball python corpse (skeletalised by now) (16, -15, D:2) 5 stones (25, -42, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (skeletalised by now) (29, -36, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (29, -35, D:2) a +0 short sword 2 stones (34, -2, D:2) a +1 barding (36, -35, D:2) a +0 hand axe (38, -15, D:2) a +0 dagger (41, -18, D:2) a +0 robe (44, -24, D:2) a +0 short sword a kobold skeleton (49, -25, D:2) a staff of fire Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (12, 35, D:3) a bat corpse (skeletalised by now) (15, 23, D:3) a +0 club (19, 24, D:3) a bat corpse (skeletalised by now) (20, -7, D:3) a +0 spear a gnoll skeleton (20, 41, D:3) a frilled lizard corpse (skeletalised by now) (22, -7, D:3) a +0 whip (22, -4, D:3) a +0 dagger a kobold skeleton (25, 37, D:3) the +0 ring mail of Biuvauj {Harm +Inv Str+4} Str+4: It affects your strength (+4). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (33, 8, D:3) 3 stones (33, 25, D:3) a staff of conjuration (41, 5, D:3) 5 stones (41, 14, D:3) a bat skeleton (43, 13, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 19, D:4) a +0 spear a gnoll skeleton (5, 17, D:4) a +0 halberd (6, 17, D:4) a hobgoblin skeleton (7, 17, D:4) 2 potions of degeneration 2 scrolls of noise a +5 falchion (8, 17, D:4) a +0 flail a gnoll skeleton (9, 15, D:4) a +0 club a +0 halberd a gnoll corpse (9, 16, D:4) a +0 dagger an orc skeleton (11, 9, D:4) a +0 halberd a gnoll skeleton (11, 10, D:4) a +0 dire flail (16, 10, D:4) a +0 leather armour (19, 10, D:4) a hound skeleton (20, 11, D:4) an adder corpse (skeletalised by now) (20, 25, D:4) a potion of enlightenment (25, 18, D:4) a +0 short sword the Ecumenical Temple (21, 0, Temple) a +4 dagger (unseen)