Dungeon Crawl Stone Soup version 0.35-a0-733-gd2521a539a (webtiles) character file. Game seed: 792907291551877305 216 jajajaja the Conjurer (level 5, 0/42 HPs) Began as a Demigod Conjurer on July 20, 2026. Succumbed to a killer bee's poison ... on level 3 of the Dungeon. The game lasted 00:07:26 (3469 turns). jajajaja the Conjurer (Demigod Conjurer) Turns: 3469, Time: 00:07:27 Health: 0/42 AC: 2 Str: 8 XL: 5 Next: 34% Magic: 22/31 EV: 11 Int: 20 God: Gold: 172 SH: 0 Dex: 16 Spells: 8/11 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.27/turn g - ring of magical power MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -1) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) b - an orb of pyromania (worn) Jewellery d - a ring of resist corrosion e - a ring of magical power (worn) g - a ring of magical power (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} e - 5 scrolls of identify {unknown} h - a scroll of silence {unknown} Potions g - a potion of magic f - 2 potions of ambrosia {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of lignification {unknown} n - 2 potions of berserk rage {unknown} o - 2 potions of haste {unknown} Skills: * Level 2.7 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Fireball Conj/Fire 8% 3d6 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The killer bee stings you. The killer bee barely misses you. The killer bee closely misses you. The killer bee barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (70% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee. The killer bee is moderately wounded. (Press . to maintain the ray.) The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee stings you. The searing ray hits the killer bee. The killer bee is severely wounded. You feel sick. The killer bee barely misses you. The killer bee misses you. The searing ray misses the killer bee. You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. The searing ray hits the killer bee. The killer bee is almost dead. You finish channelling your searing ray. You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (almost dead, 70% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee! You kill the killer bee! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .#...#############...#....# ##'## .'.).................#....# #.## .#...................#....# #.## .#..........######...#########.## .#################...######..#.## ............##..†#...#...###...## .........†..##)>.#.ß.#.<.# ###... ##############†..#...#...# ###. #####..@#'#'#...#######. #.......'...'.......##.# #.>.....#.⌠.#.....<.##.# #.......'...'.......##.# #####...#'#'#...######.# #...#...#...######.# #.>.#.ß.#.<.##.....# #...#...#...##.....# #####...######.....# There were no monsters in sight! Vanquished Creatures A killer bee (D:3) 2 orc priests (D:3) An orc wizard (D:3) 5 adders 3 dart slugs 4 hobgoblins 5 orcs (D:3) A quokka (D:2) 3 ball pythons 3 bats 4 endoplasms 7 frilled lizards 10 goblins 2 kobolds (D:1) 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jajajaja the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 394 | D:1 | Reached skill level 4 in Conjurations 493 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 702 | D:1 | Learned a level 2 spell: Searing Ray 1259 | D:2 | Reached skill level 1 in Fighting 1304 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/8 1497 | D:2 | Encountered Sigmund 2505 | D:3 | Reached XP level 4. HP: 16/36 MP: 11/11 3023 | D:3 | Reached XP level 5. HP: 42/42 MP: 13/13 3466 | D:3 | HP: 2/42 [killer bee (6)] 3469 | D:3 | Succumbed to a killer bee's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, shapermc_ecumenical_altar_ellora D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, nicolae_elevator_lobby_plus D:4: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, serial_glass, glass_columns_a, glass_columns_b, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.0 Stealth | 2 | 2.0 Spellcasting | 2 3 | 3.7 Fighting | 1 2 | 2.7 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 17 || 73 Searing Ray | 17 | 7 || 24 Armour: Robe | 3 | 13 || 16 Dodge: Dodged | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3470 | 2915 | 555 | 989 | 1613 | 4 | 867.5 | Dungeon | 3470 | 2915 | 555 | 989 | 1613 | 4 | 867.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1620 daAuts D:1: 1244 daAuts D:2: 600 daAuts D:4: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+