jaehoon Level 1 of the Dungeon (0, 0, D:1) a stone (3, -12, D:1) a +0 hand axe (5, -13, D:1) 7 stones (5, -10, D:1) a +0 club (6, -11, D:1) a +0 short sword (8, -1, D:1) a bat skeleton (14, -3, D:1) a +0 chain mail (22, 6, D:1) 7 stones (26, 4, D:1) 5 stones (37, -18, D:1) a +0 whip (43, 20, D:1) a +0 whip (52, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (14, -1, D:2) a +1 dagger of protection a goblin skeleton (17, -12, D:2) 5 stones (17, -6, D:2) a hobgoblin skeleton (22, -21, D:2) a ball python skeleton (23, -21, D:2) a rat skeleton (26, 13, D:2) an adder corpse (skeletalised by now) (27, -28, D:2) the +0 robe of Kerypni {+Inv rC- MP+8 Archmagi} rC-: It makes you vulnerable to cold. MP+8: It affects your magic capacity (+8). +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (34, -18, D:2) a bat skeleton (35, -16, D:2) a +0 club a hobgoblin skeleton (38, -26, D:2) a +0 dagger (41, 4, D:2) a +0 ring mail (44, 2, D:2) a +0 chain mail (45, -1, D:2) a +0 robe (54, -11, D:2) a +0 robe (55, 9, D:2) 3 curare-tipped darts (56, 15, D:2) a +0 club 5 stones (58, -13, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 2 potions of mutation (8, -5, D:3) 11 gold pieces