jaehoon Level 1 of the Dungeon (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -23, D:1) a ball python corpse (skeletalised by now) (5, -11, D:1) a +0 plate armour (8, -10, D:1) a +0 sling (8, -7, D:1) a jackal skeleton (9, -7, D:1) a jackal skeleton (11, 0, D:1) a frilled lizard skeleton (12, 2, D:1) a +0 short sword (18, -17, D:1) a +0 leather armour (21, -22, D:1) a quokka skeleton (24, -2, D:1) a frilled lizard corpse (skeletalised by now) (24, -1, D:1) a rat corpse (skeletalised by now) (25, -3, D:1) a bat corpse (skeletalised by now) (26, -1, D:1) a +0 spear (32, -24, D:1) a quokka skeleton (37, -15, D:1) a +0 dagger (37, -9, D:1) a +0 club a goblin skeleton (37, -5, D:1) a +0 club (40, -13, D:1) a talisman of death (45, -13, D:1) a hobgoblin skeleton (48, -4, D:1) a rat skeleton (58, -11, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, 13, D:2) a +0 ring mail (10, -9, D:2) a +0 dagger (18, 27, D:2) a +0 sling (27, -5, D:2) a bat skeleton (30, -4, D:2) a +0 flail a +0 ring mail (31, -3, D:2) a +0 robe (34, 28, D:2) a ball python skeleton (35, -17, D:2) a ball python skeleton (37, -13, D:2) a +0 dagger (37, 3, D:2) a +0 dagger (44, 1, D:2) a +0 club (45, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 flail (4, -18, D:3) a frilled lizard skeleton (7, 12, D:3) a rat corpse (skeletalised by now) (9, 11, D:3) a hobgoblin corpse (skeletalised by now) (30, -23, D:3) 3 large rocks (32, -2, D:3) a +0 hand axe (33, -26, D:3) a +0 hand axe a +0 giant spiked club (37, -13, D:3) a +0 whip a +0 dagger a +0 robe a gnoll skeleton a goblin skeleton (37, -12, D:3) a +0 flail a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (39, -1, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Kesijom's Armour Shoppe a +0 leather armour (28 gold) a +0 helmet (63 gold) a +2 pair of gloves of dexterity (301 gold) a +0 ring mail (56 gold) the +1 pair of boots of the Goldsmith {rPois MP-9 Str+5 SInv} (231 gold) Str+5: It affects your strength (+5). rPois: It protects you from poison. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. a +0 leather armour (28 gold) (0, 0, D:4) 9 stones (2, -2, D:4) a +0 barding (2, 6, D:4) a hobgoblin skeleton (14, 6, D:4) a +0 club a +0 flail a +0 scale mail a +0 trident an orc skeleton an orc skeleton (17, 4, D:4) a quokka skeleton (31, -4, D:4) a +0 dagger (34, -9, D:4) 2 large rocks (38, -18, D:4) a +0 ring mail (42, -8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (6, 1, D:5) a +0 rapier (9, 9, D:5) a hound corpse (skeletalised by now) (15, 4, D:5) a +0 whip (16, 4, D:5) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (16, 5, D:5) a +0 whip an orc corpse (skeletalised by now) (26, -3, D:5) a hound skeleton (28, -34, D:5) a +0 war axe (30, -33, D:5) 9 stones (34, 4, D:5) 3 poisoned darts (40, -27, D:5) a +0 ring mail (46, 8, D:5) a +0 falchion (52, 0, D:5) 7 stones the Ecumenical Temple