jaehaking Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 17, D:1) a rat skeleton (8, -18, D:1) a +0 dagger a kobold skeleton (10, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 1, D:1) a robe (14, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 16, D:1) a quokka skeleton (28, 7, D:1) a ball python corpse (skeletalised by now) (30, 22, D:1) a +0 dagger (31, 11, D:1) a +0 dagger (37, 24, D:1) a frilled lizard skeleton (40, -19, D:1) a +0 robe (40, 31, D:1) a hobgoblin corpse (skeletalised by now) (42, 16, D:1) a leather armour (46, -13, D:1) a +0 dagger (47, -3, D:1) a leather armour (50, 28, D:1) a bat corpse (skeletalised by now) (52, -7, D:1) a bat skeleton (52, -1, D:1) a ball python corpse (skeletalised by now) (57, 27, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 13, D:2) the +5 dagger of Niar {flame, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (2, 1, D:2) a +0 ring mail (2, 17, D:2) 3 stones a +0 short sword a kobold skeleton (3, 16, D:2) a +0 club an orc skeleton (5, -9, D:2) a hobgoblin skeleton (6, -8, D:2) a +0 robe a jackal skeleton a bat skeleton an adder skeleton a jackal skeleton (15, 4, D:2) a rat corpse (skeletalised by now) (22, 8, D:2) a hobgoblin skeleton (27, 7, D:2) a +0 short sword (27, 26, D:2) a staff of air (31, -7, D:2) a quarterstaff (31, -1, D:2) a jackal skeleton (32, 1, D:2) a hobgoblin skeleton (33, 0, D:2) a +0 robe a +0 dagger (33, 3, D:2) a +0 short sword a +0 club a kobold skeleton a rat skeleton (34, 19, D:2) a +0 leather armour (38, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +0 robe "Xastiopp" {Rampage rPois Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (2, -2, D:3) a +0 whip a +0 scale mail (6, -23, D:3) a ring mail (10, -18, D:3) a +0 chain mail a +0 short sword a kobold skeleton (10, -16, D:3) a ball python skeleton (12, 0, D:3) a +0 whip a kobold skeleton (18, 0, D:3) a +0 chain mail a +0 short sword an orc skeleton (26, -11, D:3) a +0 club (27, -22, D:3) a bat skeleton (30, -18, D:3) a glaive (30, 10, D:3) a hobgoblin skeleton (42, -2, D:3) a trident (43, -5, D:3) a +0 dagger (45, -4, D:3) a +0 dagger (49, -13, D:3) the +6 chain mail of Yjeziesk {-Tele Harm rC+++ Stlth+} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (1, -5, D:4) a leather armour (18, 13, D:4) an adder skeleton (22, 44, D:4) a +0 heavy long sword (28, 4, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (29, -2, D:4) a +0 dagger 4 stones (30, 31, D:4) an orange potion (33, 2, D:4) a rapier (43, 38, D:4) a glaive Level 5 of the Dungeon [Shop] Mugguot's Antique Weapon Emporium a glaive (210 gold) a mace (63 gold) a glowing hand axe (126 gold) a glowing morningstar (189 gold) a short sword (63 gold) an orcbow (84 gold) a spear (63 gold) a dagger (42 gold) a short sword (63 gold) a sling (31 gold) a quarterstaff (105 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (13, -30, D:5) a +2 whip of electrocution (13, 14, D:5) a robe (21, 13, D:5) a +0 robe a +0 dagger (22, 14, D:5) a +0 robe a +0 dagger an orc skeleton (23, -4, D:5) a +0 spear (24, 18, D:5) a +0 robe a +0 dagger an orc skeleton (30, 13, D:5) a chain mail (37, -15, D:5) a +0 leather armour a +0 dagger a +0 club (38, -16, D:5) a +0 club a +0 leather armour a +0 hand axe an orc skeleton (39, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 whip a +0 leather armour a +0 flail a +0 robe a +0 dagger (9, 6, D:6) a +0 dagger a +0 ring mail a +0 hand axe (11, 0, D:6) a +0 robe a +0 whip a +0 club a +0 flail a gnoll skeleton a howler monkey corpse (skeletalised by now) (15, -1, D:6) a trident (24, 35, D:6) an adder skeleton (26, 16, D:6) a +0 robe (26, 18, D:6) a staff of conjuration (26, 31, D:6) a scroll of identify (29, 16, D:6) an adder skeleton (45, 26, D:6) a +0 battleaxe a +0 robe (46, 26, D:6) a +2 dire flail of freezing a +0 robe (46, 35, D:6) a steam dragon skeleton (47, 34, D:6) a +0 robe (47, 35, D:6) a +0 robe a +0 dagger (48, 35, D:6) a hound skeleton (50, 33, D:6) an iguana skeleton (53, 32, D:6) a potion of moonshine (54, 25, D:6) a morningstar (55, 8, D:6) a +0 short sword (57, 8, D:6) an adder skeleton (58, 20, D:6) a hound skeleton Level 7 of the Dungeon [Shop] Zaemon's Acquisitions Aerie a +2 rapier of electrocution (359 gold) a lightning rod (4/4) (560 gold) an eel talisman (210 gold) a manual of Air Magic (1120 gold) a +1 hand axe of electrocution (203 gold) the +0 steam dragon scales "Hybamass" {rElec rC+} (854 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a book of Lightning (553 gold) a +2 broad axe of electrocution (483 gold) (6, -20, D:7) a +0 plate armour a boomerang a +0 glaive an orc skeleton (12, 1, D:7) an iguana skeleton (12, 3, D:7) a +0 long sword (16, -25, D:7) a +0 dagger (18, -29, D:7) a +0 spear a gnoll skeleton (22, -5, D:7) a +0 sling (32, -31, D:7) a steam dragon corpse (skeletalised by now) (35, -12, D:7) a +0 robe a +0 dagger an orc skeleton (41, -27, D:7) a wyvern corpse (skeletalised by now) (42, -23, D:7) a +0 orcbow a centaur skeleton (45, -21, D:7) a hand axe (52, -18, D:7) a +0 hand axe (53, -19, D:7) a +0 robe a +0 dagger (53, -18, D:7) a +0 robe a +0 dagger an orc skeleton (53, -6, D:7) a +0 hand axe (54, -6, D:7) a howler monkey skeleton a hound skeleton Level 8 of the Dungeon (0, 0, D:8) a war axe (1, 45, D:8) a long sword (2, 41, D:8) a +0 ring mail (5, -1, D:8) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (5, 0, D:8) a +0 whip a +0 leather armour (9, 3, D:8) a +0 giant club a +0 giant club (12, 9, D:8) the +1 robe "Erey" {Will+ Dex+3 SInv} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (15, 30, D:8) a leather armour (21, 27, D:8) a +0 halberd a gnoll skeleton (22, 26, D:8) a +0 whip (28, 18, D:8) a howler monkey corpse (skeletalised by now) (31, 13, D:8) 5 atropa-tipped darts (31, 21, D:8) a +2 cloak (35, 9, D:8) a falchion (40, 4, D:8) a +0 flail (46, 6, D:8) a runed barding (52, 44, D:8) a dagger (53, 35, D:8) a +0 leather armour a +0 hand axe a +0 plate armour a +0 long sword a +0 scale mail a +0 dagger (53, 36, D:8) a +0 robe a +0 dagger an orc skeleton (54, 36, D:8) a +0 club (55, 34, D:8) a +0 robe a +0 dagger an orc skeleton (55, 35, D:8) a +0 whip a +0 robe a +0 dagger (55, 36, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton Level 9 of the Dungeon [Shop] Muevenu's Jewellery Emporium an amulet of faith (680 gold) a +4 ring of protection (612 gold) an amulet of wildshape (unknown) (510 gold) the ring "Xada" {rElec rC- EV+5 Dex+8} (1016 gold) [ring of evasion] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Dex+8: It affects your dexterity (+8). a ring of protection from fire (unknown) (425 gold) a ring of magical power (unknown) (340 gold) a ring of protection from cold (425 gold) a ring of wizardry (510 gold) (0, 0, D:9) a +0 ring mail a +0 trident (1, 0, D:9) a +0 spear a +0 robe a +0 dagger a gnoll skeleton an orc skeleton (1, 1, D:9) a +0 spear a gnoll skeleton (1, 2, D:9) a +0 spear (3, -10, D:9) a ring mail (16, 13, D:9) a +0 hand axe an orc corpse (skeletalised by now) (17, 13, D:9) a +0 dagger a +0 robe (17, 14, D:9) a +0 halberd 2 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (23, -25, D:9) a +1 trident of freezing a +0 robe (23, -24, D:9) a +0 hand axe a +0 robe (23, -23, D:9) a +0 spear a +0 robe (23, 8, D:9) a sling (23, 17, D:9) a +0 orcbow (24, -9, D:9) a +0 scimitar (28, 24, D:9) a +0 flail (31, 19, D:9) an inkwell talisman (37, 16, D:9) a +0 flail an orc skeleton (44, -23, D:9) a +0 leather armour (50, -12, D:9) an acid dragon skeleton (50, 1, D:9) a staff of fire (51, -12, D:9) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 10 of the Dungeon (3, 28, D:10) a leather armour (11, 9, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (17, 16, D:10) a spear (18, 18, D:10) a +0 shortbow (20, 18, D:10) a partisan (26, -1, D:10) a +1 ring mail of poison resistance (27, 35, D:10) a war axe (29, 2, D:10) a +0 giant spiked club a +0 giant spiked club (30, -3, D:10) a robe (32, 29, D:10) a +0 club (37, 29, D:10) a yak skeleton (38, 7, D:10) a ring mail (42, 30, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (16, -21, D:11) a +0 short sword (26, -22, D:11) 3 flux baubles (29, -34, D:11) 4 large rocks a cyclops skeleton (42, -20, D:11) a komodo dragon skeleton (50, -12, D:11) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (51, -26, D:11) a +0 quarterstaff (53, -20, D:11) a manticore corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 31 gold pieces (3, -11, Orc:1) 20 gold pieces (22, -2, Orc:1) 4 large rocks a cyclops corpse (32, 8, Orc:1) a +0 dagger a +0 robe an orc corpse (32, 9, Orc:1) a +0 flail of protection a +2 scale mail of cold resistance an orc corpse (32, 10, Orc:1) a +0 club a +0 leather armour (33, 9, Orc:1) a +0 dagger a +0 robe (34, 10, Orc:1) a +0 dagger a +0 robe an orc corpse (40, 11, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 10, Orc:1) a +0 hand axe a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog skeleton (10, -22, Lair:1) a water moccasin skeleton (11, -19, Lair:1) a cane toad skeleton (12, -19, Lair:1) a black mamba skeleton (22, 23, Lair:1) a blink frog skeleton (23, -32, Lair:1) a water moccasin corpse (skeletalised by now) (23, -28, Lair:1) a water moccasin skeleton (23, 18, Lair:1) a blink frog skeleton (24, 21, Lair:1) a yak skeleton (24, 23, Lair:1) a water moccasin skeleton a blink frog skeleton (25, -31, Lair:1) an adder corpse (skeletalised by now) (25, -16, Lair:1) a serpent talisman (25, 19, Lair:1) a blink frog skeleton (25, 21, Lair:1) a cane toad skeleton (25, 22, Lair:1) a blink frog skeleton (26, -5, Lair:1) the +2 chain mail "Duliud" {Int+7} Int+7: It affects your intelligence (+7). It cannot be enchanted further. (27, 23, Lair:1) a blink frog skeleton (29, 24, Lair:1) a +0 battleaxe (39, -27, Lair:1) an adder skeleton (43, -6, Lair:1) a hell rat skeleton a hell rat skeleton (52, -2, Lair:1) a cloak (55, -11, Lair:1) a mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin skeleton (10, 3, Lair:2) a bullfrog skeleton (15, -19, Lair:2) a parchment of Alistair's Walking Alembic (23, -12, Lair:2) a blink frog skeleton (32, -5, Lair:2) a +0 flail (32, -4, Lair:2) a blink frog skeleton (33, -6, Lair:2) a blink frog skeleton (33, -5, Lair:2) a blink frog skeleton (35, -8, Lair:2) a blink frog skeleton an elephant skeleton (36, -7, Lair:2) an elephant skeleton (38, -30, Lair:2) the maw talisman "Ereshimp" {Rampage rN+ Dex-5} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). (38, -2, Lair:2) a blink frog skeleton (39, -1, Lair:2) a blink frog skeleton (52, -22, Lair:2) a bullfrog corpse (skeletalised by now) (53, 10, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (18, -27, Lair:3) a black mamba skeleton (21, -7, Lair:3) a basilisk skeleton (25, -43, Lair:3) +0 steam dragon scales a steam dragon skeleton (32, -23, Lair:3) a blink frog skeleton (32, -1, Lair:3) a cane toad corpse (skeletalised by now) (39, -54, Lair:3) the +5 falchion of Confusion {flame, Int+5 Dex-3} Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (49, -9, Lair:3) a +2 rapier of venom (53, -11, Lair:3) a bullfrog skeleton (56, -42, Lair:3) a black mamba corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (56, -7, Lair:3) a blink frog skeleton (57, -5, Lair:3) a blink frog skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a great sword (1, -13, Lair:4) a +0 leather armour of willpower (1, -1, Lair:4) a long sword (6, -30, Lair:4) a hydra skeleton (14, -29, Lair:4) a hydra skeleton (21, -16, Lair:4) an elephant corpse (skeletalised by now) (22, -32, Lair:4) a flail (23, -8, Lair:4) a cane toad skeleton (33, -47, Lair:4) a cane toad corpse (skeletalised by now) (37, -55, Lair:4) a +0 heavy flail (45, -49, Lair:4) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (45, -12, Lair:4) a robe (47, -48, Lair:4) a blink frog corpse (skeletalised by now) (49, -51, Lair:4) a parchment of Summon Seismosaurus Egg (50, -13, Lair:4) 3 flux baubles (52, -36, Lair:4) a black mamba skeleton (54, -13, Lair:4) a yak corpse (skeletalised by now) (58, -43, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (1, -9, Lair:5) a basilisk corpse (skeletalised by now) (2, -20, Lair:5) a cane toad corpse (skeletalised by now) (11, -10, Lair:5) an elephant skeleton (11, 1, Lair:5) a black mamba skeleton (12, -21, Lair:5) a +1 mace of pain (15, -17, Lair:5) a water moccasin skeleton (16, 30, Lair:5) a +0 cloak (17, -14, Lair:5) a blink frog skeleton (17, 14, Lair:5) a cane toad skeleton (18, -17, Lair:5) a blink frog skeleton (37, -30, Lair:5) a black bear skeleton (38, -30, Lair:5) a +0 war axe a dream sheep corpse (skeletalised by now) (39, -20, Lair:5) a short sword (39, -17, Lair:5) a black bear skeleton (41, -17, Lair:5) a spriggan skeleton (43, -19, Lair:5) a wolf skeleton (44, -22, Lair:5) a wolf skeleton (44, -20, Lair:5) a spriggan skeleton (45, 3, Lair:5) a +0 dagger (46, -21, Lair:5) a pair of boots (46, 15, Lair:5) a yak skeleton a yak skeleton (47, 15, Lair:5) a yak skeleton (48, -5, Lair:5) an elephant skeleton (48, 15, Lair:5) a yak skeleton (49, -20, Lair:5) a staff of necromancy (49, -6, Lair:5) an elephant skeleton (49, -5, Lair:5) an elephant skeleton (49, -4, Lair:5) an elephant skeleton (51, -23, Lair:5) a blink frog skeleton (51, -22, Lair:5) a basilisk skeleton (54, -24, Lair:5) a blink frog skeleton (56, -26, Lair:5) a shapeshifter skeleton (59, -27, Lair:5) a black bear skeleton (60, -7, Lair:5) a chain mail (61, -27, Lair:5) a blink frog corpse (skeletalised by now) (61, -20, Lair:5) a blink frog skeleton (64, -27, Lair:5) a raiju skeleton (64, -22, Lair:5) a blink frog skeleton (65, -14, Lair:5) a blink frog skeleton a blink frog skeleton (67, -15, Lair:5) a blink frog skeleton