Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 11819865819427075621 1063 jacquespoturiers the Conjurer (level 8, 0/61 HPs) Began as a Green Draconian Conjurer on Feb 8, 2026. Was an Initiate of Sif Muna. Slain by a centaur (2 damage) ... on level 6 of the Dungeon. The game lasted 00:11:52 (4756 turns). jacquespoturiers the Conjurer (DrCj) Turns: 4756, Time: 00:11:53 Health: 0/61 AC: 8 Str: 9 XL: 8 Next: 6% Magic: 14/15 EV: 11 Int: 20 God: Sif Muna [......] Gold: 146 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) c - +1 pair of boots SInv . b - amulet of magic regeneration Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.30/turn MPRegen 0.54/turn %: no passive effects @: no status effects A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded, armoured tail 1 a: Noxious Breath (4%), Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +1 pair of boots (worn) Jewellery b - an amulet of magic regeneration (worn) d - a +5 ring of evasion Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of acquirement {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} q - a scroll of noise {unknown} u - a scroll of vulnerability {unknown} v - 2 scrolls of summoning {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - 2 potions of attraction {unknown} k - a potion of ambrosia {unknown} n - a potion of enlightenment {unknown} o - a potion of heal wounds {unknown} p - 2 potions of haste {unknown} s - 2 potions of moonshine {unknown} Skills: + Level 1.9 Fighting - Level 0.7 Short Blades - Level 1.9 Dodging - Level 4.9 Stealth - Level 0.4 Unarmed Combat + Level 5.3 Spellcasting + Level 6.8 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 12% 1 Sandblast Erth 10% 2d5 12% 1 Call Imp Summ 10% N/A 17% 2 Construct Spike Launche Frge 10% 2d3 17% 2 Brom's Barrelling Bould Conj/Erth 19% 2d5 26% 4 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Battlesphe Conj/Frge 19% 2d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Launch Clockwork Bee Frge 5% N/A 34% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 34% 3 Ozocubu's Armour Ice 5% N/A 34% 3 Passwall Erth 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Animate Dead Necr 5% N/A 75% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:2 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur! The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 orcbow. The centaur hits you but does no damage. The centaur barely misses you. The centaur barely misses you. The centaur misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur kicks you but does no damage. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur hits you. You die... #.# #. ... .... #.# #.#.# ........ ##.#.#.# ...... ##.#.#.#.# ######c........ #.#....@###...### #......## #..... #.#.###.###.##### ..#.####.#.##### #.....†........ #.#####..###### #.## #.# #.#####.# You could see a centaur. Vanquished Creatures A water moccasin (D:5) An ice beast (D:6) A centaur (D:5) A phantom (D:5) A kobold brigand (D:4) A gnoll sergeant (D:5) 2 scorpions A bombardier beetle (D:5) 2 hounds (D:4) A jelly (D:4) A drude (D:5) 3 iguanas An orc wizard (D:6) 5 gnolls (D:5) 7 adders 2 shadow imps (D:5) 2 ufetubi (D:5) 8 dart slugs 2 ribbon worms 7 endoplasms 10 hobgoblins 12 jackals A quokka (D:2) 2 ball pythons 3 bats (D:1) 2 frilled lizards 6 goblins 7 kobolds 3 rats (D:1) 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jacquespoturiers the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 7/20 MP: 1/5 496 | D:1 | You fall into a shaft and drop 1 floor! 536 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 569 | D:2 | Found Dolis's Antique Armour Shop. 1391 | D:2 | Encountered Sigmund 1398 | D:2 | Learned a level 2 spell: Searing Ray 1600 | D:3 | Reached XP level 4. HP: 34/34 MP: 7/7 2009 | D:3 | Found an opulent altar of Gozag. 2009 | D:3 | Found a faded altar of an unknown god. 2016 | D:3 | Found a white marble altar of Elyvilon. 2018 | D:3 | Found an ornate altar of the Wu Jian Council. 2020 | D:3 | Found a faded altar of an unknown god. 2334 | D:4 | Reached XP level 5. HP: 39/39 MP: 3/9 2628 | D:4 | Found a staircase to the Ecumenical Temple. 2629 | D:4 | Found a statue of an orb of fire. 2629 | D:4 | Found a statue of an orb of fire. 2688 | D:4 | Reached skill level 5 in Conjurations 2737 | Temple | Entered the Ecumenical Temple 2777 | Temple | Became a worshipper of Sif Muna the Loreminder 2982 | D:4 | Reached XP level 6. HP: 40/46 MP: 5/10 3437 | D:5 | Entered Level 5 of the Dungeon 3829 | D:5 | Reached skill level 1 in Fighting 3959 | D:5 | Your scales start taking on a mossy green colour. 3959 | D:5 | Reached XP level 7. HP: 38/52 MP: 8/13 3959 | D:5 | Gained mutation: You are resistant to poisons. (rPois) | [Green Draconian growth] 4135 | D:5 | Reached skill level 6 in Conjurations 4182 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4182 | D:5 | Found a stormy altar of Qazlal. 4621 | D:6 | Reached skill level 5 in Spellcasting 4680 | D:6 | Reached XP level 8. HP: 61/61 MP: 12/15 4750 | D:6 | HP: 1/61 [centaur/arrow (8)] 4756 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, darby_scavenged_remnants D:2: layout_rooms, serial_shops, shop, uniq_natasha, uniq_sigmund D:3: layout_loops_cross, chequers_temple_overflow_minitemple, darby_desolate_dusts D:4: wad_lake_hut, layout_gridville, minmay_temple_entry_poolview D:5: layout_basic, gammafunk_temple_overflow_elements D:6: layout_loops_ring, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_concentric_impassable, st_stairs_2, minmay_misc_feat_iff, uniq_prince_ribbit1 Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.9 Spellcasting | 3 4 5 | 5.3 Conjurations | 5 6 | 6.8 Fighting | 1 | 1.9 Short Blades | | 0.7 Dodging | | 1.9 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 69 | 21 | 31 || 121 Melee: Unarmed | 59 | | || 59 Tailslap | 9 | | 3 || 12 Short sword | 10 | 21 | 31 || 62 Cast: Magic Dart | 74 | 121 | 68 || 263 Searing Ray | | 6 | 4 || 10 Drink: Magic | | 1 | || 1 Armour: None | 35 | 45 | 56 || 136 Dodge: Dodged | 46 | 41 | 22 || 109